Player Matchup

Agni
Agni
Gold III
I_Picklez
Agni
Gold III
Level 156
God Stats
6W - 9L
1,500 SR
Queue Stats
510W - 513L
1,476 MMR
Solo
Vamana
Vamana
Silver I
SirFlxx
Vamana
Silver I
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
1,466 MMR
Solo
Cernunnos
Cernunnos
Gold III
daniboi_central
Cernunnos
Gold III
Level 87
God Stats
1W - 3L
1,197 SR
Queue Stats
731W - 725L
1,470 MMR
Solo
Fenrir
Fenrir
Gold IV
i_ixXChrisXxi_i
Fenrir
Gold IV
Level 160
God Stats
13W - 9L
1,935 SR
Queue Stats
261W - 263L
1,474 MMR
Solo
Bacchus
Bacchus
Silver II
toastypaprika80
Bacchus
Silver II
Level 82
God Stats
0W - 1L
1,763 SR
Queue Stats
11W - 12L
1,467 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,579 SR
1,471 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,564 SR
1,471 MMR
Apollo
Apollo
Gold I
BurstSlayer
Apollo
Gold I
Level 160
God Stats
26W - 15L
1,610 SR
Queue Stats
1,137W - 1,169L
1,478 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Shamrockroll
Sun Wukong
Platinum V
Level 146
God Stats
39W - 41L
1,757 SR
Queue Stats
501W - 484L
1,531 MMR
Party 1
Hel
Hel
Gold IV
Swim Lordt
Hel
Gold IV
Level 159
God Stats
7W - 5L
1,549 SR
Queue Stats
324W - 322L
1,414 MMR
Party 1
Cabrakan
Cabrakan
Gold V
kaylenivy
Cabrakan
Gold V
Level 126
God Stats
77W - 70L
1,607 SR
Queue Stats
182W - 196L
1,471 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
oORAM510Oo
Tsukuyomi
Silver II
Level 155
God Stats
8W - 4L
1,299 SR
Queue Stats
90W - 80L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
3 / 7 / 7
9,937
452
13,014
14,068
5,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
SirFlxx
Vamana
18
1 / 4 / 2
10,824
492
13,120
20,561
17,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
daniboi_central
Cernunnos
17
2 / 6 / 6
10,023
456
12,070
20,272
8,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
9 / 6 / 7
11,864
539
12,341
22,113
9,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 5 / 6
9,622
437
10,648
16,573
20,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SetDanzaburouCu ChulainnScyllaNu Wa

VS

Bans
CthulhuCupidPersephoneSylvanusMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
5 / 3 / 13
12,341
561
12,632
16,778
7,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Shamrockroll
Sun Wukong
20
9 / 4 / 8
13,365
608
17,617
24,232
21,541
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 4 / 12
11,989
545
15,049
15,028
9,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
kaylenivy
Cabrakan
15
3 / 4 / 13
10,750
489
8,359
22,020
30,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
oORAM510Oo
Tsukuyomi
20
7 / 3 / 9
12,727
579
16,370
18,688
9,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
83
18
Kills
28
28
Deaths
18
28
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
3
13
3.83
L
Agni
3
7
7
0.93
W
Sun Wukong
Shamrockroll
Sun Wukong
9
4
8
3.25
L
Vamana
SirFlxx
Vamana
1
4
2
0.5
W
4
4
12
2.5
L
Cernunnos
daniboi_central
Cernunnos
2
6
6
0.83
L
9
6
7
2.08
W
Cabrakan
kaylenivy
Cabrakan
3
4
13
2.38
W
Tsukuyomi
oORAM510Oo
Tsukuyomi
7
3
9
3.83
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,193
Damage
70,027
93,587
Taken
96,746
61,353
Mitigated
78,144
22,146
Healing
43,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
12,632
6,234
0
7,155
16,778
7,786
5,768
2,780
13,940
0
86,707
L
Agni
13,014
1,624
0
1,985
14,068
5,195
0
4,815
8,967
72,557
0
W
Sun Wukong
Shamrockroll
Sun Wukong
17,617
2,571
0
9,845
24,232
21,541
411
4,029
17,893
0
85,636
L
Vamana
SirFlxx
Vamana
13,120
4,413
0
7,485
20,561
17,883
0
3,370
17,059
0
86,707
W
15,049
717
8,776
9,643
15,028
9,729
769
5,124
9,660
77,215
0
L
Cernunnos
daniboi_central
Cernunnos
12,070
5,058
0
6,102
20,272
8,213
0
5,076
15,090
0
82,431
L
12,341
2,939
0
5,042
22,113
9,893
1,506
5,093
16,734
0
62,401
W
Cabrakan
kaylenivy
Cabrakan
8,359
947
0
4,460
22,020
30,084
72
6,238
15,471
22,371
0
W
Tsukuyomi
oORAM510Oo
Tsukuyomi
16,370
5,017
0
3,634
18,688
9,004
390
4,703
13,781
0
94,188
L
10,648
1,099
0
1,532
16,573
20,169
0
4,036
12,329
28,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,270
Gold Earned
61,172
545
Minions Killed
597
0
Camps Cleared
0
1,926,902
Distance Traveled
2,102,651
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,341
561
135
6
0
420,343
2
L
Agni
9,937
452
121
6
0
354,131
2
W
Sun Wukong
13,365
608
151
7
0
419,444
2
L
Vamana
10,824
492
167
8
0
394,772
0
W
Hel
11,989
545
146
7
0
427,866
0
L
Cernunnos
10,023
456
114
5
0
354,976
4
L
Fenrir
11,864
539
106
5
0
433,351
4
W
Cabrakan
10,750
489
19
1
0
371,013
11
W
Tsukuyomi
12,727
579
146
7
0
463,985
1
L
Bacchus
9,622
437
37
2
0
389,672
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role