Player Matchup

Artio
Artio
Mistik_Rain
Artio
Level 17
God Stats
7W - 5L
1,762 SR
Queue Stats
74W - 95L
1,286 Elo+
Solo
Izanami
Izanami
Trinityblade7863
Izanami
Level 28
God Stats
4W - 1L
1,262 SR
Queue Stats
30W - 27L
1,489 Elo+
Party 1
Loki
Loki
XxBiggamexX007
Loki
Level 26
God Stats
10W - 9L
1,355 SR
Queue Stats
39W - 46L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
YoungMigoPlugTon
Danzaburou
Level 26
God Stats
59W - 51L
1,420 SR
Queue Stats
95W - 108L
1,252 Elo+
Solo
Neith
Neith
acejohnston2
Neith
Level 26
God Stats
5W - 7L
1,333 SR
Queue Stats
52W - 45L
1,171 Elo+
Party 1
Team Averages
Level 25
1,427 SR
1,318 Elo+

VS

Team Averages
Level 15
1,550 SR
1,384 Elo+
Ymir
Ymir
ArjayMojo
Ymir
Level 17
God Stats
4W - 8L
1,500 SR
Queue Stats
68W - 60L
1,500 Elo+
Solo
Anhur
Anhur
BALS6934
Anhur
Level 17
God Stats
2W - 1L
1,488 SR
Queue Stats
22W - 15L
1,409 Elo+
Solo
Bacchus
Bacchus
havemywife5332
Bacchus
Level 16
God Stats
6W - 3L
1,855 SR
Queue Stats
28W - 23L
1,753 Elo+
Solo
Thor
Thor
sniper_dude305
Thor
Level 7
God Stats
2W - 1L
1,642 SR
Queue Stats
7W - 12L
1,103 Elo+
Solo
Hel
Hel
twomasks1
Hel
Level 18
God Stats
3W - 8L
1,263 SR
Queue Stats
41W - 76L
1,154 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 27
10,651
1,183
6,537
13,395
7,256
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
27 / 0 / 10
14,117
1,569
33,199
4,223
1,803
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 0 / 17
9,847
1,094
9,641
6,718
2,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
YoungMigoPlugTon
Danzaburou
15
4 / 3 / 8
9,799
1,089
7,335
8,903
2,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
4 / 2 / 26
10,497
1,166
12,290
7,810
3,164
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

366

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 5 / 2
8,668
963
2,944
10,967
6,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
BALS6934
Anhur
14
1 / 10 / 2
8,540
949
9,360
17,603
8,784
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 2
9,284
1,032
9,775
14,945
16,095
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 10 / 1
7,661
851
1,059
13,411
4,928
14
3 / 12 / 2
9,224
1,025
12,259
17,209
5,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
15
41
Kills
6
6
Deaths
41
88
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
5
2
0.2
L
Anhur
BALS6934
Anhur
1
10
2
0.2
W
3
1
27
16.5
W
27
0
10
32
W
3
0
17
11.5
W
Danzaburou
YoungMigoPlugTon
Danzaburou
4
3
8
2.67
W
4
2
26
8.5
L
2
4
2
0.75
L
0
10
1
0.05
L
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,002
Damage
35,397
41,049
Taken
74,135
17,805
Mitigated
41,161
10,078
Healing
2,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,944
399
0
516
10,967
6,272
0
947
10,020
14,890
0
L
Anhur
BALS6934
Anhur
9,360
5,063
0
927
17,603
8,784
0
1,453
16,150
0
17,783
W
6,537
986
1,831
3,543
13,395
7,256
0
8,570
4,825
15,902
0
W
33,199
20,744
488
1,770
4,223
1,803
0
1,920
2,303
0
63,312
W
9,641
2,280
0
61
6,718
2,638
0
3,865
2,853
0
19,815
W
Danzaburou
YoungMigoPlugTon
Danzaburou
7,335
4,083
0
280
8,903
2,944
0
5,302
3,601
0
14,145
W
12,290
7,740
0
2,105
7,810
3,164
0
5,321
2,489
0
24,201
L
9,775
535
0
372
14,945
16,095
0
2,290
12,655
15,189
0
L
1,059
394
0
0
13,411
4,928
0
958
12,453
0
2,308
L
12,259
3,148
189
28
17,209
5,082
0
889
16,320
25,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,911
Gold Earned
43,377
169
Minions Killed
93
9
Camps Cleared
3
843,865
Distance Traveled
658,236
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,668
963
32
4
0
115,790
0
L
Anhur
8,540
949
19
2
2
139,420
4
W
Artio
10,651
1,183
17
2
1
182,788
1
W
Izanami
14,117
1,569
90
10
1
149,796
0
W
Loki
9,847
1,094
17
2
3
211,407
0
W
Danzaburou
9,799
1,089
9
1
3
151,501
0
W
Neith
10,497
1,166
36
4
1
148,373
2
L
Bacchus
9,284
1,032
12
1
0
194,626
0
L
Thor
7,661
851
2
0
0
67,904
1
L
Hel
9,224
1,025
28
3
1
140,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role