Player Matchup

Baron Samedi
Baron Samedi
Nq_B1gB1fter
Baron Samedi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 157L
1,531 Elo+
Party 1
Bellona
Bellona
Nq_CrypticX
Bellona
Level 54
God Stats
1W - 6L
1,542 SR
Queue Stats
27W - 35L
1,468 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nq_DarkFlowzZ-
Tsukuyomi
Level 86
God Stats
8W - 13L
1,470 SR
Queue Stats
111W - 115L
1,505 Elo+
Party 1
Ra
Ra
Nq_EternalBlaze
Ra
Level 113
God Stats
6W - 3L
1,480 SR
Queue Stats
186W - 181L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
richardghoul315
Danzaburou
Level 109
God Stats
3W - 1L
1,795 SR
Queue Stats
293W - 305L
1,503 Elo+
Solo
Team Averages
Level 89
1,557 SR
1,506 Elo+

VS

Team Averages
Level 102
1,539 SR
1,485 Elo+
Merlin
Merlin
 
Merlin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
A7miad
Aphrodite
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
151W - 163L
1,464 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Auriel2387
Tsukuyomi
Level 67
God Stats
3W - 6L
1,319 SR
Queue Stats
467W - 455L
1,476 Elo+
Solo
Athena
Athena
BatteryViolence
Athena
Level 129
God Stats
6W - 6L
1,813 SR
Queue Stats
296W - 290L
1,490 Elo+
Party 3
Anhur
Anhur
iHmeed
Anhur
Level 125
God Stats
14W - 14L
1,563 SR
Queue Stats
406W - 407L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Nq_B1gB1fter
Baron Samedi
13
3 / 3 / 7
8,703
512
7,705
10,361
4,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Nq_CrypticX
Bellona
15
4 / 2 / 2
9,285
546
8,566
10,214
10,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Nq_DarkFlowzZ-
Tsukuyomi
16
8 / 2 / 5
9,728
572
9,020
10,768
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
6 / 1 / 4
10,371
610
8,828
8,049
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
richardghoul315
Danzaburou
13
0 / 1 / 8
8,098
476
10,677
11,820
3,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 4 / 2
7,862
462
6,941
8,509
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
A7miad
Aphrodite
12
2 / 3 / 2
8,146
479
5,307
13,279
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Auriel2387
Tsukuyomi
14
0 / 7 / 1
8,017
472
6,483
15,998
8,170
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 4
7,701
453
5,538
14,249
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Anhur
iHmeed
Anhur
11
3 / 3 / 2
7,196
423
5,585
12,804
3,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
21
Kills
9
9
Deaths
21
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
2
0.75
L
Aphrodite
A7miad
Aphrodite
2
3
2
1
L
Tsukuyomi
Auriel2387
Tsukuyomi
0
7
1
0.07
L
2
4
4
1
W
Baron Samedi
Nq_B1gB1fter
Baron Samedi
3
3
7
2.17
W
Bellona
Nq_CrypticX
Bellona
4
2
2
2.5
W
Tsukuyomi
Nq_DarkFlowzZ-
Tsukuyomi
8
2
5
5.25
W
6
1
4
8
L
Anhur
iHmeed
Anhur
3
3
2
1.33
W
Danzaburou
richardghoul315
Danzaburou
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,796
Damage
29,854
51,212
Taken
64,839
26,986
Mitigated
26,678
24,609
Healing
22,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,941
543
0
1,654
8,509
2,897
0
2,358
6,043
46,497
0
L
Aphrodite
A7miad
Aphrodite
5,307
461
4,203
8,193
13,279
6,272
0
4,849
8,286
30,962
0
L
Tsukuyomi
Auriel2387
Tsukuyomi
6,483
1,244
0
924
15,998
8,170
34
1,005
14,979
0
50,557
L
5,538
1,601
0
3,771
14,249
5,561
0
4,041
10,024
39,079
0
W
Baron Samedi
Nq_B1gB1fter
Baron Samedi
7,705
774
1,231
4,656
10,361
4,918
0
4,236
5,990
31,106
0
W
Bellona
Nq_CrypticX
Bellona
8,566
3,594
0
3,650
10,214
10,811
762
828
9,386
0
48,611
W
Tsukuyomi
Nq_DarkFlowzZ-
Tsukuyomi
9,020
2,141
0
4,034
10,768
4,195
711
2,638
7,902
0
48,116
W
8,828
876
1,978
3,527
8,049
3,247
714
3,895
3,950
89,413
0
L
Anhur
iHmeed
Anhur
5,585
1,142
0
3,449
12,804
3,778
0
3,758
8,974
0
28,875
W
Danzaburou
richardghoul315
Danzaburou
10,677
4,272
0
5,533
11,820
3,815
412
5,494
6,198
0
41,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,185
Gold Earned
38,922
432
Minions Killed
384
0
Camps Cleared
0
1,660,290
Distance Traveled
1,527,083
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,862
462
94
6
0
298,287
11
L
Aphrodite
8,146
479
59
3
0
310,440
5
L
Tsukuyomi
8,017
472
98
6
0
284,026
0
L
Athena
7,701
453
89
5
0
321,473
4
W
Baron Samedi
8,703
512
44
3
0
317,935
2
W
Bellona
9,285
546
96
6
0
332,389
5
W
Tsukuyomi
9,728
572
85
5
0
372,873
10
W
Ra
10,371
610
147
9
0
337,114
0
L
Anhur
7,196
423
44
3
0
312,857
3
W
Danzaburou
8,098
476
60
4
0
299,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role