Player Matchup

Medusa
Medusa
ArjayMojo
Medusa
Level 17
God Stats
8W - 5L
1,325 SR
Queue Stats
68W - 60L
1,128 Elo+
Solo
Nu Wa
Nu Wa
Maleficent0901
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,237 Elo+
Solo
Tiamat
Tiamat
SOGGY_NuGGeT_MaN
Tiamat
Level 6
God Stats
2W - 7L
1,314 SR
Queue Stats
2W - 7L
1,293 Elo+
Solo
Da Ji
Da Ji
mastercheifrich
Da Ji
Level 17
God Stats
0W - 3L
1,038 SR
Queue Stats
75W - 85L
1,372 Elo+
Solo
Ares
Ares
sweepyjamell
Ares
Level 8
God Stats
4W - 7L
1,310 SR
Queue Stats
11W - 13L
1,298 Elo+
Solo
Team Averages
Level 15
1,297 SR
1,266 Elo+

VS

Team Averages
Level 22
1,538 SR
1,367 Elo+
Olorun
Olorun
AsheDevilus
Olorun
Level 14
God Stats
5W - 2L
1,769 SR
Queue Stats
64W - 77L
1,292 Elo+
Solo
Fenrir
Fenrir
Electros_Voltage
Fenrir
Level 17
God Stats
6W - 6L
1,574 SR
Queue Stats
19W - 14L
1,432 Elo+
Solo
Izanami
Izanami
Trinityblade7863
Izanami
Level 28
God Stats
4W - 1L
1,552 SR
Queue Stats
30W - 27L
1,498 Elo+
Party 1
Loki
Loki
XxBiggamexX007
Loki
Level 26
God Stats
10W - 9L
1,398 SR
Queue Stats
39W - 46L
1,405 Elo+
Party 1
Neith
Neith
acejohnston2
Neith
Level 26
God Stats
5W - 7L
1,398 SR
Queue Stats
52W - 45L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArjayMojo
Medusa
13
1 / 2 / 1
8,491
849
4,229
6,849
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 9 / 1
8,261
826
11,751
14,730
5,419
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 4 / 1
7,875
788
1,557
3,300
1,817
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 13 / 2
9,711
971
14,209
23,105
11,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 8 / 3
9,198
920
10,077
32,135
25,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 2 / 18
10,220
1,022
13,526
16,354
6,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
9 / 1 / 16
11,680
1,168
13,550
10,629
4,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
17 / 0 / 12
13,666
1,367
29,032
8,003
3,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 1 / 16
10,933
1,093
11,802
7,451
3,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 1 / 12
8,837
884
5,224
5,604
2,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
110
5
Kills
36
36
Deaths
5
8
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Medusa
ArjayMojo
Medusa
1
2
1
0.75
W
Olorun
3
2
18
6
W
9
1
16
17
L
0
9
1
0.06
L
0
4
1
0.13
W
17
0
12
23
W
7
1
16
15
W
0
1
12
6
L
3
13
2
0.31
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,823
Damage
73,134
80,119
Taken
48,041
46,092
Mitigated
19,677
7,328
Healing
17,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ArjayMojo
Medusa
4,229
1,773
0
523
6,849
2,587
0
470
6,379
0
16,482
W
Olorun
13,526
6,900
2,786
7,409
16,354
6,734
0
8,707
7,475
28,693
0
W
13,550
4,573
0
3,139
10,629
4,672
0
5,118
5,511
0
25,093
L
11,751
3,060
0
0
14,730
5,419
0
1,341
13,389
21,036
0
L
1,557
212
0
41
3,300
1,817
0
161
3,139
3,841
0
W
29,032
18,294
0
3,172
8,003
3,168
0
3,707
4,044
0
71,060
W
11,802
3,812
0
159
7,451
3,025
0
3,388
4,063
0
22,397
W
5,224
2,848
0
744
5,604
2,078
0
2,041
3,563
0
11,865
L
14,209
3,108
0
610
23,105
11,178
0
4,468
18,637
0
20,780
L
10,077
980
0
6,154
32,135
25,091
0
7,086
25,049
21,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,536
Gold Earned
55,336
57
Minions Killed
197
2
Camps Cleared
9
630,932
Distance Traveled
887,316
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,491
849
27
3
0
119,512
0
W
Olorun
10,220
1,022
31
3
1
165,877
0
W
Fenrir
11,680
1,168
28
3
3
207,298
0
L
Nu Wa
8,261
826
7
1
0
148,576
0
L
Tiamat
7,875
788
1
0
0
47,192
0
W
Izanami
13,666
1,367
101
10
3
177,930
0
W
Loki
10,933
1,093
19
2
2
207,972
0
W
Neith
8,837
884
18
2
0
128,239
1
L
Da Ji
9,711
971
10
1
1
171,506
2
L
Ares
9,198
920
12
1
1
144,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role