Player Matchup

Izanami
Izanami
LordLibrarian
Izanami
Level 13
God Stats
2W - 2L
1,607 SR
Queue Stats
5W - 6L
1,446 Elo+
Party 2
Mulan
Mulan
Macaroni95
Mulan
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 34L
1,467 Elo+
Party 2
Yemoja
Yemoja
Mochagamer11
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,354 Elo+
Party 1
Ullr
Ullr
PlayersLastName
Ullr
Level 16
God Stats
3W - 2L
1,903 SR
Queue Stats
36W - 28L
1,473 Elo+
Solo
Skadi
Skadi
taketheLkids
Skadi
Level 18
God Stats
9W - 15L
1,484 SR
Queue Stats
43W - 71L
1,377 Elo+
Party 1
Team Averages
Level 15
1,599 SR
1,423 Elo+

VS

Team Averages
Level 13
1,556 SR
1,407 Elo+
Cthulhu
Cthulhu
GreninjaD
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
256W - 281L
1,466 Elo+
Party 3
Guan Yu
Guan Yu
MauveAvenger
Guan Yu
Level 6
God Stats
2W - 1L
1,720 SR
Queue Stats
4W - 1L
1,663 Elo+
Solo
Neith
Neith
jimmymati2
Neith
Level 21
God Stats
23W - 18L
1,562 SR
Queue Stats
228W - 257L
1,408 Elo+
Party 3
Pele
Pele
vonotil
Pele
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,246 Elo+
Solo
Kukulkan
Kukulkan
xXxXxDIOxXxXx
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
5 / 9 / 4
9,902
472
14,718
20,171
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
17
5 / 4 / 2
10,173
484
9,767
17,991
12,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
14
0 / 3 / 2
8,480
404
2,885
17,136
12,631
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 12 / 4
9,482
452
8,810
18,528
6,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 5 / 4
10,583
504
13,959
15,758
6,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GreninjaD
Cthulhu
16
4 / 1 / 13
11,405
543
15,997
19,611
29,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
MauveAvenger
Guan Yu
16
9 / 4 / 9
11,168
532
12,903
16,544
19,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
19
5 / 7 / 1
11,577
551
13,656
17,697
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
vonotil
Pele
19
5 / 0 / 4
11,976
570
6,715
12,687
4,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
xXxXxDIOxXxXx
Kukulkan
18
8 / 7 / 6
11,561
551
12,409
12,999
5,391
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
64
19
Kills
31
33
Deaths
19
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GreninjaD
Cthulhu
4
1
13
10.5
L
Izanami
5
9
4
0.78
L
Mulan
5
4
2
1.5
W
Guan Yu
MauveAvenger
Guan Yu
9
4
9
3.38
L
Yemoja
0
3
2
0.33
L
6
12
4
0.67
W
Neith
5
7
1
0.79
L
3
5
4
1
W
Pele
vonotil
Pele
5
0
4
7
W
Kukulkan
xXxXxDIOxXxXx
Kukulkan
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,139
Damage
61,680
89,584
Taken
79,538
43,704
Mitigated
66,701
21,350
Healing
24,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GreninjaD
Cthulhu
15,997
1,247
464
2,067
19,611
29,156
114
1,059
18,377
46,048
0
L
Izanami
14,718
10,032
0
6,135
20,171
5,627
21
5,870
14,101
0
57,754
L
Mulan
9,767
2,409
0
5,178
17,991
12,865
804
9,281
8,485
0
43,729
W
Guan Yu
MauveAvenger
Guan Yu
12,903
1,935
2,897
4,966
16,544
19,438
598
604
15,679
0
30,743
L
Yemoja
2,885
418
830
2,470
17,136
12,631
34
5,972
11,064
31,137
0
L
8,810
4,245
0
1,579
18,528
6,320
23
2,570
15,783
0
53,168
W
Neith
13,656
7,781
0
6,181
17,697
7,812
1,010
176
16,884
0
90,701
L
13,959
7,747
0
5,158
15,758
6,261
1,145
4,713
11,045
0
75,770
W
Pele
vonotil
Pele
6,715
1,721
0
6,395
12,687
4,904
2,075
461
12,176
0
94,084
W
Kukulkan
xXxXxDIOxXxXx
Kukulkan
12,409
2,252
0
1,630
12,999
5,391
1,411
585
12,314
50,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,620
Gold Earned
57,687
395
Minions Killed
512
0
Camps Cleared
0
1,650,686
Distance Traveled
1,921,047
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,405
543
66
3
0
425,306
3
L
Izanami
9,902
472
83
4
0
335,494
4
L
Mulan
10,173
484
79
4
0
368,171
0
W
Guan Yu
11,168
532
42
2
0
410,721
0
L
Yemoja
8,480
404
55
3
0
285,600
3
L
Ullr
9,482
452
64
3
0
327,040
0
W
Neith
11,577
551
155
7
0
281,046
0
L
Skadi
10,583
504
114
5
0
334,381
5
W
Pele
11,976
570
175
8
0
438,867
0
W
Kukulkan
11,561
551
74
4
0
365,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role