Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
CleverClover16
Set
Level 88
God Stats
2W - 7L
1,481 SR
Queue Stats
131W - 124L
1,551 Elo+
Party 2
Kuzenbo
Kuzenbo
Montainblasterr
Kuzenbo
Level 140
God Stats
17W - 8L
1,631 SR
Queue Stats
305W - 276L
1,643 Elo+
Party 2
Mulan
Mulan
The--Sacklunch
Mulan
Level 84
God Stats
14W - 14L
1,523 SR
Queue Stats
577W - 534L
1,570 Elo+
Solo
Agni
Agni
chars_angel
Agni
Level 156
God Stats
7W - 4L
1,730 SR
Queue Stats
843W - 734L
1,545 Elo+
Party 2
Team Averages
Level 126
1,573 SR
1,562 Elo+

VS

Team Averages
Level 109
1,545 SR
1,555 Elo+
Xing Tian
Xing Tian
BrazzleMcDazzle
Xing Tian
Level 153
God Stats
4W - 1L
1,836 SR
Queue Stats
884W - 885L
1,552 Elo+
Solo
Ne Zha
Ne Zha
Competitive War
Ne Zha
Level 104
God Stats
3W - 0L
1,661 SR
Queue Stats
124W - 97L
1,551 Elo+
Party 1
Heimdallr
Heimdallr
FiveStarChaos
Heimdallr
Level 61
God Stats
4W - 2L
1,317 SR
Queue Stats
111W - 82L
1,538 Elo+
Solo
Merlin
Merlin
Mouthy Son
Merlin
Level 124
God Stats
9W - 11L
1,354 SR
Queue Stats
153W - 121L
1,521 Elo+
Party 1
Vamana
Vamana
Snitch Like 6ix
Vamana
Level 104
God Stats
14W - 7L
1,558 SR
Queue Stats
72W - 41L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
2 / 2 / 1
6,498
500
6,684
8,326
2,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 1 / 1
7,308
562
6,376
9,214
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 4
6,900
531
4,400
11,648
8,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 2 / 1
7,852
604
8,953
12,081
5,494
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 5 / 4
6,254
481
6,010
9,665
3,699
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BrazzleMcDazzle
Xing Tian
11
3 / 2 / 3
7,251
558
5,761
11,584
6,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 2 / 6
7,150
550
6,446
10,120
3,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
FiveStarChaos
Heimdallr
12
1 / 2 / 2
6,814
524
5,362
9,161
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Mouthy Son
Merlin
13
2 / 3 / 2
7,514
578
8,823
6,617
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 2
7,126
548
8,449
10,839
8,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
12
Kills
11
11
Deaths
12
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
2
1
1.25
W
Xing Tian
BrazzleMcDazzle
Xing Tian
3
2
3
2.25
L
6
1
1
6.5
W
3
2
6
3
W
Heimdallr
FiveStarChaos
Heimdallr
1
2
2
1
L
1
1
4
3
W
Merlin
Mouthy Son
Merlin
2
3
2
1
W
2
3
2
1
L
3
2
1
1.75
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,423
Damage
34,841
50,934
Taken
48,321
24,060
Mitigated
24,270
18,534
Healing
12,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,684
3,048
0
3,043
8,326
2,463
387
1,188
7,096
0
38,722
W
Xing Tian
BrazzleMcDazzle
Xing Tian
5,761
455
0
2,489
11,584
6,694
0
3,797
7,787
17,544
0
L
6,376
2,225
0
3,798
9,214
3,439
0
2,118
6,948
0
36,400
W
6,446
1,800
0
2,406
10,120
3,283
0
2,262
7,858
0
40,948
W
Heimdallr
FiveStarChaos
Heimdallr
5,362
3,266
0
3,785
9,161
3,942
0
1,539
7,622
0
44,968
L
4,400
2,168
0
3,541
11,648
8,965
0
5,304
6,130
17,779
0
W
Merlin
Mouthy Son
Merlin
8,823
611
0
425
6,617
2,074
0
2,004
4,613
50,441
0
W
8,449
4,695
0
3,383
10,839
8,277
0
808
10,031
0
38,703
L
8,953
1,979
0
5,573
12,081
5,494
0
967
11,100
0
46,763
L
6,010
392
0
2,579
9,665
3,699
0
4,313
5,076
38,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,812
Gold Earned
35,855
346
Minions Killed
368
0
Camps Cleared
0
1,295,512
Distance Traveled
1,283,303
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,498
500
81
6
0
246,978
0
W
Xing Tian
7,251
558
22
2
0
271,420
3
L
Set
7,308
562
72
6
0
264,623
6
W
Ne Zha
7,150
550
74
6
0
297,415
0
W
Heimdallr
6,814
524
85
7
0
234,653
1
L
Kuzenbo
6,900
531
15
1
0
286,721
4
W
Merlin
7,514
578
107
8
0
247,145
0
W
Vamana
7,126
548
80
6
0
232,670
4
L
Mulan
7,852
604
98
8
0
255,238
2
L
Agni
6,254
481
80
6
0
241,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role