Player Matchup

Merlin
Merlin
Dre151
Merlin
Level 129
God Stats
7W - 5L
1,906 SR
Queue Stats
192W - 122L
1,720 Elo+
Party 2
Artemis
Artemis
Escapey
Artemis
Level 48
God Stats
15W - 6L
1,529 SR
Queue Stats
32W - 31L
1,488 Elo+
Party 2
Chaac
Chaac
e J0kER z
Chaac
Level 27
God Stats
31W - 10L
1,720 SR
Queue Stats
62W - 31L
1,662 Elo+
Party 2
Team Averages
Level 68
1,718 SR
1,624 Elo+

VS

Team Averages
Level 24
1,621 SR
1,599 Elo+
Guan Yu
Guan Yu
H-HOUR_guilhe-38
Guan Yu
Level 39
God Stats
0W - 1L
1,864 SR
Queue Stats
29W - 18L
1,646 Elo+
Party 1
Jing Wei
Jing Wei
Milk_Shake_Ninho
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,584 Elo+
Party 1
Baron Samedi
Baron Samedi
Par0xsym
Baron Samedi
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dre151
Merlin
18
17 / 2 / 2
13,735
916
29,480
12,281
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Escapey
Artemis
14
2 / 6 / 11
10,644
710
8,851
13,883
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
e J0kER z
Chaac
13
0 / 9 / 11
10,115
674
7,309
18,383
14,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 9 / 9
10,393
693
16,629
21,386
20,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 5 / 10
9,830
655
7,284
16,594
4,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Par0xsym
Baron Samedi
15
9 / 5 / 6
11,492
766
12,151
15,392
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
19
Kills
17
17
Deaths
19
24
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dre151
Merlin
17
2
2
9
W
Artemis
Escapey
Artemis
2
6
11
1.25
L
6
9
9
1.17
L
2
5
10
1.4
L
Baron Samedi
Par0xsym
Baron Samedi
9
5
6
2.4
W
Chaac
e J0kER z
Chaac
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,640
Damage
36,064
44,547
Taken
53,372
22,435
Mitigated
31,464
13,207
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dre151
Merlin
29,480
1,769
340
4,362
12,281
4,053
2,035
2,300
9,773
67,961
0
W
Artemis
Escapey
Artemis
8,851
4,186
0
3,163
13,883
3,930
705
2,205
11,498
0
23,464
L
16,629
1,424
1,363
4,236
21,386
20,778
0
8,176
12,288
0
30,660
L
7,284
5,946
0
4,527
16,594
4,859
0
9,906
6,272
0
36,356
L
Baron Samedi
Par0xsym
Baron Samedi
12,151
1,137
737
2,209
15,392
5,827
0
10,149
4,726
45,468
0
W
Chaac
e J0kER z
Chaac
7,309
1,523
0
5,342
18,383
14,452
285
6,869
11,093
0
25,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,494
Gold Earned
31,715
156
Minions Killed
151
0
Camps Cleared
0
745,794
Distance Traveled
772,659
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,735
916
73
5
0
255,932
0
W
Artemis
10,644
710
52
3
0
224,099
1
L
Guan Yu
10,393
693
26
2
0
264,682
1
L
Jing Wei
9,830
655
57
4
0
269,607
0
L
Baron Samedi
11,492
766
68
5
0
238,370
1
W
Chaac
10,115
674
31
2
0
265,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role