Player Matchup

Chang'e
Chang'e
Gold II
Bernic
Chang'e
Gold II
Level 160
God Stats
10W - 7L
2,043 SR
Queue Stats
68W - 52L
1,740 MMR
Party 4
Chronos
Chronos
Platinum IV
Chapulin4
Chronos
Platinum IV
Level 33
God Stats
7W - 3L
1,690 SR
Queue Stats
257W - 200L
2,014 MMR
Party 4
Jing Wei
Jing Wei
Platinum IV
Firel0rdAzula
Jing Wei
Platinum IV
Level 159
God Stats
56W - 27L
1,783 SR
Queue Stats
158W - 135L
1,946 MMR
Solo
Hercules
Hercules
Platinum III
SCANDALS97
Hercules
Platinum III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,780 MMR
Party 1
The Morrigan
The Morrigan
Diamond V
iTwoeS
The Morrigan
Diamond V
Level 151
God Stats
11W - 7L
1,749 SR
Queue Stats
78W - 66L
1,952 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,753 SR
1,887 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,698 SR
1,796 MMR
Ganesha
Ganesha
Gold II
DoubleGGPeru
Ganesha
Gold II
Level 160
God Stats
12W - 7L
1,807 SR
Queue Stats
57W - 53L
1,782 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum I
KyyKoo
Tsukuyomi
Platinum I
Level 75
God Stats
35W - 22L
1,934 SR
Queue Stats
212W - 208L
2,029 MMR
Party 2
Eset
Eset
Platinum IV
MikeMShadow
Eset
Platinum IV
Level 160
God Stats
6W - 4L
1,466 SR
Queue Stats
278W - 281L
1,854 MMR
Solo
Apollo
Apollo
Platinum IV
Skepticc
Apollo
Platinum IV
Level 56
God Stats
0W - 1L
1,782 SR
Queue Stats
47W - 35L
1,813 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum II
TonyDrks
Cu Chulainn
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bernic
Chang'e
15
2 / 6 / 9
10,187
485
7,826
11,457
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chronos
Chapulin4
Chronos
20
11 / 6 / 6
14,005
667
20,376
21,829
8,300
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Firel0rdAzula
Jing Wei
20
2 / 1 / 2
12,871
613
12,185
17,523
7,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
SCANDALS97
Hercules
18
2 / 4 / 9
11,838
564
8,201
24,477
24,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
iTwoeS
The Morrigan
19
7 / 5 / 5
12,073
575
10,008
8,202
2,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PersephoneJanusGuan YuSetDanzaburou

VS

Bans
ScyllaSobekCupidGebRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DoubleGGPeru
Ganesha
16
0 / 3 / 13
10,464
498
7,769
18,509
17,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
KyyKoo
Tsukuyomi
20
13 / 4 / 3
13,152
626
17,330
16,538
9,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 10 / 5
11,019
525
10,205
17,328
8,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
Skepticc
Apollo
19
1 / 1 / 4
11,553
550
7,364
13,812
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
TonyDrks
Cu Chulainn
17
3 / 6 / 6
11,402
543
13,006
16,258
16,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
52
24
Kills
21
22
Deaths
24
31
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Bernic
Chang'e
2
6
9
1.08
W
Chronos
Chapulin4
Chronos
11
6
6
2.33
L
Ganesha
DoubleGGPeru
Ganesha
0
3
13
2.17
W
Jing Wei
Firel0rdAzula
Jing Wei
2
1
2
3
L
Tsukuyomi
KyyKoo
Tsukuyomi
13
4
3
3.63
L
4
10
5
0.65
W
Hercules
SCANDALS97
Hercules
2
4
9
1.63
L
Apollo
Skepticc
Apollo
1
1
4
3
L
Cu Chulainn
TonyDrks
Cu Chulainn
3
6
6
1
W
The Morrigan
iTwoeS
The Morrigan
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,596
Damage
55,674
83,488
Taken
82,445
50,958
Mitigated
56,754
33,347
Healing
25,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Bernic
Chang'e
7,826
512
1,461
4,561
11,457
7,567
676
4,023
7,434
27,876
0
W
Chronos
Chapulin4
Chronos
20,376
7,615
0
7,482
21,829
8,300
1,084
4,359
17,470
112,257
0
L
Ganesha
DoubleGGPeru
Ganesha
7,769
827
0
5,322
18,509
17,247
116
9,549
8,710
27,528
0
W
Jing Wei
Firel0rdAzula
Jing Wei
12,185
9,843
0
8,043
17,523
7,425
4,103
4,275
13,248
0
120,898
L
Tsukuyomi
KyyKoo
Tsukuyomi
17,330
5,543
0
5,549
16,538
9,673
1,300
7,865
8,433
0
84,025
L
10,205
760
471
3,769
17,328
8,002
970
8,183
8,893
75,146
0
W
Hercules
SCANDALS97
Hercules
8,201
2,492
0
10,938
24,477
24,783
539
3,548
20,929
0
76,862
L
Apollo
Skepticc
Apollo
7,364
4,602
0
7,126
13,812
5,504
5,664
2,967
10,645
0
96,972
L
Cu Chulainn
TonyDrks
Cu Chulainn
13,006
3,122
0
3,318
16,258
16,328
0
4,938
10,916
143
78,105
W
The Morrigan
iTwoeS
The Morrigan
10,008
285
0
862
8,202
2,883
1,098
3,610
4,380
61,348
7,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,974
Gold Earned
57,590
707
Minions Killed
620
0
Camps Cleared
0
1,923,588
Distance Traveled
1,925,485
33
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,187
485
34
2
0
294,424
5
W
Chronos
14,005
667
171
8
0
412,560
8
L
Ganesha
10,464
498
12
1
0
410,434
9
W
Jing Wei
12,871
613
207
10
0
398,446
6
L
Tsukuyomi
13,152
626
125
6
0
432,174
4
L
Eset
11,019
525
132
6
0
314,735
5
W
Hercules
11,838
564
168
8
0
416,648
8
L
Apollo
11,553
550
203
10
0
397,633
4
L
Cu Chulainn
11,402
543
148
7
0
370,509
7
W
The Morrigan
12,073
575
127
6
0
401,510
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role