Player Matchup

Ymir
Ymir
CutebutToxic
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,817 Elo+
Party 1
Vulcan
Vulcan
Jamison158
Vulcan
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 18L
1,280 Elo+
Party 1
Anhur
Anhur
King Sw4M
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Xavier209g2
Sun Wukong
Level 23
God Stats
29W - 21L
1,469 SR
Queue Stats
105W - 123L
1,385 Elo+
Solo
Bakasura
Bakasura
kpkane
Bakasura
Level 26
God Stats
31W - 15L
1,718 SR
Queue Stats
70W - 61L
1,502 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,497 Elo+

VS

Team Averages
Level 15
1,623 SR
1,436 Elo+
Horus
Horus
Adenofthenight
Horus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
McSlap2379
Ullr
Level 29
God Stats
22W - 25L
1,723 SR
Queue Stats
171W - 161L
1,516 Elo+
Solo
Anubis
Anubis
TrynaGetWade
Anubis
Level 18
God Stats
4W - 1L
1,933 SR
Queue Stats
55W - 66L
1,334 Elo+
Party 2
Skadi
Skadi
TxH1RSTxY
Skadi
Level 15
God Stats
3W - 4L
1,416 SR
Queue Stats
12W - 12L
1,365 Elo+
Party 2
Ymir
Ymir
TxH2RSTxY
Ymir
Level 8
God Stats
5W - 5L
1,545 SR
Queue Stats
5W - 6L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 7
7,048
705
6,541
5,351
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
Jamison158
Vulcan
10
2 / 1 / 2
5,894
589
3,159
3,577
727
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
King Sw4M
Anhur
11
9 / 0 / 6
7,115
712
9,045
4,795
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Xavier209g2
Sun Wukong
11
3 / 1 / 1
6,709
671
3,058
4,176
1,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
kpkane
Bakasura
12
2 / 2 / 2
6,906
691
2,101
5,561
3,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
3,695
370
107
1,469
329
9
2 / 3 / 0
5,462
546
2,489
7,471
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
1 / 5 / 0
5,182
518
3,272
6,652
2,263
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
TxH1RSTxY
Skadi
5
0 / 6 / 0
3,967
397
2,388
7,051
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
5
0 / 7 / 0
4,033
403
2,102
8,072
1,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
22
Kills
3
4
Deaths
23
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
6
0
7
9.5
W
Vulcan
Jamison158
Vulcan
2
1
2
3
W
Anhur
King Sw4M
Anhur
9
0
6
12
L
2
3
0
0.67
L
Anubis
1
5
0
0.2
L
Skadi
TxH1RSTxY
Skadi
0
6
0
0
L
Ymir
0
7
0
0
W
Sun Wukong
Xavier209g2
Sun Wukong
3
1
1
3.5
W
Bakasura
kpkane
Bakasura
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,904
Damage
10,358
23,460
Taken
30,715
10,091
Mitigated
7,732
6,225
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
107
107
0
4
1,469
329
0
227
1,242
0
1,671
W
6,541
1,551
0
1,647
5,351
2,810
588
1,197
4,154
18,689
0
W
Vulcan
Jamison158
Vulcan
3,159
1,608
0
853
3,577
727
857
2,520
1,057
21,310
0
W
Anhur
King Sw4M
Anhur
9,045
5,411
0
2,196
4,795
1,838
1,148
905
3,890
0
34,676
L
2,489
1,700
0
2,866
7,471
1,972
1,186
0
7,396
0
23,302
L
Anubis
3,272
0
0
954
6,652
2,263
0
2,932
3,289
25,027
0
L
Skadi
TxH1RSTxY
Skadi
2,388
1,266
0
425
7,051
1,410
0
3,626
3,425
0
9,503
L
Ymir
2,102
279
0
280
8,072
1,758
0
2,915
5,157
8,900
0
W
Sun Wukong
Xavier209g2
Sun Wukong
3,058
1,407
0
785
4,176
1,538
896
0
4,176
0
29,235
W
Bakasura
kpkane
Bakasura
2,101
1,483
0
744
5,561
3,178
408
752
4,809
0
44,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,672
Gold Earned
22,339
289
Minions Killed
126
0
Camps Cleared
0
910,848
Distance Traveled
745,782
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,695
370
3
0
0
81,498
0
W
Ymir
7,048
705
29
3
0
184,633
1
W
Vulcan
5,894
589
38
4
0
165,661
0
W
Anhur
7,115
712
53
5
0
178,264
1
L
Ullr
5,462
546
55
6
0
144,114
0
L
Anubis
5,182
518
47
5
0
143,232
0
L
Skadi
3,967
397
16
2
0
181,040
1
L
Ymir
4,033
403
5
1
0
195,898
0
W
Sun Wukong
6,709
671
75
8
0
169,464
2
W
Bakasura
6,906
691
94
9
0
212,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role