Player Matchup

Nox
Nox
Jagarrli
Nox
Level 120
God Stats
1W - 0L
1,155 SR
Queue Stats
7W - 10L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
KeKo Mc
Sun Wukong
Level 87
God Stats
5W - 2L
1,806 SR
Queue Stats
291W - 266L
1,586 Elo+
Solo
Heimdallr
Heimdallr
Ximpulze
Heimdallr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,373 Elo+
Party 2
Nike
Nike
Zachousley
Nike
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 59L
1,572 Elo+
Solo
Apollo
Apollo
arqueiro_da_just
Apollo
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,599 Elo+
Solo
Team Averages
Level 88
1,492 SR
1,532 Elo+

VS

Team Averages
Level 121
1,584 SR
1,547 Elo+
Chernobog
Chernobog
FoundGryphon776
Chernobog
Level 124
God Stats
1W - 1L
1,736 SR
Queue Stats
110W - 107L
1,502 Elo+
Party 1
Zeus
Zeus
RogueLioness9
Zeus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 125L
1,547 Elo+
Solo
Apollo
Apollo
goombiac
Apollo
Level 155
God Stats
0W - 2L
1,716 SR
Queue Stats
222W - 195L
1,578 Elo+
Party 1
Hachiman
Hachiman
xDarkestSh4doWx
Hachiman
Level 115
God Stats
1W - 2L
1,272 SR
Queue Stats
360W - 315L
1,577 Elo+
Party 3
He Bo
He Bo
xNASTYBEATDOWNx
He Bo
Level 88
God Stats
1W - 1L
1,698 SR
Queue Stats
99W - 86L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 4 / 20
10,155
1,016
9,635
10,465
4,545
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
KeKo Mc
Sun Wukong
17
13 / 3 / 16
10,469
1,047
14,426
14,493
11,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Ximpulze
Heimdallr
16
8 / 4 / 23
9,838
984
14,577
11,749
5,178
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 20
8,767
877
5,595
8,397
6,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
5 / 3 / 24
9,957
996
11,119
12,599
5,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FoundGryphon776
Chernobog
12
1 / 8 / 9
7,440
744
8,325
12,327
4,602
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 8 / 4
9,163
916
9,854
9,596
3,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
goombiac
Apollo
13
0 / 10 / 9
7,386
739
6,799
14,811
5,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
16
3 / 5 / 10
8,687
869
13,031
11,052
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 8 / 5
9,009
901
7,365
10,553
4,580
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
51
39
Kills
14
16
Deaths
39
103
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chernobog
FoundGryphon776
Chernobog
1
8
9
0.69
W
10
4
20
5
W
Sun Wukong
KeKo Mc
Sun Wukong
13
3
16
7
L
5
8
4
0.88
W
Heimdallr
Ximpulze
Heimdallr
8
4
23
4.88
W
3
2
20
6.5
W
5
3
24
5.67
L
Apollo
goombiac
Apollo
0
10
9
0.45
L
Hachiman
3
5
10
1.6
L
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,352
Damage
45,374
57,703
Taken
58,339
33,543
Mitigated
22,489
26,154
Healing
8,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
FoundGryphon776
Chernobog
8,325
3,403
430
723
12,327
4,602
0
2,541
9,555
0
15,409
W
9,635
1,672
1,122
2,825
10,465
4,545
1,216
2,693
7,772
14,985
0
W
Sun Wukong
KeKo Mc
Sun Wukong
14,426
3,144
1,701
4,472
14,493
11,927
123
4,115
10,378
139
25,258
L
9,854
942
0
0
9,596
3,499
0
1,030
8,479
21,962
0
W
Heimdallr
Ximpulze
Heimdallr
14,577
5,154
1,593
3,003
11,749
5,178
1,587
4,199
7,550
0
22,920
W
5,595
375
2,338
1,643
8,397
6,099
194
1,727
6,670
0
10,607
W
11,119
4,469
2,058
5,399
12,599
5,794
1,826
4,485
8,114
0
26,154
L
Apollo
goombiac
Apollo
6,799
2,727
696
2,364
14,811
5,493
0
2,271
12,262
0
11,824
L
Hachiman
13,031
5,956
112
2,346
11,052
4,315
0
895
10,042
0
26,902
L
7,365
584
826
664
10,553
4,580
0
2,423
7,883
11,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,186
Gold Earned
41,685
93
Minions Killed
86
0
Camps Cleared
0
963,755
Distance Traveled
868,385
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,440
744
20
2
0
170,130
2
W
Nox
10,155
1,016
9
1
0
182,806
0
W
Sun Wukong
10,469
1,047
17
2
0
217,006
0
L
Zeus
9,163
916
28
3
0
127,555
1
W
Heimdallr
9,838
984
14
1
0
167,253
0
W
Nike
8,767
877
8
1
0
209,826
0
W
Apollo
9,957
996
45
5
0
186,864
0
L
Apollo
7,386
739
7
1
0
221,379
0
L
Hachiman
8,687
869
23
2
0
198,139
0
L
He Bo
9,009
901
8
1
0
151,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role