Player Matchup

Jormungandr
Jormungandr
AtlanticSerpent
Jormungandr
Level 87
God Stats
15W - 14L
1,485 SR
Queue Stats
41W - 38L
1,433 Elo+
Party 1
Achilles
Achilles
WolfBlade_534
Achilles
Level 6
God Stats
4W - 1L
1,563 SR
Queue Stats
4W - 3L
1,322 Elo+
Party 1
Erlang Shen
Erlang Shen
l800kilcam
Erlang Shen
Level 115
God Stats
31W - 24L
1,579 SR
Queue Stats
135W - 120L
1,518 Elo+
Party 1
Tiamat
Tiamat
lieder14
Tiamat
Level 29
God Stats
18W - 6L
1,660 SR
Queue Stats
42W - 35L
1,478 Elo+
Party 1
Anhur
Anhur
masquadephantom
Anhur
Level 13
God Stats
6W - 10L
1,382 SR
Queue Stats
6W - 10L
1,227 Elo+
Party 1
Team Averages
Level 50
1,534 SR
1,396 Elo+

VS

Team Averages
Level 24
1,551 SR
1,377 Elo+
Apollo
Apollo
DK Neto 1909
Apollo
Level 28
God Stats
9W - 8L
1,588 SR
Queue Stats
74W - 100L
1,420 Elo+
Solo
Nemesis
Nemesis
Hermesplauge
Nemesis
Level 18
God Stats
0W - 2L
1,568 SR
Queue Stats
45W - 57L
1,352 Elo+
Solo
Tiamat
Tiamat
enormouswax278
Tiamat
Level 28
God Stats
10W - 17L
1,425 SR
Queue Stats
47W - 55L
1,367 Elo+
Solo
Nox
Nox
grimreaper777479
Nox
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
54W - 56L
1,381 Elo+
Party 2
Terra
Terra
xblade117x
Terra
Level 20
God Stats
4W - 5L
1,674 SR
Queue Stats
29W - 24L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AtlanticSerpent
Jormungandr
15
6 / 1 / 7
9,716
572
11,776
14,125
8,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
WolfBlade_534
Achilles
14
3 / 1 / 4
8,189
482
3,726
9,060
8,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
l800kilcam
Erlang Shen
16
8 / 3 / 1
9,729
572
8,590
13,171
8,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
lieder14
Tiamat
15
7 / 0 / 6
10,094
594
17,263
5,157
4,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 3
7,796
459
2,439
3,562
1,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
2 / 6 / 0
8,136
479
4,564
14,796
4,766
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Hermesplauge
Nemesis
10
0 / 6 / 0
6,469
381
482
9,406
5,178
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 0
7,845
461
6,307
7,720
5,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 10 / 2
6,440
379
4,325
11,807
7,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Terra
11
1 / 2 / 2
6,632
390
1,904
13,680
5,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
25
Kills
5
5
Deaths
26
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AtlanticSerpent
Jormungandr
6
1
7
9.5
L
Apollo
2
6
0
0.33
L
Nemesis
Hermesplauge
Nemesis
0
6
0
0
W
Achilles
WolfBlade_534
Achilles
3
1
4
5
L
2
2
0
1
L
0
10
2
0.1
W
Erlang Shen
l800kilcam
Erlang Shen
8
3
1
2.83
W
Tiamat
lieder14
Tiamat
7
0
6
10
W
1
0
3
2.5
L
Terra
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,794
Damage
17,582
45,075
Taken
57,409
32,023
Mitigated
27,644
15,523
Healing
11,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AtlanticSerpent
Jormungandr
11,776
1,938
903
2,357
14,125
8,544
1,166
1,701
12,424
56,491
0
L
Apollo
4,564
2,996
78
4,549
14,796
4,766
0
9,073
5,635
0
40,557
L
Nemesis
Hermesplauge
Nemesis
482
93
0
0
9,406
5,178
0
1,846
7,337
0
27,728
W
Achilles
WolfBlade_534
Achilles
3,726
455
231
3,287
9,060
8,932
541
3,794
5,266
0
29,002
L
6,307
2,146
0
1,772
7,720
5,246
487
583
7,001
45,469
0
L
4,325
675
0
0
11,807
7,375
0
7,664
3,577
25,135
0
W
Erlang Shen
l800kilcam
Erlang Shen
8,590
3,617
0
4,858
13,171
8,710
1,578
3,020
10,151
0
68,848
W
Tiamat
lieder14
Tiamat
17,263
1,197
751
2,953
5,157
4,658
2,831
3,267
1,890
58,214
0
W
2,439
1,726
0
183
3,562
1,179
1,275
754
2,808
0
26,805
L
Terra
1,904
636
2,117
2,706
13,680
5,079
0
8,678
4,428
11,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,524
Gold Earned
35,522
421
Minions Killed
352
0
Camps Cleared
0
1,560,273
Distance Traveled
1,343,214
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,716
572
105
6
0
321,900
4
L
Apollo
8,136
479
78
5
0
269,613
1
L
Nemesis
6,469
381
71
4
0
233,067
0
W
Achilles
8,189
482
43
3
0
308,601
1
L
Tiamat
7,845
461
94
6
0
304,079
0
L
Nox
6,440
379
71
4
0
215,929
0
W
Erlang Shen
9,729
572
122
7
0
347,374
3
W
Tiamat
10,094
594
104
6
0
311,951
3
W
Anhur
7,796
459
47
3
0
270,447
0
L
Terra
6,632
390
38
2
0
320,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role