Player Matchup

Pele
Pele
StinkyPPBoi
Pele
Level 16
God Stats
8W - 4L
1,898 SR
Queue Stats
69W - 48L
1,709 Elo+
Party 1
Fenrir
Fenrir
TerrysPogChamp
Fenrir
Level 47
God Stats
7W - 5L
1,580 SR
Queue Stats
140W - 112L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
VeinClover
Baron Samedi
Level 15
God Stats
16W - 4L
1,787 SR
Queue Stats
64W - 41L
1,742 Elo+
Party 1
Anhur
Anhur
WildWeanerXD
Anhur
Level 7
God Stats
4W - 1L
1,533 SR
Queue Stats
20W - 12L
1,614 Elo+
Solo
Skadi
Skadi
Yorch_Mono
Skadi
Level 28
God Stats
303W - 285L
1,501 SR
Queue Stats
493W - 558L
1,584 Elo+
Solo
Team Averages
Level 23
1,660 SR
1,651 Elo+

VS

Team Averages
Level 13
1,563 SR
1,723 Elo+
Hou Yi
Hou Yi
ButterxBread
Hou Yi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,658 Elo+
Solo
Camazotz
Camazotz
Emeraldhands19
Camazotz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 44L
1,704 Elo+
Solo
Hercules
Hercules
StichZ26
Hercules
Level 25
God Stats
11W - 12L
1,694 SR
Queue Stats
174W - 172L
1,652 Elo+
Solo
Kukulkan
Kukulkan
cassie_ono
Kukulkan
Level 6
God Stats
4W - 2L
1,618 SR
Queue Stats
82W - 76L
1,862 Elo+
Solo
Ares
Ares
no_trust_89
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 5
13,120
625
14,847
18,865
7,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 3 / 3
13,462
641
9,293
24,450
17,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
VeinClover
Baron Samedi
19
9 / 1 / 7
13,981
666
25,367
17,715
10,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
2 / 2 / 6
12,253
583
8,360
13,919
6,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
20
4 / 4 / 4
13,577
647
6,645
14,346
5,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 4 / 7
8,508
405
6,003
17,195
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
15
4 / 9 / 3
9,749
464
10,274
23,032
7,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
StichZ26
Hercules
12
1 / 4 / 2
8,432
402
8,039
12,366
9,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
cassie_ono
Kukulkan
17
7 / 5 / 1
11,133
530
13,217
13,169
5,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 6
7,426
354
6,335
17,977
14,716
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
26
Kills
13
14
Deaths
26
25
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
4
7
1.13
L
Camazotz
4
9
3
0.61
L
Hercules
StichZ26
Hercules
1
4
2
0.5
W
8
4
5
2.63
W
3
3
3
1.5
W
Baron Samedi
VeinClover
Baron Samedi
9
1
7
12.5
W
2
2
6
2.5
W
Skadi
4
4
4
1.5
L
Kukulkan
cassie_ono
Kukulkan
7
5
1
1.5
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,512
Damage
43,868
89,295
Taken
83,739
47,096
Mitigated
44,773
44,269
Healing
17,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
6,003
1,878
0
2,533
17,195
6,475
0
8,668
8,527
0
42,565
L
Camazotz
10,274
4,081
0
8,763
23,032
7,958
0
4,056
18,976
0
59,639
L
Hercules
StichZ26
Hercules
8,039
3,053
0
4,528
12,366
9,857
167
1,319
11,047
0
36,128
W
14,847
4,265
0
5,180
18,865
7,223
2,957
5,667
13,173
0
85,897
W
9,293
3,788
0
13,731
24,450
17,487
5,372
2,100
21,950
0
71,198
W
Baron Samedi
VeinClover
Baron Samedi
25,367
1,575
2,327
13,469
17,715
10,920
2,179
6,618
11,072
89,507
0
W
8,360
5,439
0
6,099
13,919
6,287
2,078
2,911
11,008
0
93,430
W
Skadi
6,645
2,766
730
2,733
14,346
5,179
3,457
4,981
9,365
0
115,079
L
Kukulkan
cassie_ono
Kukulkan
13,217
882
0
389
13,169
5,767
0
5,187
7,982
68,334
0
L
6,335
199
0
847
17,977
14,716
0
6,137
11,840
23,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,393
Gold Earned
45,248
675
Minions Killed
414
0
Camps Cleared
0
1,969,322
Distance Traveled
1,755,217
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,508
405
75
4
0
377,804
5
L
Camazotz
9,749
464
99
5
0
388,626
1
L
Hercules
8,432
402
84
4
0
277,783
1
W
Pele
13,120
625
117
6
0
433,578
2
W
Fenrir
13,462
641
140
7
0
394,156
3
W
Baron Samedi
13,981
666
137
7
0
395,149
3
W
Anhur
12,253
583
118
6
0
353,234
0
W
Skadi
13,577
647
163
8
0
393,205
10
L
Kukulkan
11,133
530
130
6
0
350,774
1
L
Ares
7,426
354
26
1
0
360,230
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role