Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Bahamut_17
Scylla
Level 159
God Stats
11W - 4L
1,685 SR
Queue Stats
624W - 538L
1,629 Elo+
Party 1
Bakasura
Bakasura
KesriK
Bakasura
Level 145
God Stats
1W - 4L
1,381 SR
Queue Stats
97W - 70L
1,601 Elo+
Party 1
Guan Yu
Guan Yu
Sirrahjj
Guan Yu
Level 49
God Stats
10W - 6L
1,652 SR
Queue Stats
278W - 183L
1,573 Elo+
Party 2
Sylvanus
Sylvanus
TheFlyingCarpet
Sylvanus
Level 153
God Stats
5W - 7L
1,435 SR
Queue Stats
205W - 146L
1,589 Elo+
Party 2
Team Averages
Level 106
1,531 SR
1,578 Elo+

VS

Team Averages
Level 60
1,635 SR
1,603 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kali
Kali
AkiraWusky
Kali
Level 121
God Stats
3W - 1L
1,735 SR
Queue Stats
503W - 413L
1,617 Elo+
Party 4
King Arthur
King Arthur
IvanGacov
King Arthur
Level 68
God Stats
6W - 9L
1,908 SR
Queue Stats
29W - 30L
1,559 Elo+
Solo
Artemis
Artemis
LordDerSchattem
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 73L
1,870 Elo+
Party 4
Ares
Ares
Night_Satyr6
Ares
Level 69
God Stats
7W - 3L
1,534 SR
Queue Stats
31W - 36L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 0 / 3
5,798
580
3,801
2,857
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Bahamut_17
Scylla
11
2 / 0 / 2
6,015
602
3,235
3,286
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
KesriK
Bakasura
12
3 / 0 / 1
6,348
635
2,553
5,705
1,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Sirrahjj
Guan Yu
10
4 / 1 / 2
6,363
636
4,618
7,666
4,185
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
10
4 / 0 / 3
6,194
619
4,321
5,816
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 1 / 0
5,041
504
2,760
4,078
930
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 1
5,137
514
3,085
7,174
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
IvanGacov
King Arthur
8
1 / 6 / 0
5,063
506
3,510
8,125
2,919
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 2 / 0
4,373
437
2,966
4,390
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 4 / 0
3,682
368
927
5,354
1,930
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
15
Kills
1
1
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
3
3.5
L
Nu Wa
 
Nu Wa
0
1
0
0
L
0
2
1
0.25
W
Scylla
Bahamut_17
Scylla
2
0
2
3
L
King Arthur
IvanGacov
King Arthur
1
6
0
0.17
W
Bakasura
KesriK
Bakasura
3
0
1
3.5
L
0
2
0
0
L
0
4
0
0
W
Guan Yu
Sirrahjj
Guan Yu
4
1
2
5
W
Sylvanus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,528
Damage
13,248
25,330
Taken
29,121
12,937
Mitigated
9,303
12,297
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
3,801
1,911
0
1,342
2,857
1,283
216
258
2,591
0
26,021
L
Nu Wa
 
Nu Wa
2,760
737
0
1,133
4,078
930
0
1,741
2,122
29,052
0
L
3,085
1,520
0
1,460
7,174
2,746
0
1,500
5,490
0
29,150
W
Scylla
Bahamut_17
Scylla
3,235
494
0
1,951
3,286
790
0
829
2,359
34,615
0
L
King Arthur
IvanGacov
King Arthur
3,510
424
0
360
8,125
2,919
0
193
7,756
0
20,729
W
Bakasura
KesriK
Bakasura
2,553
1,915
0
1,930
5,705
1,790
684
916
4,703
0
35,053
L
2,966
1,092
0
1,143
4,390
778
0
1,299
3,091
0
17,190
L
927
35
110
333
5,354
1,930
0
2,039
3,272
7,309
0
W
Guan Yu
Sirrahjj
Guan Yu
4,618
462
0
3,030
7,666
4,185
0
72
7,586
0
31,622
W
Sylvanus
4,321
2,021
706
3,338
5,816
4,889
360
1,357
4,404
27,246
8,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
23,296
342
Minions Killed
226
0
Camps Cleared
0
874,996
Distance Traveled
900,967
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,798
580
48
5
0
168,333
4
L
Nu Wa
5,041
504
59
6
0
175,214
2
L
Kali
5,137
514
68
7
0
184,311
2
W
Scylla
6,015
602
65
7
0
188,854
2
L
King Arthur
5,063
506
44
4
0
158,081
0
W
Bakasura
6,348
635
100
10
0
187,238
0
L
Artemis
4,373
437
47
5
0
155,322
3
L
Ares
3,682
368
8
1
0
228,039
4
W
Guan Yu
6,363
636
66
7
0
187,199
3
W
Sylvanus
6,194
619
63
6
0
143,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role