Player Matchup

Fafnir
Fafnir
Amphyste
Fafnir
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Goriller64
Kukulkan
Level 18
God Stats
13W - 14L
1,457 SR
Queue Stats
45W - 52L
1,406 Elo+
Party 1
Yemoja
Yemoja
Honeytrooper
Yemoja
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Shauntjuh
Artemis
Level 18
God Stats
50W - 50L
1,512 SR
Queue Stats
52W - 57L
1,417 Elo+
Party 1
Rama
Rama
valeforss
Rama
Level 28
God Stats
15W - 14L
1,497 SR
Queue Stats
152W - 175L
1,494 Elo+
Solo
Team Averages
Level 31
1,493 SR
1,463 Elo+

VS

Team Averages
Level 13
1,586 SR
1,291 Elo+
Serqet
Serqet
BaDShoKaRiA
Serqet
Level 24
God Stats
3W - 1L
1,845 SR
Queue Stats
19W - 23L
1,450 Elo+
Solo
Neith
Neith
BlueNoRain
Neith
Level 5
God Stats
1W - 3L
1,585 SR
Queue Stats
2W - 8L
1,260 Elo+
Party 2
Jormungandr
Jormungandr
KarmaChargerVMN
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,128 Elo+
Party 2
Anhur
Anhur
Rion117
Anhur
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,301 Elo+
Party 3
Mulan
Mulan
jackfsc
Mulan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,316 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Amphyste
Fafnir
19
5 / 0 / 31
11,575
1,052
7,617
11,750
15,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Goriller64
Kukulkan
19
9 / 0 / 28
12,173
1,107
30,061
8,473
4,022
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Yemoja
18
3 / 1 / 32
12,143
1,104
7,632
12,613
13,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Shauntjuh
Artemis
18
8 / 2 / 19
11,602
1,055
13,564
7,762
3,393
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rama
19
18 / 1 / 14
13,105
1,191
29,352
7,928
3,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

322

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
4 / 8 / 0
10,511
956
7,860
15,336
9,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
15
0 / 7 / 3
9,347
850
8,330
16,284
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jormungandr
KarmaChargerVMN
Jormungandr
15
0 / 7 / 3
9,403
855
8,495
19,269
14,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Rion117
Anhur
15
0 / 11 / 3
9,464
860
12,999
22,245
7,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
jackfsc
Mulan
15
0 / 10 / 1
9,093
827
6,598
23,325
15,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
14
43
Kills
4
4
Deaths
43
124
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Amphyste
Fafnir
5
0
31
20.5
L
Serqet
4
8
0
0.5
L
Neith
0
7
3
0.21
W
Kukulkan
Goriller64
Kukulkan
9
0
28
23
W
Yemoja
3
1
32
19
L
Jormungandr
KarmaChargerVMN
Jormungandr
0
7
3
0.21
L
Anhur
Rion117
Anhur
0
11
3
0.14
W
Artemis
Shauntjuh
Artemis
8
2
19
8.75
L
Mulan
jackfsc
Mulan
0
10
1
0.05
W
Rama
18
1
14
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,226
Damage
44,282
48,526
Taken
96,459
40,041
Mitigated
52,854
15,161
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Amphyste
Fafnir
7,617
1,981
875
2,508
11,750
15,932
0
1,238
10,112
10,076
0
L
Serqet
7,860
1,655
0
0
15,336
9,005
0
6,653
8,683
0
14,279
L
Neith
8,330
3,154
0
2,197
16,284
6,007
0
7,388
8,896
0
23,386
W
Kukulkan
Goriller64
Kukulkan
30,061
5,003
0
1,212
8,473
4,022
0
1,344
6,679
55,103
0
W
Yemoja
7,632
2,770
4,234
1,927
12,613
13,072
0
2,982
9,406
19,760
0
L
Jormungandr
KarmaChargerVMN
Jormungandr
8,495
1,152
0
1,321
19,269
14,414
0
8,504
10,765
22,269
0
L
Anhur
Rion117
Anhur
12,999
6,275
0
2,051
22,245
7,661
0
10,975
11,270
0
32,547
W
Artemis
Shauntjuh
Artemis
13,564
6,818
771
1,035
7,762
3,393
0
763
6,638
0
33,357
L
Mulan
jackfsc
Mulan
6,598
946
0
1,513
23,325
15,767
0
11,790
11,535
0
15,740
W
Rama
29,352
25,286
0
2,599
7,928
3,622
0
1,718
5,778
0
45,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,598
Gold Earned
47,818
190
Minions Killed
134
7
Camps Cleared
5
955,046
Distance Traveled
894,810
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,575
1,052
4
0
1
217,379
0
L
Serqet
10,511
956
7
1
0
189,221
0
L
Neith
9,347
850
32
3
0
169,275
0
W
Kukulkan
12,173
1,107
75
7
0
188,561
1
W
Yemoja
12,143
1,104
31
3
1
163,642
0
L
Jormungandr
9,403
855
23
2
3
167,830
2
L
Anhur
9,464
860
44
4
1
183,335
0
W
Artemis
11,602
1,055
47
4
1
195,980
0
L
Mulan
9,093
827
28
3
1
185,149
0
W
Rama
13,105
1,191
33
3
4
189,484
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role