Player Matchup

Neith
Neith
cuqzxy
Neith
Level 17
God Stats
42W - 55L
1,456 SR
Queue Stats
273W - 352L
1,196 Elo+
Party 1
Kukulkan
Kukulkan
kularisus
Kukulkan
Level 58
God Stats
26W - 27L
1,812 SR
Queue Stats
59W - 76L
1,220 Elo+
Party 1
Cthulhu
Cthulhu
xancoldiron
Cthulhu
Level 28
God Stats
13W - 25L
1,380 SR
Queue Stats
222W - 320L
1,260 Elo+
Party 1
Team Averages
Level 34
1,549 SR
1,225 Elo+

VS

Team Averages
Level 58
1,375 SR
1,411 Elo+
Ah Muzen Cab
Ah Muzen Cab
ActingFlipper
Ah Muzen Cab
Level 82
God Stats
0W - 4L
1,168 SR
Queue Stats
86W - 115L
1,236 Elo+
Solo
Thoth
Thoth
D3athl0rdoo7
Thoth
Level 26
God Stats
3W - 3L
1,645 SR
Queue Stats
9W - 14L
1,566 Elo+
Party 2
Tiamat
Tiamat
dragonus123
Tiamat
Level 65
God Stats
4W - 2L
1,313 SR
Queue Stats
224W - 248L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
cuqzxy
Neith
13
2 / 4 / 8
10,777
674
6,417
13,023
3,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
kularisus
Kukulkan
17
9 / 7 / 9
12,635
790
19,888
15,533
5,722
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
xancoldiron
Cthulhu
16
9 / 7 / 9
12,867
804
10,200
23,603
19,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ActingFlipper
Ah Muzen Cab
16
10 / 5 / 7
13,134
821
18,977
15,342
5,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 6 / 11
11,863
741
9,593
12,157
4,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
12
3 / 9 / 9
10,176
636
10,898
15,833
11,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
45
20
Kills
18
18
Deaths
20
26
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ActingFlipper
Ah Muzen Cab
10
5
7
2.7
L
5
6
11
1.75
W
Neith
cuqzxy
Neith
2
4
8
1.5
L
Tiamat
3
9
9
0.83
W
Kukulkan
kularisus
Kukulkan
9
7
9
1.93
W
Cthulhu
xancoldiron
Cthulhu
9
7
9
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,505
Damage
39,468
52,159
Taken
43,332
29,240
Mitigated
21,582
14,739
Healing
9,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ActingFlipper
Ah Muzen Cab
18,977
6,561
270
4,462
15,342
5,937
799
10,731
4,436
0
79,926
L
9,593
957
0
1,922
12,157
4,233
380
8,890
3,192
27,254
0
W
Neith
cuqzxy
Neith
6,417
2,157
1,043
1,527
13,023
3,905
1,218
4,552
8,471
0
20,984
L
Tiamat
10,898
1,851
98
2,587
15,833
11,412
301
10,010
5,551
26,233
1,018
W
Kukulkan
kularisus
Kukulkan
19,888
2,668
0
5,415
15,533
5,722
1,542
5,303
10,230
51,909
0
W
Cthulhu
xancoldiron
Cthulhu
10,200
1,346
1,330
5,424
23,603
19,613
843
10,358
13,245
23,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,279
Gold Earned
35,173
131
Minions Killed
162
0
Camps Cleared
0
759,931
Distance Traveled
679,562
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,134
821
95
6
0
243,933
4
L
Thoth
11,863
741
40
3
0
213,358
0
W
Neith
10,777
674
37
2
0
276,278
0
L
Tiamat
10,176
636
27
2
0
222,271
0
W
Kukulkan
12,635
790
76
5
0
211,955
2
W
Cthulhu
12,867
804
18
1
0
271,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role