Player Matchup

Nox
Nox
Craft_Stars
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,704 Elo+
Party 2
Hun Batz
Hun Batz
GreenSpaghettis
Hun Batz
Level 129
God Stats
5W - 4L
1,799 SR
Queue Stats
284W - 243L
1,648 Elo+
Party 2
Guan Yu
Guan Yu
KronosXVIIII
Guan Yu
Level 83
God Stats
1W - 1L
1,670 SR
Queue Stats
119W - 102L
1,668 Elo+
Party 2
Ravana
Ravana
Raithal
Ravana
Level 107
God Stats
1W - 1L
1,323 SR
Queue Stats
238W - 222L
1,545 Elo+
Solo
Eset
Eset
mytyrs
Eset
Level 29
God Stats
1W - 3L
1,502 SR
Queue Stats
170W - 202L
1,566 Elo+
Solo
Team Averages
Level 75
1,559 SR
1,626 Elo+

VS

Team Averages
Level 61
1,741 SR
1,608 Elo+
Guan Yu
Guan Yu
ArcArtisan
Guan Yu
Level 29
God Stats
2W - 1L
1,854 SR
Queue Stats
162W - 164L
1,502 Elo+
Solo
Hades
Hades
DarknessRV
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bastet
Bastet
Mnemosyne623
Bastet
Level 121
God Stats
15W - 5L
1,941 SR
Queue Stats
217W - 179L
1,683 Elo+
Party 1
Vamana
Vamana
Tast3myra1nbow99
Vamana
Level 106
God Stats
2W - 0L
1,606 SR
Queue Stats
233W - 187L
1,693 Elo+
Party 1
Rama
Rama
carmine453
Rama
Level 29
God Stats
10W - 6L
1,804 SR
Queue Stats
112W - 101L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 14
9,643
689
9,914
11,931
5,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
17
4 / 5 / 12
9,885
706
11,006
22,985
18,683
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
KronosXVIIII
Guan Yu
15
5 / 6 / 6
10,023
716
12,203
19,519
25,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
Raithal
Ravana
17
4 / 5 / 12
10,413
744
11,004
16,351
16,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Eset
mytyrs
Eset
18
6 / 6 / 13
11,233
802
17,308
12,146
4,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArcArtisan
Guan Yu
18
6 / 4 / 17
11,228
802
14,312
21,015
21,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
14
0 / 6 / 10
9,216
658
5,594
12,103
5,679
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
20
8 / 3 / 14
12,049
861
16,277
12,393
4,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 6 / 14
10,616
758
13,188
20,552
13,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
10 / 2 / 15
12,159
869
21,421
12,459
4,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
98
21
Kills
28
28
Deaths
21
57
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ArcArtisan
Guan Yu
6
4
17
3.63
L
2
6
14
1.5
W
Hades
0
6
10
0.83
L
Hun Batz
4
5
12
2
L
Guan Yu
KronosXVIIII
Guan Yu
5
6
6
1.33
W
Bastet
8
3
14
5
L
Ravana
Raithal
Ravana
4
5
12
2
W
4
6
14
1.83
W
10
2
15
8.75
L
Eset
mytyrs
Eset
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,435
Damage
70,792
82,932
Taken
78,522
71,516
Mitigated
50,769
29,542
Healing
33,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ArcArtisan
Guan Yu
14,312
1,317
8,092
6,997
21,015
21,814
342
7,040
13,342
0
29,129
L
9,914
312
1,740
1,058
11,931
5,300
0
704
11,227
19,089
0
W
Hades
5,594
1,460
693
1,882
12,103
5,679
1,617
5,380
6,723
11,696
0
L
Hun Batz
11,006
1,463
3,033
7,047
22,985
18,683
206
1,715
21,270
312
22,867
L
Guan Yu
KronosXVIIII
Guan Yu
12,203
1,010
4,981
6,721
19,519
25,975
144
1,985
17,534
755
22,193
W
Bastet
16,277
5,162
2,072
2,151
12,393
4,892
1,488
4,036
8,357
0
29,561
L
Ravana
Raithal
Ravana
11,004
2,271
352
2,722
16,351
16,980
567
1,150
15,201
524
21,342
W
13,188
6,513
1,882
7,583
20,552
13,884
689
6,411
14,141
0
32,491
W
21,421
11,025
456
2,107
12,459
4,500
2,460
5,736
6,723
0
41,919
L
Eset
mytyrs
Eset
17,308
846
1,449
439
12,146
4,578
1,038
40
12,106
39,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,197
Gold Earned
55,268
147
Minions Killed
144
0
Camps Cleared
0
1,260,932
Distance Traveled
1,336,280
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,228
802
23
2
0
266,425
1
L
Nox
9,643
689
22
2
0
219,164
1
W
Hades
9,216
658
17
1
0
249,211
0
L
Hun Batz
9,885
706
35
3
0
276,965
5
L
Guan Yu
10,023
716
18
1
0
289,388
4
W
Bastet
12,049
861
28
2
0
298,047
3
L
Ravana
10,413
744
16
1
0
249,889
0
W
Vamana
10,616
758
41
3
0
267,667
1
W
Rama
12,159
869
35
3
0
254,930
4
L
Eset
11,233
802
56
4
0
225,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role