Player Matchup

Ullr
Ullr
Djmasers_187
Ullr
Level 133
God Stats
4W - 3L
1,936 SR
Queue Stats
576W - 544L
1,579 Elo+
Solo
Ne Zha
Ne Zha
MoDe x MaGIKz
Ne Zha
Level 128
God Stats
1W - 3L
1,620 SR
Queue Stats
94W - 100L
1,527 Elo+
Solo
Ganesha
Ganesha
OneShotCowboy
Ganesha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 114L
1,558 Elo+
Solo
Agni
Agni
Vapeing Warlord
Agni
Level 86
God Stats
2W - 5L
1,508 SR
Queue Stats
292W - 295L
1,523 Elo+
Party 1
Bellona
Bellona
Yeagermeisterr
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 111
1,613 SR
1,537 Elo+

VS

Team Averages
Level 84
1,625 SR
1,518 Elo+
Eset
Eset
AgitatedTrain90
Eset
Level 109
God Stats
1W - 1L
1,719 SR
Queue Stats
92W - 103L
1,482 Elo+
Solo
Chaac
Chaac
UnKnoWn GDE
Chaac
Level 77
God Stats
6W - 3L
1,768 SR
Queue Stats
212W - 200L
1,511 Elo+
Party 2
Izanami
Izanami
agedgar
Izanami
Level 106
God Stats
6W - 0L
1,710 SR
Queue Stats
246W - 201L
1,598 Elo+
Party 2
Arachne
Arachne
shmike41
Arachne
Level 60
God Stats
5W - 4L
1,416 SR
Queue Stats
18W - 16L
1,501 Elo+
Solo
Sylvanus
Sylvanus
zerkzez
Sylvanus
Level 68
God Stats
6W - 2L
1,510 SR
Queue Stats
205W - 164L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,037
464
3,804
6,793
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 3 / 0
6,762
520
4,394
10,972
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
10
0 / 4 / 4
6,135
472
5,162
11,383
5,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 5 / 2
6,662
512
6,429
7,570
2,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 0
7,309
562
5,134
9,499
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
7,522
579
5,839
6,867
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 1
6,984
537
6,568
8,563
5,727
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
agedgar
Izanami
14
5 / 0 / 1
7,910
608
7,460
6,609
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
shmike41
Arachne
13
4 / 0 / 2
7,326
564
3,844
8,576
2,690
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
zerkzez
Sylvanus
11
2 / 2 / 9
7,092
546
5,392
12,574
8,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
15
15
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
L
0
2
0
0
L
2
3
0
0.67
L
Ganesha
0
4
4
0.5
W
0
1
1
0.5
L
3
5
2
0.8
L
1
1
0
1
W
Izanami
agedgar
Izanami
5
0
1
5.5
W
Arachne
shmike41
Arachne
4
0
2
5
W
Sylvanus
zerkzez
Sylvanus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,923
Damage
29,103
46,217
Taken
43,189
20,371
Mitigated
21,853
17,033
Healing
17,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,839
450
492
1,190
6,867
2,264
0
3,518
3,067
37,402
0
L
3,804
1,392
0
2,775
6,793
2,245
0
334
6,459
0
39,091
L
4,394
1,623
0
4,618
10,972
3,685
0
2,178
8,722
0
40,930
L
Ganesha
5,162
611
0
1,918
11,383
5,162
0
4,799
6,428
18,254
0
W
6,568
1,595
0
4,404
8,563
5,727
216
314
8,249
0
44,695
L
6,429
322
0
2,177
7,570
2,224
540
2,727
4,633
32,121
0
L
5,134
3,802
0
5,545
9,499
7,055
332
755
8,744
0
41,854
W
Izanami
agedgar
Izanami
7,460
5,063
0
3,018
6,609
2,315
0
1,118
5,473
0
62,586
W
Arachne
shmike41
Arachne
3,844
2,856
0
2,477
8,576
2,690
486
1,119
7,425
0
46,313
W
Sylvanus
zerkzez
Sylvanus
5,392
1,647
1,795
4,438
12,574
8,857
0
4,964
7,384
16,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
36,834
363
Minions Killed
422
0
Camps Cleared
0
1,174,319
Distance Traveled
1,185,700
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,522
579
91
7
0
236,649
5
L
Ullr
6,037
464
83
6
0
236,752
8
L
Ne Zha
6,762
520
98
8
0
246,217
1
L
Ganesha
6,135
472
6
0
0
244,433
3
W
Chaac
6,984
537
101
8
0
253,657
4
L
Agni
6,662
512
70
5
0
231,154
5
L
Bellona
7,309
562
106
8
0
215,763
2
W
Izanami
7,910
608
123
9
0
242,677
5
W
Arachne
7,326
564
84
6
0
249,931
2
W
Sylvanus
7,092
546
23
2
0
202,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role