Player Matchup

Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
MoistlyMilk
Medusa
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 92L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
Samoochi
Zhong Kui
Level 160
God Stats
1W - 3L
1,320 SR
Queue Stats
334W - 352L
1,543 Elo+
Party 1
Ymir
Ymir
nightryder55555
Ymir
Level 80
God Stats
56W - 53L
1,488 SR
Queue Stats
136W - 156L
1,364 Elo+
Solo
Cerberus
Cerberus
showlown
Cerberus
Level 103
God Stats
5W - 1L
1,590 SR
Queue Stats
17W - 9L
1,519 Elo+
Solo
Team Averages
Level 124
1,480 SR
1,494 Elo+

VS

Team Averages
Level 76
1,408 SR
1,365 Elo+
Terra
Terra
AbMe
Terra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CHAPA2345
Apollo
Level 83
God Stats
3W - 4L
1,255 SR
Queue Stats
184W - 186L
1,324 Elo+
Solo
Ra
Ra
SuckonBeaz
Ra
Level 62
God Stats
11W - 24L
1,302 SR
Queue Stats
111W - 137L
1,347 Elo+
Solo
Fenrir
Fenrir
jdssj_10
Fenrir
Level 64
God Stats
5W - 6L
1,374 SR
Queue Stats
134W - 167L
1,338 Elo+
Solo
Tiamat
Tiamat
richard_lutes
Tiamat
Level 65
God Stats
2W - 4L
1,606 SR
Queue Stats
19W - 36L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
8 / 3 / 5
7,104
646
6,422
8,915
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
10
2 / 0 / 2
5,759
524
3,128
3,256
1,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Samoochi
Zhong Kui
10
3 / 3 / 7
6,224
566
8,359
8,591
5,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 2 / 3
5,189
472
3,854
5,956
2,444
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
showlown
Cerberus
11
2 / 1 / 0
6,240
567
2,448
5,031
2,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AbMe
Terra
7
0 / 5 / 2
5,153
468
2,817
10,309
3,499
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
CHAPA2345
Apollo
9
1 / 2 / 1
5,497
500
2,600
4,528
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 5 / 2
5,626
511
2,812
6,163
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
jdssj_10
Fenrir
11
6 / 3 / 2
6,580
598
4,894
8,964
3,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 1
5,434
494
3,161
4,264
1,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
17
Kills
9
9
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
3
5
3.5
L
Terra
AbMe
Terra
0
5
2
0.2
L
Apollo
CHAPA2345
Apollo
1
2
1
0.75
W
Medusa
2
0
2
3
W
Zhong Kui
Samoochi
Zhong Kui
3
3
7
2.17
L
2
5
2
0.6
L
Fenrir
jdssj_10
Fenrir
6
3
2
2.33
W
2
2
3
1.75
L
0
2
1
0.25
W
Cerberus
showlown
Cerberus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,211
Damage
16,284
31,749
Taken
34,228
15,775
Mitigated
11,845
10,850
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,422
2,789
0
3,649
8,915
3,102
0
1,736
7,044
0
27,617
L
Terra
AbMe
Terra
2,817
696
862
1,945
10,309
3,499
0
5,454
4,855
10,577
0
L
Apollo
CHAPA2345
Apollo
2,600
1,190
0
1,663
4,528
1,633
215
1,368
3,160
0
25,485
W
Medusa
3,128
1,384
0
832
3,256
1,754
512
607
2,612
0
26,623
W
Zhong Kui
Samoochi
Zhong Kui
8,359
976
0
3,947
8,591
5,712
96
1,523
6,914
30,943
0
L
2,812
293
243
1,627
6,163
1,900
0
2,321
3,842
17,650
0
L
Fenrir
jdssj_10
Fenrir
4,894
1,946
0
1,282
8,964
3,175
0
3,070
5,894
0
25,250
W
3,854
1,323
0
1,303
5,956
2,444
0
1,375
4,486
12,294
0
L
3,161
379
0
1,211
4,264
1,638
430
2,448
1,816
25,646
0
W
Cerberus
showlown
Cerberus
2,448
92
0
1,119
5,031
2,763
222
3,128
1,903
28,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,516
Gold Earned
28,290
253
Minions Killed
192
0
Camps Cleared
0
985,229
Distance Traveled
1,034,577
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,104
646
45
4
0
215,596
4
L
Terra
5,153
468
19
2
0
199,709
3
L
Apollo
5,497
500
51
5
0
206,717
6
W
Medusa
5,759
524
52
5
0
215,086
8
W
Zhong Kui
6,224
566
49
4
0
192,425
1
L
Ra
5,626
511
32
3
0
200,393
4
L
Fenrir
6,580
598
47
4
0
218,404
3
W
Ymir
5,189
472
22
2
0
171,549
3
L
Tiamat
5,434
494
43
4
0
209,354
2
W
Cerberus
6,240
567
85
8
0
190,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role