Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ASAP Jiv
Set
Level 72
God Stats
17W - 16L
1,577 SR
Queue Stats
777W - 718L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
DlRTY_D4NNN
Heimdallr
Level 87
God Stats
12W - 10L
1,520 SR
Queue Stats
236W - 244L
1,539 Elo+
Solo
Baron Samedi
Baron Samedi
Raul-1-4
Baron Samedi
Level 125
God Stats
4W - 3L
1,512 SR
Queue Stats
42W - 55L
1,503 Elo+
Solo
Zeus
Zeus
Zukebear
Zeus
Level 73
God Stats
18W - 15L
1,465 SR
Queue Stats
756W - 702L
1,488 Elo+
Party 1
Team Averages
Level 95
1,515 SR
1,510 Elo+

VS

Team Averages
Level 126
1,548 SR
1,537 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
JonSnowNoMo
Medusa
Level 129
God Stats
16W - 14L
1,565 SR
Queue Stats
629W - 640L
1,494 Elo+
Solo
Poseidon
Poseidon
LeTHaL DaRKNe55
Poseidon
Level 143
God Stats
3W - 2L
1,584 SR
Queue Stats
63W - 60L
1,583 Elo+
Party 2
Mercury
Mercury
akuchenny
Mercury
Level 160
God Stats
5W - 14L
1,391 SR
Queue Stats
330W - 336L
1,576 Elo+
Party 2
Ymir
Ymir
bloodysboi
Ymir
Level 86
God Stats
9W - 2L
1,702 SR
Queue Stats
339W - 307L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 2 / 2
7,044
503
4,942
9,360
5,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
0 / 6 / 0
7,559
540
4,536
11,248
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
DlRTY_D4NNN
Heimdallr
12
2 / 2 / 0
6,727
481
3,483
6,321
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Raul-1-4
Baron Samedi
12
2 / 5 / 4
7,588
542
6,184
11,131
4,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
11
1 / 7 / 0
6,820
487
6,142
9,258
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 2 / 8
6,280
449
2,634
9,488
4,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
14
5 / 1 / 2
8,031
574
8,946
7,726
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
13
5 / 3 / 5
8,140
581
7,384
6,483
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
akuchenny
Mercury
15
7 / 0 / 6
8,765
626
6,682
7,956
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 1 / 4
8,563
612
7,914
8,292
5,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
7
Kills
22
22
Deaths
7
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
2
2
1.5
W
Xing Tian
 
Xing Tian
0
2
8
2
L
0
6
0
0
L
Heimdallr
DlRTY_D4NNN
Heimdallr
2
2
0
1
W
Medusa
5
1
2
6
W
Poseidon
5
3
5
2.5
L
Baron Samedi
Raul-1-4
Baron Samedi
2
5
4
0.8
L
Zeus
1
7
0
0.14
W
Mercury
akuchenny
Mercury
7
0
6
10
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,287
Damage
33,560
47,318
Taken
39,945
20,546
Mitigated
17,057
14,381
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,942
220
0
2,455
9,360
5,623
0
1,483
7,852
17,169
0
W
Xing Tian
 
Xing Tian
2,634
279
371
1,829
9,488
4,409
0
5,114
4,330
19,392
0
L
4,536
2,018
0
3,245
11,248
5,284
0
6,903
3,895
0
54,093
L
Heimdallr
DlRTY_D4NNN
Heimdallr
3,483
1,085
0
2,391
6,321
2,041
1,288
777
5,519
0
35,798
W
Medusa
8,946
3,853
0
4,362
7,726
2,481
908
3,099
4,627
0
57,269
W
Poseidon
7,384
420
0
1,496
6,483
2,134
0
4,253
1,992
46,754
0
L
Baron Samedi
Raul-1-4
Baron Samedi
6,184
279
367
4,029
11,131
4,318
0
4,758
6,348
37,724
0
L
Zeus
6,142
257
0
1,894
9,258
3,280
0
3,486
5,772
35,616
0
W
Mercury
akuchenny
Mercury
6,682
2,873
0
82
7,956
2,618
0
3,227
4,569
0
55,656
W
7,914
2,139
0
3,384
8,292
5,415
0
1,133
7,159
47,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,738
Gold Earned
39,779
373
Minions Killed
423
0
Camps Cleared
0
1,205,221
Distance Traveled
1,357,241
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,044
503
23
2
0
263,766
6
W
Xing Tian
6,280
449
26
2
0
264,532
9
L
Set
7,559
540
103
7
0
220,889
0
L
Heimdallr
6,727
481
84
6
0
243,304
2
W
Medusa
8,031
574
105
8
0
218,974
3
W
Poseidon
8,140
581
84
6
0
279,525
4
L
Baron Samedi
7,588
542
74
5
0
250,368
3
L
Zeus
6,820
487
89
6
0
226,894
3
W
Mercury
8,765
626
100
7
0
329,018
3
W
Ymir
8,563
612
108
8
0
265,192
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role