Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chronos
Chronos
ArisenFenrir
Chronos
Level 126
God Stats
0W - 1L
1,385 SR
Queue Stats
14W - 12L
1,565 Elo+
Party 1
Ra
Ra
Vozzuwu
Ra
Level 18
God Stats
0W - 1L
1,212 SR
Queue Stats
9W - 10L
1,521 Elo+
Party 1
Guan Yu
Guan Yu
x BroChiMinh
Guan Yu
Level 123
God Stats
6W - 6L
1,711 SR
Queue Stats
68W - 101L
1,418 Elo+
Party 3
Anhur
Anhur
ƒunkуМonkey
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,578 Elo+
Solo
Team Averages
Level 86
1,462 SR
1,516 Elo+

VS

Team Averages
Level 81
1,604 SR
1,641 Elo+
Apollo
Apollo
DeceptiveMagic
Apollo
Level 109
God Stats
1W - 0L
1,243 SR
Queue Stats
91W - 75L
1,618 Elo+
Party 2
Sobek
Sobek
Ihatesmitedavid
Sobek
Level 65
God Stats
7W - 1L
1,843 SR
Queue Stats
48W - 34L
1,627 Elo+
Party 2
Scylla
Scylla
Jufrin
Scylla
Level 109
God Stats
51W - 40L
1,737 SR
Queue Stats
81W - 73L
1,598 Elo+
Party 2
Set
Set
Wheaten
Set
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 30L
1,620 Elo+
Party 2
Baron Samedi
Baron Samedi
killema77
Baron Samedi
Level 103
God Stats
2W - 0L
1,699 SR
Queue Stats
9W - 8L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 4 / 1
6,558
656
3,838
11,050
7,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
ArisenFenrir
Chronos
12
1 / 5 / 2
6,627
663
6,829
10,456
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 1
6,528
653
6,362
5,063
1,848
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
x BroChiMinh
Guan Yu
12
2 / 7 / 4
7,474
747
4,356
13,328
10,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 0 / 3
7,285
729
4,141
4,936
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
9,389
939
8,555
7,773
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 4
7,763
776
4,330
11,896
12,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Jufrin
Scylla
16
5 / 1 / 10
8,918
892
13,268
4,949
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
12
0 / 3 / 7
6,796
680
3,257
5,326
2,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
killema77
Baron Samedi
15
3 / 1 / 9
8,289
829
8,942
7,640
3,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
7
Kills
18
18
Deaths
7
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
4
1
0.63
L
Chronos
ArisenFenrir
Chronos
1
5
2
0.4
W
8
1
6
11
W
2
1
4
4
W
Scylla
Jufrin
Scylla
5
1
10
10
L
0
2
1
0.25
W
Set
0
3
7
1.17
W
Baron Samedi
killema77
Baron Samedi
3
1
9
7.5
L
Guan Yu
x BroChiMinh
Guan Yu
2
7
4
0.57
L
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,526
Damage
38,352
44,833
Taken
37,584
25,380
Mitigated
24,288
9,588
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,838
787
2,577
1,114
11,050
7,149
0
6,284
4,419
13,274
0
L
Chronos
ArisenFenrir
Chronos
6,829
510
0
1,190
10,456
3,967
0
6,401
3,999
22,471
0
W
8,555
5,847
0
2,083
7,773
3,687
704
4,489
3,209
0
36,795
W
4,330
148
0
1,876
11,896
12,148
253
5,664
6,107
16,591
0
W
Scylla
Jufrin
Scylla
13,268
2,102
0
1,055
4,949
1,778
1
2,713
2,211
30,792
0
L
6,362
311
1,110
813
5,063
1,848
0
3,277
1,648
34,078
0
W
Set
3,257
1,596
0
214
5,326
2,957
220
1,992
3,284
0
11,925
W
Baron Samedi
killema77
Baron Samedi
8,942
1,087
2,073
3,742
7,640
3,718
96
2,411
5,229
27,851
0
L
Guan Yu
x BroChiMinh
Guan Yu
4,356
424
560
1,304
13,328
10,756
0
6,915
6,127
0
9,252
L
4,141
1,420
0
920
4,936
1,660
0
3,308
1,523
0
9,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,472
Gold Earned
41,155
162
Minions Killed
224
7
Camps Cleared
9
904,102
Distance Traveled
915,438
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,558
656
20
2
0
155,485
2
L
Chronos
6,627
663
33
3
4
169,336
3
W
Apollo
9,389
939
67
7
2
174,240
2
W
Sobek
7,763
776
24
2
0
209,202
1
W
Scylla
8,918
892
55
6
2
189,938
1
L
Ra
6,528
653
79
8
2
213,836
3
W
Set
6,796
680
28
3
2
158,309
0
W
Baron Samedi
8,289
829
50
5
3
183,749
2
L
Guan Yu
7,474
747
12
1
0
169,208
4
L
Anhur
7,285
729
18
2
1
196,237
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role