Player Matchup

Bacchus
Bacchus
BLOODYBOOTI
Bacchus
Level 160
God Stats
18W - 13L
1,509 SR
Queue Stats
1,028W - 984L
1,575 Elo+
Party 1
Raijin
Raijin
BillyLaughs
Raijin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,491 Elo+
Party 2
Ratatoskr
Ratatoskr
Brain Hemorage
Ratatoskr
Level 160
God Stats
3W - 2L
1,591 SR
Queue Stats
144W - 114L
1,636 Elo+
Party 2
Baron Samedi
Baron Samedi
Perdition pG
Baron Samedi
Level 160
God Stats
3W - 2L
1,826 SR
Queue Stats
168W - 134L
1,326 Elo+
Party 2
Kuzenbo
Kuzenbo
petpuppy
Kuzenbo
Level 160
God Stats
15W - 16L
1,415 SR
Queue Stats
979W - 943L
1,567 Elo+
Party 1
Team Averages
Level 160
1,568 SR
1,519 Elo+

VS

Team Averages
Level 146
1,638 SR
1,531 Elo+
Horus
Horus
Bobb-Saggot
Horus
Level 158
God Stats
1W - 0L
1,744 SR
Queue Stats
18W - 25L
1,452 Elo+
Party 3
Jormungandr
Jormungandr
Desenzi
Jormungandr
Level 145
God Stats
2W - 1L
1,512 SR
Queue Stats
135W - 149L
1,586 Elo+
Solo
Hou Yi
Hou Yi
Sheepy_Bo_Peepy_
Hou Yi
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,508 Elo+
Party 3
Loki
Loki
Socrate360
Loki
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,599 Elo+
Solo
Cthulhu
Cthulhu
hueycr3w
Cthulhu
Level 160
God Stats
6W - 1L
1,933 SR
Queue Stats
158W - 156L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BLOODYBOOTI
Bacchus
14
3 / 3 / 4
7,724
772
6,987
10,439
10,530
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
16
4 / 4 / 4
8,200
820
10,560
9,289
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
Brain Hemorage
Ratatoskr
6
0 / 1 / 0
5,524
552
0
1,851
1,001
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Baron Samedi
Perdition pG
Baron Samedi
13
1 / 4 / 1
6,694
669
8,488
9,118
5,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
petpuppy
Kuzenbo
13
1 / 4 / 6
6,893
689
4,358
13,676
16,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 10
7,839
784
5,097
11,713
10,140
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jormungandr
Desenzi
Jormungandr
16
8 / 3 / 7
9,622
962
10,002
11,941
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 1 / 9
8,758
876
9,393
6,637
2,851
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
1 / 4 / 8
7,569
757
4,586
5,889
2,539
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
hueycr3w
Cthulhu
16
5 / 1 / 8
9,586
959
10,845
13,666
11,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
9
Kills
16
16
Deaths
9
15
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BLOODYBOOTI
Bacchus
3
3
4
1.67
L
Raijin
4
4
4
1.5
W
0
0
10
5
L
Ratatoskr
Brain Hemorage
Ratatoskr
0
1
0
0
W
Jormungandr
Desenzi
Jormungandr
8
3
7
3.83
L
Baron Samedi
Perdition pG
Baron Samedi
1
4
1
0.38
W
2
1
9
6.5
W
1
4
8
1.25
W
Cthulhu
hueycr3w
Cthulhu
5
1
8
9
L
Kuzenbo
petpuppy
Kuzenbo
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,393
Damage
39,923
44,373
Taken
49,846
37,506
Mitigated
37,719
9,379
Healing
27,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BLOODYBOOTI
Bacchus
6,987
224
203
1,287
10,439
10,530
0
3,453
6,986
11,094
0
L
Raijin
10,560
1,373
0
1,338
9,289
4,608
0
4,916
4,373
27,194
0
W
5,097
2,092
5,311
6,650
11,713
10,140
500
7,177
4,283
0
8,651
L
Ratatoskr
Brain Hemorage
Ratatoskr
0
0
0
0
1,851
1,001
0
1,449
402
0
0
W
Jormungandr
Desenzi
Jormungandr
10,002
2,819
1,907
3,138
11,941
10,428
386
7,174
4,276
18,587
0
L
Baron Samedi
Perdition pG
Baron Samedi
8,488
355
2,363
2,574
9,118
5,304
0
4,678
4,440
15,669
0
W
9,393
4,152
1,367
1,562
6,637
2,851
3,073
5,119
1,426
0
22,837
W
4,586
976
432
262
5,889
2,539
703
4,096
1,537
0
6,948
W
Cthulhu
hueycr3w
Cthulhu
10,845
152
1,941
4,468
13,666
11,761
296
5,659
5,805
26,067
0
L
Kuzenbo
petpuppy
Kuzenbo
4,358
1,225
405
1,209
13,676
16,063
152
6,351
7,325
7,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,035
Gold Earned
43,374
63
Minions Killed
92
0
Camps Cleared
0
639,393
Distance Traveled
962,566
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,724
772
7
1
0
161,822
3
L
Raijin
8,200
820
34
3
0
141,193
1
W
Horus
7,839
784
8
1
0
215,587
3
L
Ratatoskr
5,524
552
0
0
0
21,569
0
W
Jormungandr
9,622
962
15
2
0
181,690
0
L
Baron Samedi
6,694
669
16
2
0
143,359
0
W
Hou Yi
8,758
876
41
4
0
186,142
0
W
Loki
7,569
757
3
0
0
172,878
1
W
Cthulhu
9,586
959
25
3
0
206,269
1
L
Kuzenbo
6,893
689
6
1
0
171,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role