Player Matchup

Ymir
Ymir
DarkHex11
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Gothgal1
Cupid
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
HptmanSchneider
He Bo
Level 127
God Stats
11W - 16L
1,477 SR
Queue Stats
636W - 584L
1,492 Elo+
Party 1
Team Averages
Level 72
1,492 SR
1,497 Elo+

VS

Team Averages
Level 100
1,558 SR
1,426 Elo+
Rama
Rama
AnimeWars
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Marberth
Zhong Kui
Level 109
God Stats
4W - 0L
1,452 SR
Queue Stats
31W - 49L
1,317 Elo+
Solo
Hercules
Hercules
xHC17x
Hercules
Level 86
God Stats
4W - 3L
1,721 SR
Queue Stats
46W - 60L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 6 / 0
6,935
630
5,349
13,732
6,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
Gothgal1
Cupid
9
0 / 4 / 1
6,428
584
2,784
6,908
2,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 2
6,728
612
7,755
7,020
2,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
9 / 0 / 6
9,488
863
9,038
5,442
2,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Marberth
Zhong Kui
11
3 / 1 / 12
8,130
739
6,629
7,300
5,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
xHC17x
Hercules
11
3 / 1 / 11
8,563
778
5,143
13,080
13,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
15
15
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Rama
9
0
6
12
L
Ymir
2
6
0
0.33
L
Cupid
Gothgal1
Cupid
0
4
1
0.13
L
0
5
2
0.2
W
Zhong Kui
Marberth
Zhong Kui
3
1
12
9
W
Hercules
xHC17x
Hercules
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,888
Damage
20,810
27,660
Taken
25,822
11,322
Mitigated
21,325
7,178
Healing
11,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
9,038
7,402
0
2,058
5,442
2,627
1,527
1,744
3,564
0
33,806
L
Ymir
5,349
659
1,039
3,353
13,732
6,403
300
3,446
10,286
16,111
0
L
Cupid
Gothgal1
Cupid
2,784
1,174
861
581
6,908
2,802
34
2,029
4,879
0
13,697
L
7,755
203
588
756
7,020
2,117
477
1,154
5,866
25,874
0
W
Zhong Kui
Marberth
Zhong Kui
6,629
394
513
2,999
7,300
5,625
530
4,404
2,688
25,337
0
W
Hercules
xHC17x
Hercules
5,143
975
991
4,931
13,080
13,073
215
6,156
6,430
0
9,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,091
Gold Earned
26,181
93
Minions Killed
99
0
Camps Cleared
0
571,057
Distance Traveled
577,566
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,488
863
58
5
0
184,757
1
L
Ymir
6,935
630
21
2
0
194,041
2
L
Cupid
6,428
584
24
2
0
189,574
0
L
He Bo
6,728
612
48
4
0
187,442
2
W
Zhong Kui
8,130
739
34
3
0
191,326
0
W
Hercules
8,563
778
7
1
0
201,483
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role