Player Matchup

Tsukuyomi
Tsukuyomi
Aikiros
Tsukuyomi
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Artio
Artio
NatanKrisp
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,321 Elo+
Solo
Bastet
Bastet
RentzDueMofo
Bastet
Level 28
God Stats
25W - 22L
1,547 SR
Queue Stats
286W - 281L
1,502 Elo+
Solo
Artemis
Artemis
STARX43
Artemis
Level 7
God Stats
2W - 8L
1,424 SR
Queue Stats
4W - 14L
1,243 Elo+
Party 1
Olorun
Olorun
nadiajmc
Olorun
Level 7
God Stats
1W - 3L
1,715 SR
Queue Stats
10W - 25L
1,447 Elo+
Party 1
Team Averages
Level 15
1,537 SR
1,403 Elo+

VS

Team Averages
Level 43
1,471 SR
1,360 Elo+
Mercury
Mercury
Fenrall
Mercury
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 33L
1,270 Elo+
Party 2
Yemoja
Yemoja
Khadys15
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,345 Elo+
Solo
Jing Wei
Jing Wei
Shisoumasa
Jing Wei
Level 6
God Stats
2W - 3L
1,284 SR
Queue Stats
7W - 7L
1,535 Elo+
Party 2
Nox
Nox
Teroxis
Nox
Level 83
God Stats
5W - 1L
1,570 SR
Queue Stats
160W - 182L
1,376 Elo+
Party 2
Athena
Athena
ValerianBishop
Athena
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 19L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aikiros
Tsukuyomi
13
0 / 11 / 2
7,235
904
5,865
16,297
6,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
13
0 / 10 / 1
7,035
879
2,913
17,621
12,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
12
1 / 8 / 1
7,336
917
12,980
12,307
4,340
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
STARX43
Artemis
12
0 / 12 / 1
6,979
872
4,942
16,968
6,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
nadiajmc
Olorun
13
1 / 9 / 1
7,711
964
4,948
15,453
6,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

364

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Fenrall
Mercury
18
22 / 1 / 20
11,494
1,437
25,468
9,423
4,379
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Khadys15
Yemoja
16
2 / 0 / 32
9,052
1,132
6,841
4,138
2,897
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Shisoumasa
Jing Wei
17
8 / 0 / 32
9,936
1,242
16,237
10,095
4,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
16
12 / 0 / 24
9,657
1,207
14,064
5,395
2,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
6 / 1 / 35
10,377
1,297
8,288
9,163
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
193
2
Kills
50
50
Deaths
2
6
Assists
143
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aikiros
Tsukuyomi
0
11
2
0.09
W
Mercury
Fenrall
Mercury
22
1
20
32
W
Yemoja
Khadys15
Yemoja
2
0
32
18
L
Artio
0
10
1
0.05
L
Bastet
1
8
1
0.19
L
Artemis
STARX43
Artemis
0
12
1
0.04
W
Jing Wei
Shisoumasa
Jing Wei
8
0
32
24
W
Nox
12
0
24
24
W
6
1
35
23.5
L
Olorun
nadiajmc
Olorun
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,648
Damage
70,898
78,646
Taken
38,214
35,699
Mitigated
19,716
6,863
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aikiros
Tsukuyomi
5,865
2,132
0
982
16,297
6,129
0
6,819
9,478
0
21,852
W
Mercury
Fenrall
Mercury
25,468
17,546
0
2,842
9,423
4,379
0
2,520
6,903
0
35,173
W
Yemoja
Khadys15
Yemoja
6,841
855
3,221
1,070
4,138
2,897
0
742
3,396
20,733
0
L
Artio
2,913
1,413
516
425
17,621
12,703
0
6,593
11,028
7,866
0
L
Bastet
12,980
3,324
0
793
12,307
4,340
0
4,654
7,653
0
19,738
L
Artemis
STARX43
Artemis
4,942
2,883
0
1,252
16,968
6,042
0
5,681
11,287
0
15,425
W
Jing Wei
Shisoumasa
Jing Wei
16,237
11,422
0
3,747
10,095
4,022
0
1,185
8,910
0
27,347
W
Nox
14,064
2,436
335
255
5,395
2,369
0
315
5,080
27,946
0
W
8,288
2,746
0
1,295
9,163
6,049
0
3,099
6,064
16,037
0
L
Olorun
nadiajmc
Olorun
4,948
2,382
572
2,323
15,453
6,485
0
5,446
10,007
17,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,296
Gold Earned
50,516
103
Minions Killed
149
3
Camps Cleared
3
579,187
Distance Traveled
760,642
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,235
904
27
3
0
114,817
0
W
Mercury
11,494
1,437
24
3
0
178,213
0
W
Yemoja
9,052
1,132
34
4
3
139,239
0
L
Artio
7,035
879
11
1
0
116,493
0
L
Bastet
7,336
917
17
2
1
138,518
1
L
Artemis
6,979
872
18
2
0
106,476
3
W
Jing Wei
9,936
1,242
33
4
0
156,596
0
W
Nox
9,657
1,207
40
5
0
158,137
0
W
Athena
10,377
1,297
18
2
0
128,457
1
L
Olorun
7,711
964
30
4
2
102,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role