Player Matchup

Eset
Eset
Dustor79
Eset
Level 103
God Stats
24W - 10L
1,531 SR
Queue Stats
157W - 90L
1,733 Elo+
Party 2
Yemoja
Yemoja
Jaraxxus0805
Yemoja
Level 94
God Stats
3W - 2L
1,508 SR
Queue Stats
100W - 43L
1,660 Elo+
Party 2
Anhur
Anhur
Oscognuee
Anhur
Level 136
God Stats
9W - 4L
1,668 SR
Queue Stats
284W - 140L
1,759 Elo+
Party 2
Team Averages
Level 111
1,569 SR
1,718 Elo+

VS

Team Averages
Level 81
1,623 SR
1,500 Elo+
Aphrodite
Aphrodite
FRUITCAKE981896
Aphrodite
Level 62
God Stats
4W - 1L
1,662 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 1
Bacchus
Bacchus
Polterplim
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
kangaroobich
Danzaburou
Level 25
God Stats
2W - 1L
1,708 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
3 / 3 / 7
7,805
710
4,754
5,114
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
11
3 / 0 / 8
8,735
794
5,942
7,108
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Oscognuee
Anhur
12
5 / 1 / 6
8,299
754
9,449
7,709
2,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FRUITCAKE981896
Aphrodite
9
0 / 4 / 2
6,460
587
3,253
7,842
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
Polterplim
Bacchus
9
1 / 3 / 1
6,559
596
3,990
9,751
8,272
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
kangaroobich
Danzaburou
10
3 / 4 / 1
8,018
729
5,343
8,468
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
11
Kills
4
4
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
3
3
7
2.17
L
Aphrodite
FRUITCAKE981896
Aphrodite
0
4
2
0.25
W
Yemoja
3
0
8
7
W
Anhur
Oscognuee
Anhur
5
1
6
8
L
Bacchus
Polterplim
Bacchus
1
3
1
0.5
L
Danzaburou
kangaroobich
Danzaburou
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,145
Damage
12,586
19,931
Taken
26,061
9,837
Mitigated
14,256
9,628
Healing
9,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
4,754
412
770
1,124
5,114
1,832
358
3,066
2,048
27,428
0
L
Aphrodite
FRUITCAKE981896
Aphrodite
3,253
141
2,739
3,631
7,842
2,960
0
3,762
3,912
26,188
0
W
Yemoja
5,942
693
1,496
3,530
7,108
5,386
816
1,729
5,379
11,653
0
W
Anhur
Oscognuee
Anhur
9,449
4,328
0
2,708
7,709
2,619
1,622
2,468
5,241
0
48,135
L
Bacchus
Polterplim
Bacchus
3,990
291
0
800
9,751
8,272
0
3,786
5,712
16,053
0
L
Danzaburou
kangaroobich
Danzaburou
5,343
2,598
0
1,914
8,468
3,024
167
2,724
5,654
0
19,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,839
Gold Earned
21,037
138
Minions Killed
98
0
Camps Cleared
0
560,157
Distance Traveled
551,922
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,805
710
67
6
0
184,248
4
L
Aphrodite
6,460
587
54
5
0
183,837
3
W
Yemoja
8,735
794
7
1
0
181,612
0
W
Anhur
8,299
754
64
6
0
194,297
4
L
Bacchus
6,559
596
17
2
0
187,194
3
L
Danzaburou
8,018
729
27
2
0
180,891
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role