Player Matchup

Sun Wukong
Sun Wukong
N3verSt0rm
Sun Wukong
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 63L
1,586 Elo+
Party 1
Kuzenbo
Kuzenbo
SubPar117
Kuzenbo
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,366 Elo+
Party 3
Nemesis
Nemesis
Tristxan
Nemesis
Level 4
God Stats
8W - 8L
1,748 SR
Queue Stats
145W - 149L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
YittyBoi
Danzaburou
Level 14
God Stats
7W - 2L
1,915 SR
Queue Stats
42W - 42L
1,389 Elo+
Party 3
Sol
Sol
gunnabonya
Sol
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
141W - 149L
1,405 Elo+
Solo
Team Averages
Level 11
1,633 SR
1,466 Elo+

VS

Team Averages
Level 21
1,604 SR
1,512 Elo+
Ah Puch
Ah Puch
Erlandis
Ah Puch
Level 3
God Stats
3W - 2L
1,805 SR
Queue Stats
4W - 3L
1,654 Elo+
Solo
Ares
Ares
KielzDaggerspine
Ares
Level 26
God Stats
1W - 0L
1,620 SR
Queue Stats
59W - 80L
1,296 Elo+
Party 2
Hades
Hades
Shiloh420
Hades
Level 26
God Stats
4W - 6L
1,494 SR
Queue Stats
171W - 208L
1,504 Elo+
Party 2
Ullr
Ullr
SmokeCauseDeath
Ullr
Level 26
God Stats
8W - 3L
1,741 SR
Queue Stats
112W - 83L
1,606 Elo+
Solo
Amaterasu
Amaterasu
mrleborgne
Amaterasu
Level 24
God Stats
7W - 10L
1,359 SR
Queue Stats
100W - 92L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
N3verSt0rm
Sun Wukong
13
0 / 4 / 2
7,194
514
4,400
8,571
5,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
SubPar117
Kuzenbo
9
0 / 5 / 3
6,075
434
4,476
10,448
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Tristxan
Nemesis
11
2 / 2 / 1
6,741
482
2,666
8,154
2,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
YittyBoi
Danzaburou
10
2 / 5 / 1
6,273
448
4,655
10,071
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 5 / 0
6,866
490
3,916
12,072
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Erlandis
Ah Puch
14
4 / 0 / 3
8,438
603
8,640
4,160
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 2 / 5
8,041
574
5,570
11,789
6,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
Shiloh420
Hades
12
3 / 1 / 7
7,293
521
4,714
5,344
3,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
6 / 0 / 3
9,111
651
5,407
8,018
2,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
mrleborgne
Amaterasu
15
3 / 1 / 3
8,548
611
5,725
9,716
5,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
4
Kills
21
21
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Erlandis
Ah Puch
4
0
3
5.5
W
5
2
5
3.75
L
Sun Wukong
N3verSt0rm
Sun Wukong
0
4
2
0.25
W
Hades
Shiloh420
Hades
3
1
7
6.5
W
6
0
3
7.5
L
Kuzenbo
SubPar117
Kuzenbo
0
5
3
0.3
L
Nemesis
Tristxan
Nemesis
2
2
1
1.25
L
Danzaburou
YittyBoi
Danzaburou
2
5
1
0.5
L
0
5
0
0
W
Amaterasu
mrleborgne
Amaterasu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,113
Damage
30,056
49,316
Taken
39,027
20,591
Mitigated
19,715
12,236
Healing
16,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Erlandis
Ah Puch
8,640
357
0
1,594
4,160
1,554
1,269
2,068
2,092
50,809
0
W
5,570
834
0
2,857
11,789
6,303
690
2,525
9,264
25,132
0
L
Sun Wukong
N3verSt0rm
Sun Wukong
4,400
1,004
0
709
8,571
5,320
0
777
7,541
0
32,902
W
Hades
Shiloh420
Hades
4,714
303
125
2,978
5,344
3,028
1,266
1,587
3,732
18,199
0
W
5,407
2,024
0
4,212
8,018
2,968
350
1,122
6,871
0
62,725
L
Kuzenbo
SubPar117
Kuzenbo
4,476
2,253
0
709
10,448
6,128
0
5,404
5,044
20,990
0
L
Nemesis
Tristxan
Nemesis
2,666
887
0
1,777
8,154
2,420
0
845
7,203
0
33,457
L
Danzaburou
YittyBoi
Danzaburou
4,655
2,977
0
3,796
10,071
2,975
0
6,830
3,241
0
35,936
L
3,916
1,852
0
5,245
12,072
3,748
1,336
5,068
6,979
40,014
0
W
Amaterasu
mrleborgne
Amaterasu
5,725
2,027
0
4,475
9,716
5,862
500
1,090
8,263
0
41,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,149
Gold Earned
41,431
325
Minions Killed
356
0
Camps Cleared
0
1,277,728
Distance Traveled
1,302,074
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,438
603
113
8
0
241,396
1
W
Ares
8,041
574
22
2
0
293,461
4
L
Sun Wukong
7,194
514
76
5
0
284,869
6
W
Hades
7,293
521
29
2
0
240,122
0
W
Ullr
9,111
651
107
8
0
296,724
6
L
Kuzenbo
6,075
434
31
2
0
268,421
0
L
Nemesis
6,741
482
61
4
0
264,137
2
L
Danzaburou
6,273
448
61
4
0
222,747
0
L
Sol
6,866
490
96
7
0
237,554
0
W
Amaterasu
8,548
611
85
6
0
230,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role