Player Matchup

King Arthur
King Arthur
Bob_MC_Mack
King Arthur
Level 23
God Stats
6W - 10L
1,507 SR
Queue Stats
83W - 93L
1,431 Elo+
Party 3
Cerberus
Cerberus
FrJohnWhiskey
Cerberus
Level 17
God Stats
11W - 10L
1,467 SR
Queue Stats
29W - 29L
1,415 Elo+
Party 1
Eset
Eset
Sevar0g_1
Eset
Level 68
God Stats
4W - 10L
1,564 SR
Queue Stats
564W - 533L
1,428 Elo+
Party 1
Neith
Neith
b_rad12021
Neith
Level 46
God Stats
18W - 11L
1,591 SR
Queue Stats
567W - 572L
1,434 Elo+
Party 3
Da Ji
Da Ji
ll3LOODlRAVEN
Da Ji
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 97L
1,379 Elo+
Party 3
Team Averages
Level 42
1,526 SR
1,418 Elo+

VS

Team Averages
Level 63
1,457 SR
1,411 Elo+
Hera
Hera
XyeyaX
Hera
Level 155
God Stats
16W - 12L
1,353 SR
Queue Stats
434W - 461L
1,382 Elo+
Party 2
Neith
Neith
backtrack925
Neith
Level 29
God Stats
40W - 45L
1,473 SR
Queue Stats
45W - 59L
1,386 Elo+
Party 4
Loki
Loki
bigdaddy_ab93
Loki
Level 40
God Stats
26W - 17L
1,367 SR
Queue Stats
100W - 96L
1,403 Elo+
Party 4
Tiamat
Tiamat
owensadr
Tiamat
Level 65
God Stats
314W - 290L
1,595 SR
Queue Stats
364W - 363L
1,501 Elo+
Party 4
Cthulhu
Cthulhu
tupapu99
Cthulhu
Level 28
God Stats
42W - 37L
1,500 SR
Queue Stats
871W - 872L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bob_MC_Mack
King Arthur
14
2 / 2 / 1
8,264
517
3,756
10,924
4,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
FrJohnWhiskey
Cerberus
11
1 / 6 / 2
7,027
439
2,766
11,961
8,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
12
2 / 6 / 1
7,602
475
5,886
9,461
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
12
0 / 3 / 2
6,964
435
4,339
8,959
3,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 5 / 2
7,061
441
4,071
9,474
5,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
XyeyaX
Hera
17
9 / 1 / 4
10,080
630
8,023
6,099
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 0
8,349
522
6,532
8,241
3,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 1 / 4
8,918
557
5,133
7,640
2,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
owensadr
Tiamat
14
3 / 1 / 1
8,407
525
8,485
7,518
5,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
tupapu99
Cthulhu
13
2 / 2 / 5
7,674
480
6,645
8,753
4,302
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
21
22
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bob_MC_Mack
King Arthur
2
2
1
1.25
L
Cerberus
FrJohnWhiskey
Cerberus
1
6
2
0.33
L
Eset
2
6
1
0.42
W
Hera
XyeyaX
Hera
9
1
4
11
L
Neith
0
3
2
0.33
W
3
2
0
1.5
W
4
1
4
6
L
2
5
2
0.6
W
Tiamat
owensadr
Tiamat
3
1
1
3.5
W
Cthulhu
tupapu99
Cthulhu
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,818
Damage
34,818
50,779
Taken
38,251
25,534
Mitigated
17,167
10,193
Healing
11,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bob_MC_Mack
King Arthur
3,756
598
0
2,400
10,924
4,901
602
82
10,842
0
41,563
L
Cerberus
FrJohnWhiskey
Cerberus
2,766
78
0
2,703
11,961
8,318
0
8,621
3,340
19,397
0
L
Eset
5,886
193
0
2,034
9,461
3,427
0
5,033
4,428
36,016
0
W
Hera
XyeyaX
Hera
8,023
2,891
0
947
6,099
2,193
566
1,871
3,970
64,240
0
L
Neith
4,339
1,517
0
2,575
8,959
3,304
0
7,464
1,495
0
41,795
W
6,532
1,691
0
3,335
8,241
3,038
678
0
8,241
0
45,602
W
5,133
1,177
0
3,647
7,640
2,530
478
1,445
6,139
0
45,972
L
4,071
582
0
481
9,474
5,584
0
1,953
7,521
0
30,017
W
Tiamat
owensadr
Tiamat
8,485
1,193
409
3,567
7,518
5,104
1,905
2,003
5,445
55,403
0
W
Cthulhu
tupapu99
Cthulhu
6,645
33
0
0
8,753
4,302
228
2,864
5,804
30,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,918
Gold Earned
43,428
391
Minions Killed
463
0
Camps Cleared
0
1,401,928
Distance Traveled
1,483,307
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,264
517
111
7
0
312,454
2
L
Cerberus
7,027
439
37
2
0
281,180
0
L
Eset
7,602
475
80
5
0
272,653
5
W
Hera
10,080
630
118
7
0
275,202
3
L
Neith
6,964
435
112
7
0
263,722
1
W
Neith
8,349
522
88
6
0
267,010
5
W
Loki
8,918
557
99
6
0
329,759
5
L
Da Ji
7,061
441
51
3
0
271,919
3
W
Tiamat
8,407
525
106
7
0
300,213
0
W
Cthulhu
7,674
480
52
3
0
311,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role