Player Matchup

Bacchus
Bacchus
Harry8Terry
Bacchus
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
259W - 240L
1,548 Elo+
Party 2
Ra
Ra
Patrìck
Ra
Level 107
God Stats
5W - 4L
1,535 SR
Queue Stats
152W - 137L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SirNatesman
Tsukuyomi
Level 66
God Stats
4W - 2L
1,554 SR
Queue Stats
117W - 121L
1,527 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
VooDooMagic
Ah Muzen Cab
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,493 Elo+
Party 1
Bellona
Bellona
joashex
Bellona
Level 67
God Stats
3W - 8L
1,092 SR
Queue Stats
399W - 397L
1,512 Elo+
Party 2
Team Averages
Level 74
1,436 SR
1,521 Elo+

VS

Team Averages
Level 107
1,590 SR
1,529 Elo+
Terra
Terra
Andyba0414
Terra
Level 122
God Stats
5W - 4L
1,573 SR
Queue Stats
395W - 350L
1,534 Elo+
Party 3
Tyr
Tyr
DaRealJager
Tyr
Level 62
God Stats
25W - 22L
1,688 SR
Queue Stats
218W - 209L
1,542 Elo+
Party 3
Aphrodite
Aphrodite
PumpinkHeart
Aphrodite
Level 122
God Stats
47W - 42L
1,641 SR
Queue Stats
354W - 367L
1,532 Elo+
Solo
Nemesis
Nemesis
ZANHD
Nemesis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
alexfong
Skadi
Level 146
God Stats
139W - 103L
1,549 SR
Queue Stats
445W - 408L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Harry8Terry
Bacchus
10
1 / 2 / 5
6,204
517
4,533
8,574
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
5 / 0 / 5
8,226
686
6,951
4,528
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
SirNatesman
Tsukuyomi
14
9 / 1 / 4
8,066
672
9,910
8,893
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
VooDooMagic
Ah Muzen Cab
10
1 / 2 / 2
5,859
488
5,665
4,872
1,403
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
joashex
Bellona
12
0 / 2 / 4
6,564
547
7,897
11,125
10,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
10
1 / 3 / 2
6,120
510
4,054
10,166
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 2 / 0
7,550
629
5,998
11,875
6,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
PumpinkHeart
Aphrodite
12
0 / 4 / 0
6,573
548
2,297
9,027
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ZANHD
Nemesis
11
1 / 5 / 0
6,173
514
2,083
10,811
3,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
alexfong
Skadi
10
3 / 2 / 1
6,021
502
5,201
8,855
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
16
Kills
7
7
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Terra
1
3
2
0.67
L
2
2
0
1
W
Bacchus
Harry8Terry
Bacchus
1
2
5
1.75
W
5
0
5
7.5
L
Aphrodite
PumpinkHeart
Aphrodite
0
4
0
0
W
Tsukuyomi
SirNatesman
Tsukuyomi
9
1
4
11
W
Ah Muzen Cab
VooDooMagic
Ah Muzen Cab
1
2
2
1
L
Nemesis
ZANHD
Nemesis
1
5
0
0.2
L
Skadi
alexfong
Skadi
3
2
1
1.75
W
Bellona
joashex
Bellona
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,956
Damage
19,633
37,992
Taken
50,734
21,438
Mitigated
21,313
13,339
Healing
21,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
4,054
581
1,130
2,394
10,166
5,540
0
3,645
6,521
21,500
0
L
5,998
1,042
0
5,948
11,875
6,847
0
576
10,724
0
44,335
W
Bacchus
Harry8Terry
Bacchus
4,533
668
0
1,842
8,574
4,804
0
2,077
6,497
15,484
0
W
6,951
910
385
2,089
4,528
1,835
0
1,474
2,984
59,812
0
L
Aphrodite
PumpinkHeart
Aphrodite
2,297
258
452
4,629
9,027
3,205
0
2,615
6,412
44,541
0
W
Tsukuyomi
SirNatesman
Tsukuyomi
9,910
3,267
0
4,402
8,893
3,263
111
1,396
7,403
0
37,561
W
Ah Muzen Cab
VooDooMagic
Ah Muzen Cab
5,665
1,472
0
567
4,872
1,403
156
1,240
3,632
0
33,065
L
Nemesis
ZANHD
Nemesis
2,083
281
0
3,141
10,811
3,396
0
2,171
8,590
0
33,862
L
Skadi
alexfong
Skadi
5,201
2,354
0
3,966
8,855
2,325
0
3,165
5,690
0
31,306
W
Bellona
joashex
Bellona
7,897
1,904
0
4,054
11,125
10,133
0
0
11,125
3,291
35,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,919
Gold Earned
32,437
347
Minions Killed
383
0
Camps Cleared
0
1,248,901
Distance Traveled
1,189,299
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,120
510
43
4
0
261,171
4
L
Tyr
7,550
629
93
8
0
250,439
0
W
Bacchus
6,204
517
13
1
0
243,717
5
W
Ra
8,226
686
109
9
0
277,925
6
L
Aphrodite
6,573
548
102
9
0
211,080
3
W
Tsukuyomi
8,066
672
70
6
0
267,383
3
W
Ah Muzen Cab
5,859
488
70
6
0
229,928
3
L
Nemesis
6,173
514
79
7
0
259,618
4
L
Skadi
6,021
502
66
6
0
206,991
2
W
Bellona
6,564
547
85
7
0
229,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role