Player Matchup

Chang'e
Chang'e
Aberrationism
Chang'e
Level 144
God Stats
17W - 7L
1,766 SR
Queue Stats
281W - 200L
1,681 Elo+
Solo
Ymir
Ymir
AfterlifeCiaran
Ymir
Level 37
God Stats
0W - 1L
1,733 SR
Queue Stats
6W - 6L
1,813 Elo+
Solo
Danzaburou
Danzaburou
Husaco
Danzaburou
Level 89
God Stats
2W - 2L
1,748 SR
Queue Stats
72W - 75L
1,538 Elo+
Solo
Team Averages
Level 90
1,749 SR
1,677 Elo+

VS

Team Averages
Level 131
1,514 SR
1,567 Elo+
Tiamat
Tiamat
BusteRock
Tiamat
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 46L
1,408 Elo+
Solo
Skadi
Skadi
MistressEroticka
Skadi
Level 127
God Stats
11W - 6L
1,542 SR
Queue Stats
241W - 257L
1,516 Elo+
Solo
Cerberus
Cerberus
Nicostrophy
Cerberus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
172W - 160L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
4 / 6 / 5
10,427
745
10,801
16,699
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 8 / 5
9,206
658
4,153
18,690
16,538
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Husaco
Danzaburou
14
4 / 6 / 3
10,235
731
11,986
17,528
6,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BusteRock
Tiamat
15
7 / 3 / 11
11,129
795
16,000
10,779
10,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
7 / 5 / 10
10,433
745
17,820
10,207
4,240
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Nicostrophy
Cerberus
13
6 / 2 / 12
11,133
795
9,862
17,246
15,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
9
Kills
20
20
Deaths
10
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
4
6
5
1.08
L
1
8
5
0.44
W
Tiamat
BusteRock
Tiamat
7
3
11
4.17
L
Danzaburou
Husaco
Danzaburou
4
6
3
0.92
W
7
5
10
2.4
W
Cerberus
Nicostrophy
Cerberus
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
43,682
52,917
Taken
38,232
28,397
Mitigated
29,848
12,832
Healing
9,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
10,801
734
1,706
5,016
16,699
5,630
354
7,734
8,701
36,598
0
L
4,153
1,244
0
374
18,690
16,538
0
7,768
10,506
22,029
0
W
Tiamat
BusteRock
Tiamat
16,000
2,257
0
4,040
10,779
10,058
735
4,982
5,797
42,755
0
L
Danzaburou
Husaco
Danzaburou
11,986
6,584
0
5,736
17,528
6,229
1,446
9,427
7,788
0
50,356
W
17,820
6,520
0
471
10,207
4,240
2,429
3,542
6,665
0
44,657
W
Cerberus
Nicostrophy
Cerberus
9,862
1,006
0
5,304
17,246
15,550
306
6,506
10,740
29,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,868
Gold Earned
32,695
173
Minions Killed
153
0
Camps Cleared
0
661,441
Distance Traveled
735,923
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,427
745
35
3
0
240,543
5
L
Ymir
9,206
658
26
2
0
209,918
0
W
Tiamat
11,129
795
56
4
0
242,709
0
L
Danzaburou
10,235
731
112
8
0
210,980
1
W
Skadi
10,433
745
49
4
0
238,678
5
W
Cerberus
11,133
795
48
3
0
254,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role