Player Matchup

Artemis
Artemis
Dakkar
Artemis
Level 24
God Stats
2W - 1L
1,693 SR
Queue Stats
21W - 21L
1,543 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nóxar
Tsukuyomi
Level 18
God Stats
2W - 2L
1,715 SR
Queue Stats
9W - 8L
1,428 Elo+
Party 1
Anubis
Anubis
acrophysic
Anubis
Level 16
God Stats
37W - 21L
1,536 SR
Queue Stats
84W - 62L
1,543 Elo+
Party 1
Loki
Loki
godsdilla
Loki
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,543 Elo+
Party 1
Yemoja
Yemoja
werUAT
Yemoja
Level 5
God Stats
1W - 2L
1,666 SR
Queue Stats
2W - 3L
1,543 Elo+
Party 1
Team Averages
Level 17
1,622 SR
1,520 Elo+

VS

Team Averages
Level 19
1,555 SR
1,504 Elo+
Medusa
Medusa
CalvoPoderoso
Medusa
Level 8
God Stats
3W - 3L
1,635 SR
Queue Stats
34W - 37L
1,553 Elo+
Party 2
Sylvanus
Sylvanus
Diegarro
Sylvanus
Level 6
God Stats
14W - 17L
1,523 SR
Queue Stats
27W - 30L
1,548 Elo+
Party 2
Thoth
Thoth
ISMAEL3232VLC
Thoth
Level 13
God Stats
16W - 18L
1,454 SR
Queue Stats
116W - 153L
1,457 Elo+
Party 2
Erlang Shen
Erlang Shen
joseluna00
Erlang Shen
Level 19
God Stats
6W - 3L
1,607 SR
Queue Stats
16W - 17L
1,483 Elo+
Party 2
Odin
Odin
pelechano1999
Odin
Level 48
God Stats
2W - 1L
1,555 SR
Queue Stats
13W - 16L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dakkar
Artemis
11
0 / 8 / 4
7,086
373
5,720
11,020
2,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Nóxar
Tsukuyomi
12
2 / 5 / 1
8,353
440
6,637
12,825
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
acrophysic
Anubis
13
1 / 8 / 4
8,062
424
10,643
14,864
6,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
14
3 / 8 / 0
8,903
469
3,574
12,360
3,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
werUAT
Yemoja
11
2 / 4 / 3
8,254
434
5,053
10,137
8,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 8
10,255
540
12,745
13,649
4,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Diegarro
Sylvanus
13
1 / 1 / 13
8,807
464
2,085
9,114
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 2 / 8
9,500
500
6,504
5,602
1,630
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
joseluna00
Erlang Shen
18
12 / 2 / 10
11,195
589
16,785
16,565
11,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
3 / 0 / 7
9,215
485
6,331
6,149
4,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
8
Kills
33
33
Deaths
8
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
12
3
8
5.33
L
Artemis
Dakkar
Artemis
0
8
4
0.25
W
Sylvanus
Diegarro
Sylvanus
1
1
13
7.5
W
5
2
8
4.5
L
Tsukuyomi
Nóxar
Tsukuyomi
2
5
1
0.5
L
Anubis
acrophysic
Anubis
1
8
4
0.38
L
Loki
3
8
0
0.38
W
Erlang Shen
joseluna00
Erlang Shen
12
2
10
8.5
W
3
0
7
6.5
L
Yemoja
werUAT
Yemoja
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,627
Damage
44,450
61,206
Taken
51,079
24,683
Mitigated
26,673
10,099
Healing
17,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,745
5,849
0
6,470
13,649
4,818
2,964
3,674
9,975
0
69,398
L
Artemis
Dakkar
Artemis
5,720
2,249
0
250
11,020
2,615
0
1,198
9,822
0
33,408
W
Sylvanus
Diegarro
Sylvanus
2,085
811
1,389
3,539
9,114
4,720
875
3,144
5,970
12,082
0
W
6,504
436
0
1,111
5,602
1,630
296
2,284
3,318
38,892
0
L
Tsukuyomi
Nóxar
Tsukuyomi
6,637
1,247
0
2,871
12,825
3,807
0
1,650
11,150
0
47,414
L
Anubis
acrophysic
Anubis
10,643
937
0
4,110
14,864
6,305
0
3,629
11,210
48,257
0
L
Loki
3,574
863
0
594
12,360
3,538
648
1,017
11,018
0
25,283
W
Erlang Shen
joseluna00
Erlang Shen
16,785
9,987
0
5,058
16,565
11,339
481
4,695
11,870
0
85,228
W
6,331
1,621
0
325
6,149
4,166
838
1,899
4,250
60
42,750
L
Yemoja
werUAT
Yemoja
5,053
585
862
1,412
10,137
8,418
0
1,155
8,907
16,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,658
Gold Earned
48,972
306
Minions Killed
394
0
Camps Cleared
0
1,628,563
Distance Traveled
1,716,044
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,255
540
94
5
0
337,144
4
L
Artemis
7,086
373
63
3
0
281,847
1
W
Sylvanus
8,807
464
33
2
0
260,536
2
W
Thoth
9,500
500
76
4
0
373,414
1
L
Tsukuyomi
8,353
440
76
4
0
351,336
7
L
Anubis
8,062
424
93
5
0
285,780
5
L
Loki
8,903
469
45
2
0
356,164
3
W
Erlang Shen
11,195
589
122
6
0
378,573
2
W
Odin
9,215
485
69
4
0
366,377
6
L
Yemoja
8,254
434
29
2
0
353,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role