Player Matchup

Yemoja
Yemoja
Chogapik96
Yemoja
Level 6
God Stats
2W - 5L
1,347 SR
Queue Stats
6W - 7L
1,344 Elo+
Party 3
Hercules
Hercules
MerCreature
Hercules
Level 29
God Stats
6W - 4L
1,622 SR
Queue Stats
11W - 10L
1,499 Elo+
Solo
Izanami
Izanami
PicoelSherlock
Izanami
Level 29
God Stats
20W - 25L
1,481 SR
Queue Stats
75W - 123L
1,424 Elo+
Solo
Thor
Thor
SventraDraghi
Thor
Level 26
God Stats
4W - 2L
1,754 SR
Queue Stats
47W - 64L
1,363 Elo+
Solo
Heimdallr
Heimdallr
tropecientosmil
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,240 Elo+
Party 3
Team Averages
Level 22
1,541 SR
1,374 Elo+

VS

Team Averages
Level 20
1,445 SR
1,381 Elo+
Persephone
Persephone
Chandelinus
Persephone
Level 24
God Stats
12W - 8L
1,503 SR
Queue Stats
95W - 98L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
Fast1God
Hou Yi
Level 24
God Stats
27W - 34L
1,303 SR
Queue Stats
134W - 189L
1,226 Elo+
Party 1
Da Ji
Da Ji
Giannone
Da Ji
Level 26
God Stats
9W - 18L
1,623 SR
Queue Stats
310W - 356L
1,382 Elo+
Party 1
Mulan
Mulan
MajorMaxDE
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Ares
Ares
skorg666
Ares
Level 22
God Stats
11W - 12L
1,297 SR
Queue Stats
264W - 343L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Chogapik96
Yemoja
9
1 / 3 / 1
6,089
468
1,641
7,291
4,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
MerCreature
Hercules
11
1 / 5 / 1
6,565
505
6,397
10,504
7,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 1
6,108
470
4,766
9,311
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 4 / 0
6,317
486
1,858
7,549
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
tropecientosmil
Heimdallr
9
0 / 5 / 0
5,458
420
2,135
8,134
2,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Chandelinus
Persephone
13
7 / 1 / 1
7,787
599
5,874
4,834
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Fast1God
Hou Yi
10
3 / 2 / 5
6,226
479
5,189
5,629
1,655
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Giannone
Da Ji
13
8 / 0 / 2
7,707
593
7,555
8,933
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
11
3 / 2 / 4
6,721
517
5,903
9,248
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
10
1 / 0 / 7
5,732
441
3,563
4,847
2,447
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
22
22
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
Chandelinus
Persephone
7
1
1
7.5
L
Yemoja
Chogapik96
Yemoja
1
3
1
0.5
W
Hou Yi
Fast1God
Hou Yi
3
2
5
2.75
W
Da Ji
Giannone
Da Ji
8
0
2
9
W
Mulan
3
2
4
2.5
L
Hercules
MerCreature
Hercules
1
5
1
0.3
L
1
5
1
0.3
L
1
4
0
0.25
W
Ares
1
0
7
4.5
L
Heimdallr
tropecientosmil
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,797
Damage
28,084
42,789
Taken
33,491
19,571
Mitigated
14,309
11,147
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Chandelinus
Persephone
5,874
533
0
1,860
4,834
1,575
270
0
4,783
39,388
0
L
Yemoja
Chogapik96
Yemoja
1,641
319
684
116
7,291
4,428
438
1,364
5,927
9,110
0
W
Hou Yi
Fast1God
Hou Yi
5,189
1,460
0
760
5,629
1,655
650
747
4,882
0
25,716
W
Da Ji
Giannone
Da Ji
7,555
2,628
0
4,096
8,933
3,227
0
98
8,835
0
47,859
W
Mulan
5,903
1,656
0
730
9,248
5,405
279
0
8,923
0
22,688
L
Hercules
MerCreature
Hercules
6,397
2,715
0
3,660
10,504
7,041
0
2,044
8,135
0
26,435
L
4,766
2,617
0
2,482
9,311
2,901
274
1,702
7,609
0
42,753
L
1,858
279
0
2,522
7,549
2,565
0
611
6,863
0
22,842
W
Ares
3,563
288
0
1,230
4,847
2,447
254
796
4,051
14,546
0
L
Heimdallr
tropecientosmil
Heimdallr
2,135
1,354
0
1,683
8,134
2,636
0
3,716
4,393
0
21,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
34,173
234
Minions Killed
259
0
Camps Cleared
0
1,094,138
Distance Traveled
1,210,875
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,787
599
80
6
0
241,805
1
L
Yemoja
6,089
468
12
1
0
230,208
4
W
Hou Yi
6,226
479
48
4
0
236,522
2
W
Da Ji
7,707
593
72
6
0
229,344
0
W
Mulan
6,721
517
48
4
0
244,989
3
L
Hercules
6,565
505
54
4
0
214,102
2
L
Izanami
6,108
470
78
6
0
214,826
0
L
Thor
6,317
486
48
4
0
227,726
5
W
Ares
5,732
441
11
1
0
258,215
3
L
Heimdallr
5,458
420
42
3
0
207,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role