Player Matchup

King Arthur
King Arthur
BiishopUK
King Arthur
Level 14
God Stats
4W - 3L
1,559 SR
Queue Stats
5W - 5L
1,260 Elo+
Party 1
Tiamat
Tiamat
KnotAPastry
Tiamat
Level 147
God Stats
2W - 0L
1,508 SR
Queue Stats
70W - 119L
1,232 Elo+
Party 1
Odin
Odin
vDeadalus
Odin
Level 15
God Stats
3W - 5L
1,307 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Team Averages
Level 59
1,458 SR
1,331 Elo+

VS

Team Averages
Level 20
1,440 SR
1,439 Elo+
Olorun
Olorun
BlueArcanis
Olorun
Level 28
God Stats
5W - 8L
1,447 SR
Queue Stats
85W - 121L
1,513 Elo+
Solo
Ares
Ares
Samothrake
Ares
Level 27
God Stats
0W - 2L
1,372 SR
Queue Stats
12W - 15L
1,424 Elo+
Solo
Heimdallr
Heimdallr
Shokalu
Heimdallr
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 11L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BiishopUK
King Arthur
15
1 / 6 / 7
11,359
631
7,027
18,629
16,389
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
18
8 / 4 / 3
13,587
755
15,829
14,222
10,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
15
5 / 6 / 6
12,027
668
10,503
13,452
6,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
4 / 5 / 6
11,470
637
11,015
15,723
7,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
12 / 4 / 3
13,281
738
19,382
19,505
24,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Shokalu
Heimdallr
9
0 / 5 / 9
9,795
544
5,176
6,699
2,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
14
Kills
16
16
Deaths
14
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BiishopUK
King Arthur
1
6
7
0.75
L
Olorun
4
5
6
1.4
W
Tiamat
8
4
3
2.38
L
12
4
3
3.38
L
Heimdallr
Shokalu
Heimdallr
0
5
9
0.9
W
Odin
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,359
Damage
35,573
46,303
Taken
41,927
33,651
Mitigated
33,820
12,585
Healing
6,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BiishopUK
King Arthur
7,027
1,071
0
4,210
18,629
16,389
409
12,074
6,555
0
24,731
L
Olorun
11,015
4,906
390
4,961
15,723
7,138
808
6,635
8,888
48,939
0
W
Tiamat
15,829
2,196
0
7,150
14,222
10,521
601
9,181
5,041
83,355
0
L
19,382
341
0
337
19,505
24,152
300
7,709
11,671
47,964
0
L
Heimdallr
Shokalu
Heimdallr
5,176
2,420
0
362
6,699
2,530
434
1,577
5,022
0
19,007
W
Odin
10,503
3,639
0
1,225
13,452
6,741
1,456
9,218
4,234
0
33,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,973
Gold Earned
34,546
180
Minions Killed
151
0
Camps Cleared
0
952,378
Distance Traveled
729,666
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,359
631
17
1
0
362,142
0
L
Olorun
11,470
637
80
4
0
282,575
1
W
Tiamat
13,587
755
113
6
0
289,445
2
L
Ares
13,281
738
46
3
0
302,518
0
L
Heimdallr
9,795
544
25
1
0
144,573
0
W
Odin
12,027
668
50
3
0
300,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role