Player Matchup

Chang'e
Chang'e
KillaKush04200
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 44L
1,353 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sivik 14
Ah Muzen Cab
Level 85
God Stats
4W - 4L
1,488 SR
Queue Stats
68W - 85L
1,346 Elo+
Party 1
Bacchus
Bacchus
TheRapRapture
Bacchus
Level 43
God Stats
7W - 12L
1,431 SR
Queue Stats
37W - 47L
1,351 Elo+
Party 1
Team Averages
Level 58
1,473 SR
1,350 Elo+

VS

Team Averages
Level 67
1,614 SR
1,420 Elo+
Bellona
Bellona
GxR_FaDeZ04360
Bellona
Level 58
God Stats
5W - 1L
1,629 SR
Queue Stats
168W - 170L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
Napistum
Baron Samedi
Level 79
God Stats
5W - 4L
1,500 SR
Queue Stats
198W - 220L
1,408 Elo+
Solo
Medusa
Medusa
Stranger_Zne
Medusa
Level 65
God Stats
14W - 4L
1,714 SR
Queue Stats
39W - 41L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,641
553
1,959
8,213
3,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Sivik 14
Ah Muzen Cab
9
0 / 4 / 0
6,701
558
4,547
9,030
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bacchus
10
0 / 4 / 0
7,145
595
3,891
11,273
10,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 7
8,674
723
6,401
10,249
6,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Napistum
Baron Samedi
13
4 / 0 / 7
8,598
717
11,108
5,345
2,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
12
4 / 0 / 5
8,692
724
6,030
4,454
1,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
12
12
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
0
7
7.5
L
0
4
0
0
W
Baron Samedi
Napistum
Baron Samedi
4
0
7
7.5
L
Ah Muzen Cab
Sivik 14
Ah Muzen Cab
0
4
0
0
W
Medusa
4
0
5
6.5
L
Bacchus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,397
Damage
23,539
28,516
Taken
20,048
19,353
Mitigated
10,750
6,108
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,401
2,851
0
3,878
10,249
6,796
1,154
2,856
7,393
0
28,601
L
1,959
291
1,236
1,427
8,213
3,970
0
3,771
4,060
15,304
0
W
Baron Samedi
Napistum
Baron Samedi
11,108
564
841
3,382
5,345
2,385
253
1,893
3,452
38,873
0
L
Ah Muzen Cab
Sivik 14
Ah Muzen Cab
4,547
1,416
0
1,031
9,030
4,637
0
2,630
6,234
0
24,229
W
Medusa
6,030
1,735
0
1,668
4,454
1,569
414
1,218
3,236
0
38,431
L
Bacchus
3,891
426
812
1,602
11,273
10,746
0
3,862
7,073
18,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,487
Gold Earned
25,964
107
Minions Killed
181
0
Camps Cleared
0
607,068
Distance Traveled
663,810
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,674
723
44
4
0
244,065
1
L
Chang'e
6,641
553
30
3
0
181,799
4
W
Baron Samedi
8,598
717
66
6
0
219,244
1
L
Ah Muzen Cab
6,701
558
44
4
0
198,596
1
W
Medusa
8,692
724
71
6
0
200,501
1
L
Bacchus
7,145
595
33
3
0
226,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role