Player Matchup

Vamana
Vamana
ByErikccm
Vamana
Level 23
God Stats
7W - 8L
1,175 SR
Queue Stats
51W - 74L
1,417 Elo+
Party 1
Mercury
Mercury
Ramonelvanidoso
Mercury
Level 26
God Stats
14W - 8L
1,299 SR
Queue Stats
52W - 72L
1,417 Elo+
Party 1
Anhur
Anhur
VasalineTrail
Anhur
Level 13
God Stats
2W - 0L
1,776 SR
Queue Stats
22W - 9L
1,638 Elo+
Solo
Ra
Ra
reluvrajitorul12
Ra
Level 6
God Stats
3W - 0L
1,795 SR
Queue Stats
4W - 3L
1,463 Elo+
Solo
Sobek
Sobek
sosisje
Sobek
Level 29
God Stats
6W - 5L
1,632 SR
Queue Stats
83W - 78L
1,596 Elo+
Solo
Team Averages
Level 19
1,535 SR
1,506 Elo+

VS

Team Averages
Level 16
1,512 SR
1,492 Elo+
Medusa
Medusa
AloneAlgos
Medusa
Level 13
God Stats
14W - 8L
1,351 SR
Queue Stats
60W - 49L
1,687 Elo+
Party 2
Thanatos
Thanatos
LoGic3l
Thanatos
Level 15
God Stats
17W - 24L
1,499 SR
Queue Stats
155W - 170L
1,430 Elo+
Party 3
Ah Puch
Ah Puch
Max1mus1234
Ah Puch
Level 18
God Stats
6W - 4L
1,718 SR
Queue Stats
224W - 220L
1,513 Elo+
Party 3
Ares
Ares
Roseplante
Ares
Level 8
God Stats
2W - 1L
1,737 SR
Queue Stats
13W - 9L
1,609 Elo+
Party 2
Hercules
Hercules
Shiro1232
Hercules
Level 27
God Stats
0W - 2L
1,254 SR
Queue Stats
3W - 10L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ByErikccm
Vamana
10
3 / 2 / 1
5,771
525
3,152
6,027
4,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
4 / 1 / 3
6,410
583
2,635
5,994
1,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
7 / 1 / 3
6,850
623
10,002
6,847
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 3 / 3
5,851
532
3,269
4,628
1,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
sosisje
Sobek
9
0 / 1 / 8
6,131
557
3,802
9,207
5,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AloneAlgos
Medusa
8
1 / 4 / 1
5,032
457
5,458
7,859
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
LoGic3l
Thanatos
9
1 / 4 / 0
5,486
499
2,346
7,986
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Max1mus1234
Ah Puch
10
2 / 5 / 3
6,232
567
5,992
6,036
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 1
5,182
471
3,181
6,569
2,783
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
Shiro1232
Hercules
11
3 / 0 / 0
6,292
572
3,813
5,410
2,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
8
8
Deaths
16
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
AloneAlgos
Medusa
1
4
1
0.38
W
Vamana
ByErikccm
Vamana
3
2
1
1.75
L
Thanatos
LoGic3l
Thanatos
1
4
0
0.25
L
Ah Puch
Max1mus1234
Ah Puch
2
5
3
0.7
W
4
1
3
5.5
L
1
3
1
0.5
L
Hercules
Shiro1232
Hercules
3
0
0
3
W
7
1
3
8.5
W
2
3
3
1.17
W
Sobek
sosisje
Sobek
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,860
Damage
20,790
32,703
Taken
33,860
15,200
Mitigated
11,991
13,825
Healing
11,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AloneAlgos
Medusa
5,458
2,872
0
1,622
7,859
2,478
0
1,176
6,683
0
27,374
W
Vamana
ByErikccm
Vamana
3,152
1,362
123
2,270
6,027
4,403
450
498
5,254
0
16,371
L
Thanatos
LoGic3l
Thanatos
2,346
597
0
5,634
7,986
2,383
0
1,164
6,797
0
27,802
L
Ah Puch
Max1mus1234
Ah Puch
5,992
754
0
958
6,036
1,694
448
2,532
3,504
23,838
0
W
2,635
1,630
0
1,653
5,994
1,745
750
960
5,009
0
28,763
L
3,181
303
0
664
6,569
2,783
0
1,705
4,864
7,787
0
L
Hercules
Shiro1232
Hercules
3,813
1,037
0
3,070
5,410
2,653
336
494
4,591
0
15,609
W
10,002
4,860
0
4,165
6,847
1,881
315
2,321
4,513
0
39,934
W
3,269
699
192
685
4,628
1,532
62
3,690
938
22,048
0
W
Sobek
sosisje
Sobek
3,802
585
0
4,737
9,207
5,639
140
1,704
7,478
13,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,013
Gold Earned
28,224
223
Minions Killed
213
0
Camps Cleared
0
1,076,795
Distance Traveled
966,233
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,032
457
52
5
0
211,000
2
W
Vamana
5,771
525
30
3
0
214,852
0
L
Thanatos
5,486
499
60
5
0
218,632
0
L
Ah Puch
6,232
567
53
5
0
167,908
2
W
Mercury
6,410
583
55
5
0
249,631
0
L
Ares
5,182
471
12
1
0
166,294
0
L
Hercules
6,292
572
36
3
0
202,399
0
W
Anhur
6,850
623
63
6
0
181,610
2
W
Ra
5,851
532
52
5
0
210,269
1
W
Sobek
6,131
557
23
2
0
220,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role