Player Matchup
Team Averages
Level 67
1,735 SR
1,437
Elo+
VS
Team Averages
Level 28
1,503 SR
1,370
Elo+
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
KillerPanda9860
Artemis
4
0 / 0 / 0
3,789
758
493
1,109
259
Combat Boots
+10
Physical Power
+12%
Movement Speed
SexyRajeesh
Anubis
5
0 / 2 / 0
3,984
797
725
1,787
701
Y10 Talon Trinket
+55
Magical Power
+100
Mana
+5%
Magical Lifesteal
bwc breff
Danzaburou
4
0 / 0 / 0
3,780
756
215
395
94
Combat Boots
+10
Physical Power
+12%
Movement Speed
VS
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pure Viper2563
Persephone
8
2 / 0 / 0
5,130
1,026
1,481
1,701
373
Conduit Gem
+25
Magical Power
+100
Mana
+10
Mp 5
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Y10 Tiny Trinket
+25
Magical Power
+4%
Magical Lifesteal
RyamRedwyne
Cernunnos
6
0 / 2 / 2
4,522
904
111
2,884
724
Combat Boots
+10
Physical Power
+12%
Movement Speed
Y10 Asi
+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed
PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
assassinspassage
Ymir
6
0 / 1 / 0
4,421
884
201
4,548
1,725
Sentinel's Gift
+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.
Magic Shoes
+20
Magical Power
+12%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,789
758
3
1
0
47,732
0
W
5,130
1,026
29
6
0
81,062
3
W
4,522
904
19
4
0
77,875
0
L
3,984
797
7
1
0
37,478
0
W
4,421
884
3
1
0
88,653
1
L
3,780
756
7
1
0
15,712
1