Player Matchup

Cabrakan
Cabrakan
IPlayCabraken
Cabrakan
Level 8
God Stats
80W - 48L
1,662 SR
Queue Stats
80W - 48L
1,553 Elo+
Solo
Ymir
Ymir
Majunor
Ymir
Level 28
God Stats
11W - 6L
1,638 SR
Queue Stats
19W - 13L
1,563 Elo+
Party 2
Chang'e
Chang'e
VRatedV
Chang'e
Level 29
God Stats
22W - 11L
1,713 SR
Queue Stats
414W - 382L
1,500 Elo+
Party 3
Chiron
Chiron
Yewk
Chiron
Level 22
God Stats
21W - 16L
1,657 SR
Queue Stats
28W - 27L
1,486 Elo+
Party 2
Achilles
Achilles
fireandice7777
Achilles
Level 4
God Stats
3W - 2L
1,356 SR
Queue Stats
5W - 8L
1,530 Elo+
Party 3
Team Averages
Level 18
1,605 SR
1,526 Elo+

VS

Team Averages
Level 13
1,584 SR
1,523 Elo+
Hercules
Hercules
DaciaBur3bista
Hercules
Level 15
God Stats
1W - 2L
1,675 SR
Queue Stats
54W - 46L
1,610 Elo+
Party 4
Ra
Ra
N3verSt0rm
Ra
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 63L
1,415 Elo+
Party 1
Nike
Nike
SUCKMYBALLS6969
Nike
Level 26
God Stats
5W - 2L
1,504 SR
Queue Stats
32W - 20L
1,613 Elo+
Solo
Nemesis
Nemesis
Tristxan
Nemesis
Level 4
God Stats
8W - 8L
1,504 SR
Queue Stats
145W - 149L
1,415 Elo+
Party 1
Anhur
Anhur
emesawow
Anhur
Level 16
God Stats
1W - 2L
1,737 SR
Queue Stats
54W - 56L
1,560 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IPlayCabraken
Cabrakan
15
9 / 3 / 2
9,307
582
9,501
11,450
7,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
Majunor
Ymir
12
9 / 2 / 5
8,407
525
7,655
9,492
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
VRatedV
Chang'e
17
9 / 1 / 4
10,552
660
8,903
8,742
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Yewk
Chiron
13
2 / 2 / 10
7,657
479
7,248
8,653
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Achilles
12
1 / 5 / 4
7,296
456
5,325
12,713
6,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 5 / 3
6,098
381
2,445
11,940
5,488
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+75
Health

11
0 / 9 / 1
6,701
419
5,106
10,606
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
7 / 4 / 2
9,744
609
13,096
14,755
8,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Tristxan
Nemesis
12
2 / 9 / 2
7,066
442
4,454
11,432
3,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
emesawow
Anhur
12
2 / 3 / 1
7,304
457
2,230
8,344
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
30
Kills
12
13
Deaths
30
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
5
3
0.5
W
Cabrakan
IPlayCabraken
Cabrakan
9
3
2
3.33
W
Ymir
Majunor
Ymir
9
2
5
5.75
L
0
9
1
0.06
L
7
4
2
2
L
Nemesis
Tristxan
Nemesis
2
9
2
0.33
W
Chang'e
VRatedV
Chang'e
9
1
4
11
W
Chiron
Yewk
Chiron
2
2
10
3.5
L
Anhur
emesawow
Anhur
2
3
1
0.83
W
Achilles
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,632
Damage
27,331
51,050
Taken
57,077
28,240
Mitigated
24,063
17,414
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
2,445
1,052
0
2,360
11,940
5,488
0
5,048
6,864
123
14,039
W
Cabrakan
IPlayCabraken
Cabrakan
9,501
1,077
0
3,921
11,450
7,933
74
1,142
10,284
59,854
0
W
Ymir
Majunor
Ymir
7,655
1,465
0
1,081
9,492
7,240
64
1,243
8,199
28,917
0
L
5,106
578
136
1,452
10,606
3,424
0
6,617
3,703
37,096
0
L
13,096
2,273
0
2,150
14,755
8,704
0
6,075
8,618
7,117
58,773
L
Nemesis
Tristxan
Nemesis
4,454
847
0
656
11,432
3,953
0
5,424
5,926
0
33,354
W
Chang'e
VRatedV
Chang'e
8,903
452
579
5,724
8,742
3,412
946
2,343
6,399
69,861
0
W
Chiron
Yewk
Chiron
7,248
2,991
763
3,354
8,653
3,194
421
1,340
7,292
0
44,355
L
Anhur
emesawow
Anhur
2,230
1,199
0
1,913
8,344
2,494
872
2,433
5,907
0
30,595
W
Achilles
5,325
818
0
1,992
12,713
6,461
588
1,123
11,565
0
32,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,219
Gold Earned
36,913
408
Minions Killed
339
0
Camps Cleared
0
1,481,009
Distance Traveled
1,416,607
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,098
381
25
2
0
310,402
3
W
Cabrakan
9,307
582
110
7
0
274,782
4
W
Ymir
8,407
525
27
2
0
309,181
1
L
Ra
6,701
419
62
4
0
282,264
5
L
Nike
9,744
609
129
8
0
273,750
2
L
Nemesis
7,066
442
55
3
0
279,473
3
W
Chang'e
10,552
660
140
9
0
301,251
4
W
Chiron
7,657
479
67
4
0
315,746
0
L
Anhur
7,304
457
68
4
0
270,718
0
W
Achilles
7,296
456
64
4
0
280,049
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role