Player Matchup

Kukulkan
Kukulkan
Dreygonyte
Kukulkan
Level 18
God Stats
8W - 7L
1,296 SR
Queue Stats
253W - 219L
1,772 Elo+
Solo
Da Ji
Da Ji
FreakReaper97
Da Ji
Level 29
God Stats
4W - 2L
1,707 SR
Queue Stats
11W - 13L
1,634 Elo+
Solo
Tiamat
Tiamat
Nevita
Tiamat
Level 29
God Stats
3W - 2L
1,720 SR
Queue Stats
51W - 52L
1,610 Elo+
Solo
Ares
Ares
PATS 4 LIFE1287
Ares
Level 29
God Stats
27W - 19L
1,587 SR
Queue Stats
285W - 261L
1,683 Elo+
Solo
Neith
Neith
n7jaeger
Neith
Level 16
God Stats
3W - 1L
1,785 SR
Queue Stats
32W - 24L
1,675 Elo+
Solo
Team Averages
Level 24
1,619 SR
1,675 Elo+

VS

Team Averages
Level 18
1,670 SR
1,599 Elo+
Serqet
Serqet
 
Serqet
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Goosey-Bumps
Sobek
Level 26
God Stats
6W - 7L
1,725 SR
Queue Stats
149W - 124L
1,638 Elo+
Solo
Hercules
Hercules
PastaLeTough
Hercules
Level 23
God Stats
2W - 1L
1,709 SR
Queue Stats
95W - 70L
1,653 Elo+
Solo
Zeus
Zeus
ligurrionne
Zeus
Level 7
God Stats
1W - 1L
1,917 SR
Queue Stats
5W - 7L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dreygonyte
Kukulkan
12
3 / 0 / 2
6,911
576
4,684
3,682
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
4 / 1 / 1
6,403
534
4,192
7,645
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
Nevita
Tiamat
10
0 / 2 / 1
5,777
481
2,943
6,509
4,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 2 / 4
6,120
510
3,191
5,548
2,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
n7jaeger
Neith
13
2 / 1 / 1
7,377
615
2,196
3,898
1,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
0 / 1 / 0
5,857
488
2,240
7,284
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
 
Xbalanque
5
3 / 2 / 0
5,034
420
2,391
3,504
788
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 3
5,802
484
1,858
8,056
4,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
PastaLeTough
Hercules
12
3 / 1 / 0
6,798
567
5,417
9,014
3,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 4 / 0
5,015
418
1,261
5,680
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
6
6
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
0
0
L
Xbalanque
 
Xbalanque
3
2
0
1.5
W
Kukulkan
Dreygonyte
Kukulkan
3
0
2
4
W
4
1
1
4.5
L
0
1
3
1.5
W
Tiamat
Nevita
Tiamat
0
2
1
0.25
W
0
2
4
1
L
Hercules
PastaLeTough
Hercules
3
1
0
3
L
0
4
0
0
W
Neith
n7jaeger
Neith
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,206
Damage
13,167
27,282
Taken
33,538
12,201
Mitigated
13,707
10,546
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,240
589
0
3,390
7,284
2,261
0
1,537
5,673
0
37,583
L
Xbalanque
 
Xbalanque
2,391
1,207
0
1,432
3,504
788
0
611
2,893
0
13,981
W
Kukulkan
Dreygonyte
Kukulkan
4,684
328
0
1,193
3,682
1,352
267
563
3,119
45,800
0
W
4,192
1,282
0
4,062
7,645
2,247
110
0
7,477
0
25,418
L
1,858
61
0
1,832
8,056
4,946
0
2,324
5,712
21,351
0
W
Tiamat
Nevita
Tiamat
2,943
576
0
2,311
6,509
4,828
0
0
6,509
22,698
0
W
3,191
213
0
2,062
5,548
2,744
327
2,264
3,284
13,317
0
L
Hercules
PastaLeTough
Hercules
5,417
1,830
0
3,212
9,014
3,972
0
2,561
6,071
0
36,207
L
1,261
78
0
777
5,680
1,740
0
3,185
2,371
17,602
0
W
Neith
n7jaeger
Neith
2,196
1,001
0
918
3,898
1,030
1,861
292
3,606
0
51,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,588
Gold Earned
28,506
318
Minions Killed
271
0
Camps Cleared
0
1,116,740
Distance Traveled
963,160
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,857
488
80
7
0
262,885
3
L
Xbalanque
5,034
420
26
2
0
75,199
1
W
Kukulkan
6,911
576
91
8
0
231,405
4
W
Da Ji
6,403
534
51
4
0
234,994
2
L
Sobek
5,802
484
41
3
0
224,175
1
W
Tiamat
5,777
481
50
4
0
217,488
3
W
Ares
6,120
510
21
2
0
247,142
1
L
Hercules
6,798
567
95
8
0
226,984
2
L
Zeus
5,015
418
29
2
0
173,917
0
W
Neith
7,377
615
105
9
0
185,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role