Player Matchup

Sun Wukong
Sun Wukong
Flamebard
Sun Wukong
Level 27
God Stats
9W - 6L
1,546 SR
Queue Stats
28W - 31L
1,485 Elo+
Party 2
Sobek
Sobek
Frozun Shogun
Sobek
Level 23
God Stats
9W - 6L
1,585 SR
Queue Stats
73W - 82L
1,333 Elo+
Party 1
Bakasura
Bakasura
Lasagniano
Bakasura
Level 4
God Stats
7W - 5L
1,352 SR
Queue Stats
48W - 59L
1,315 Elo+
Party 1
Danzaburou
Danzaburou
MiGHtyScoP3r
Danzaburou
Level 11
God Stats
4W - 2L
1,653 SR
Queue Stats
8W - 8L
1,443 Elo+
Party 2
Baron Samedi
Baron Samedi
scrat210
Baron Samedi
Level 47
God Stats
2W - 3L
1,403 SR
Queue Stats
30W - 35L
1,487 Elo+
Party 2
Team Averages
Level 22
1,508 SR
1,413 Elo+

VS

Team Averages
Level 20
1,578 SR
1,358 Elo+
Thor
Thor
Candykilldoll02
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 45L
1,388 Elo+
Party 3
Medusa
Medusa
JokerAdvocate
Medusa
Level 22
God Stats
0W - 2L
1,543 SR
Queue Stats
11W - 19L
1,274 Elo+
Solo
Sol
Sol
ProdbyDjZo
Sol
Level 25
God Stats
2W - 4L
1,751 SR
Queue Stats
22W - 20L
1,384 Elo+
Party 3
Baron Samedi
Baron Samedi
canabiswordss
Baron Samedi
Level 29
God Stats
191W - 144L
1,595 SR
Queue Stats
599W - 627L
1,420 Elo+
Solo
Chernobog
Chernobog
pauliquinn
Chernobog
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 121L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flamebard
Sun Wukong
18
4 / 3 / 22
11,431
1,143
10,393
12,177
8,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 0 / 23
11,738
1,174
11,005
16,981
19,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
Lasagniano
Bakasura
18
2 / 3 / 17
10,725
1,073
8,791
11,601
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
MiGHtyScoP3r
Danzaburou
19
21 / 2 / 13
15,368
1,537
33,127
11,967
5,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
scrat210
Baron Samedi
18
9 / 2 / 16
11,761
1,176
10,383
7,369
3,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 12 / 5
9,242
924
3,594
20,701
7,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
3 / 13 / 5
10,815
1,082
14,590
24,671
9,252
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
1 / 4 / 3
9,479
948
12,581
14,202
4,440
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
canabiswordss
Baron Samedi
17
6 / 11 / 4
12,254
1,225
18,396
22,460
9,182
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
pauliquinn
Chernobog
12
0 / 0 / 0
8,070
807
0
500
100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
27
39
Kills
10
10
Deaths
40
91
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
12
5
0.21
W
Sun Wukong
Flamebard
Sun Wukong
4
3
22
5
W
3
0
23
14.5
L
3
13
5
0.42
W
Bakasura
Lasagniano
Bakasura
2
3
17
3.5
W
Danzaburou
MiGHtyScoP3r
Danzaburou
21
2
13
13.75
L
1
4
3
0.63
L
Baron Samedi
canabiswordss
Baron Samedi
6
11
4
0.73
L
Chernobog
pauliquinn
Chernobog
0
0
0
0
W
Baron Samedi
scrat210
Baron Samedi
9
2
16
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,699
Damage
49,161
60,095
Taken
82,534
41,650
Mitigated
30,428
18,041
Healing
6,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,594
2,239
0
697
20,701
7,454
0
4,879
15,062
0
8,869
W
Sun Wukong
Flamebard
Sun Wukong
10,393
3,051
0
2,166
12,177
8,189
0
5,766
6,411
0
18,475
W
11,005
1,325
0
3,898
16,981
19,376
0
9,507
7,474
34,253
0
L
14,590
7,791
0
1,066
24,671
9,252
0
7,654
16,443
0
27,009
W
Bakasura
Lasagniano
Bakasura
8,791
6,579
0
2,574
11,601
5,173
0
5,783
5,818
0
17,369
W
Danzaburou
MiGHtyScoP3r
Danzaburou
33,127
20,925
0
5,378
11,967
5,007
0
7,083
4,884
0
52,229
L
12,581
4,301
0
604
14,202
4,440
0
2,824
11,163
29,866
0
L
Baron Samedi
canabiswordss
Baron Samedi
18,396
1,912
1,111
2,699
22,460
9,182
0
6,031
16,176
41,174
0
L
Chernobog
pauliquinn
Chernobog
0
0
0
0
500
100
0
0
500
0
0
W
Baron Samedi
scrat210
Baron Samedi
10,383
1,057
2,771
1,254
7,369
3,905
0
2,838
4,531
27,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,023
Gold Earned
49,860
175
Minions Killed
139
8
Camps Cleared
1
990,143
Distance Traveled
655,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,242
924
11
1
0
160,624
0
W
Sun Wukong
11,431
1,143
22
2
2
181,627
0
W
Sobek
11,738
1,174
39
4
0
225,965
0
L
Medusa
10,815
1,082
31
3
0
176,489
0
W
Bakasura
10,725
1,073
44
4
4
250,285
0
W
Danzaburou
15,368
1,537
47
5
2
170,901
0
L
Sol
9,479
948
42
4
1
139,203
0
L
Baron Samedi
12,254
1,225
55
6
0
162,548
0
L
Chernobog
8,070
807
0
0
0
16,865
0
W
Baron Samedi
11,761
1,176
23
2
0
161,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role