Player Matchup

Thor
Thor
Gunsjpe
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,580 Elo+
Party 2
Danzaburou
Danzaburou
KarmaFace30
Danzaburou
Level 29
God Stats
14W - 8L
1,732 SR
Queue Stats
80W - 63L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
MayorDom
Baron Samedi
Level 21
God Stats
2W - 2L
1,517 SR
Queue Stats
42W - 30L
1,593 Elo+
Solo
Mulan
Mulan
Nothinguester
Mulan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,432 Elo+
Solo
Ymir
Ymir
Viignoia
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,580 Elo+
Party 2
Team Averages
Level 17
1,550 SR
1,552 Elo+

VS

Team Averages
Level 17
1,694 SR
1,523 Elo+
Nu Wa
Nu Wa
Coleous
Nu Wa
Level 24
God Stats
2W - 1L
1,668 SR
Queue Stats
132W - 93L
1,647 Elo+
Solo
Athena
Athena
Delrealfa
Athena
Level 26
God Stats
12W - 7L
1,633 SR
Queue Stats
129W - 122L
1,513 Elo+
Party 1
Guan Yu
Guan Yu
GamerBR227
Guan Yu
Level 27
God Stats
7W - 5L
1,746 SR
Queue Stats
305W - 313L
1,497 Elo+
Party 1
Artemis
Artemis
KillTroll32
Artemis
Level 4
God Stats
2W - 0L
1,720 SR
Queue Stats
3W - 1L
1,552 Elo+
Solo
Ao Kuang
Ao Kuang
khyosh
Ao Kuang
Level 4
God Stats
4W - 2L
1,702 SR
Queue Stats
9W - 8L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gunsjpe
Thor
2
0 / 0 / 0
3,940
207
0
1,791
412
Danzaburou
KarmaFace30
Danzaburou
17
6 / 1 / 4
10,968
577
12,517
16,241
4,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
MayorDom
Baron Samedi
18
4 / 1 / 2
10,958
577
9,986
11,486
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
2 / 5 / 0
9,500
500
9,272
16,178
7,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
14
3 / 5 / 5
9,089
478
4,728
15,227
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Coleous
Nu Wa
18
6 / 2 / 3
11,071
583
19,279
11,818
5,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Delrealfa
Athena
13
1 / 1 / 7
8,782
462
6,147
14,712
11,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Guan Yu
GamerBR227
Guan Yu
16
4 / 1 / 3
9,497
500
9,328
14,227
16,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
KillTroll32
Artemis
12
1 / 5 / 1
7,197
379
4,568
7,613
1,794
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
khyosh
Ao Kuang
9
0 / 6 / 2
6,928
365
2,165
9,371
2,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
15
Kills
12
12
Deaths
15
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Coleous
Nu Wa
6
2
3
3.75
W
Athena
Delrealfa
Athena
1
1
7
4.5
W
Guan Yu
GamerBR227
Guan Yu
4
1
3
5.5
L
Thor
Gunsjpe
Thor
0
0
0
0
L
Danzaburou
KarmaFace30
Danzaburou
6
1
4
8
W
Artemis
KillTroll32
Artemis
1
5
1
0.3
L
Baron Samedi
MayorDom
Baron Samedi
4
1
2
5
L
2
5
0
0.4
L
Ymir
3
5
5
1.1
W
Ao Kuang
khyosh
Ao Kuang
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,503
Damage
41,487
60,923
Taken
57,741
29,074
Mitigated
37,313
24,502
Healing
15,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Coleous
Nu Wa
19,279
4,333
0
2,930
11,818
5,117
202
3,784
7,908
97,626
0
W
Athena
Delrealfa
Athena
6,147
2,310
0
1,805
14,712
11,107
88
5,284
9,292
31,752
0
W
Guan Yu
GamerBR227
Guan Yu
9,328
2,200
1,911
4,842
14,227
16,609
243
2,000
12,183
0
53,446
L
Thor
Gunsjpe
Thor
0
0
0
0
1,791
412
0
1,608
0
0
0
L
Danzaburou
KarmaFace30
Danzaburou
12,517
3,844
0
9,768
16,241
4,909
1,687
7,575
8,422
0
91,019
W
Artemis
KillTroll32
Artemis
4,568
2,951
0
1,225
7,613
1,794
0
1,054
6,517
0
25,709
L
Baron Samedi
MayorDom
Baron Samedi
9,986
1,108
164
6,218
11,486
4,745
985
5,838
5,237
82,965
0
L
9,272
1,561
0
7,286
16,178
7,501
0
4,701
10,835
0
62,820
L
Ymir
4,728
691
0
1,066
15,227
11,507
999
6,603
8,210
32,041
0
W
Ao Kuang
khyosh
Ao Kuang
2,165
923
0
3,029
9,371
2,686
512
2,108
7,127
24,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,455
Gold Earned
43,475
466
Minions Killed
440
0
Camps Cleared
0
1,345,165
Distance Traveled
1,581,851
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,071
583
173
9
0
338,441
4
W
Athena
8,782
462
59
3
0
431,486
2
W
Guan Yu
9,497
500
105
6
0
341,840
3
L
Thor
3,940
207
0
0
0
0
0
L
Danzaburou
10,968
577
141
7
0
334,087
5
W
Artemis
7,197
379
36
2
0
253,385
0
L
Baron Samedi
10,958
577
159
8
0
368,908
3
L
Mulan
9,500
500
118
6
0
323,877
3
L
Ymir
9,089
478
48
3
0
318,293
2
W
Ao Kuang
6,928
365
67
4
0
216,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role