Player Matchup

Kukulkan
Kukulkan
DevilFunk
Kukulkan
Level 27
God Stats
86W - 61L
1,586 SR
Queue Stats
171W - 166L
1,509 Elo+
Solo
Anhur
Anhur
MoreTT0
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,718 Elo+
Solo
Izanami
Izanami
NeoHurt
Izanami
Level 28
God Stats
35W - 25L
1,727 SR
Queue Stats
111W - 86L
1,611 Elo+
Solo
Pele
Pele
Sinlesspoet4825
Pele
Level 28
God Stats
1W - 4L
1,587 SR
Queue Stats
493W - 536L
1,606 Elo+
Solo
Cerberus
Cerberus
xllNAMELESSllx
Cerberus
Level 24
God Stats
29W - 25L
1,602 SR
Queue Stats
185W - 151L
1,632 Elo+
Solo
Team Averages
Level 23
1,601 SR
1,615 Elo+

VS

Team Averages
Level 40
1,697 SR
1,703 Elo+
Sylvanus
Sylvanus
BotPlaysOnly
Sylvanus
Level 21
God Stats
2W - 0L
1,862 SR
Queue Stats
103W - 21L
1,857 Elo+
Party 1
Neith
Neith
LaXx MS
Neith
Level 121
God Stats
1W - 1L
1,765 SR
Queue Stats
17W - 12L
1,632 Elo+
Party 1
Bacchus
Bacchus
Mnunez71
Bacchus
Level 18
God Stats
4W - 6L
1,876 SR
Queue Stats
123W - 131L
1,637 Elo+
Solo
Tsukuyomi
Tsukuyomi
OleRasta
Tsukuyomi
Level 26
God Stats
7W - 10L
1,343 SR
Queue Stats
38W - 51L
1,557 Elo+
Solo
Ne Zha
Ne Zha
PeenMunchr
Ne Zha
Level 13
God Stats
6W - 0L
1,640 SR
Queue Stats
38W - 5L
1,834 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DevilFunk
Kukulkan
14
0 / 5 / 3
8,514
851
6,332
7,114
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
MoreTT0
Anhur
15
1 / 10 / 6
9,221
922
7,386
19,484
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
NeoHurt
Izanami
15
2 / 5 / 3
9,558
956
5,939
10,594
3,322
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 9 / 4
9,651
965
9,326
15,341
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
15
2 / 3 / 4
10,155
1,016
10,582
18,160
22,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

117

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BotPlaysOnly
Sylvanus
17
9 / 1 / 12
11,251
1,125
14,862
11,474
5,242
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
LaXx MS
Neith
16
5 / 1 / 11
10,388
1,039
13,975
9,003
3,256
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Mnunez71
Bacchus
18
1 / 0 / 20
11,205
1,121
8,846
9,792
12,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
OleRasta
Tsukuyomi
17
7 / 2 / 10
11,260
1,126
11,850
7,973
2,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
PeenMunchr
Ne Zha
17
10 / 3 / 11
11,279
1,128
16,922
10,124
3,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
7
Kills
32
32
Deaths
7
20
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BotPlaysOnly
Sylvanus
9
1
12
15
L
Kukulkan
DevilFunk
Kukulkan
0
5
3
0.3
W
Neith
LaXx MS
Neith
5
1
11
10.5
W
Bacchus
Mnunez71
Bacchus
1
0
20
11
L
Anhur
MoreTT0
Anhur
1
10
6
0.4
L
Izanami
NeoHurt
Izanami
2
5
3
0.7
W
Tsukuyomi
OleRasta
Tsukuyomi
7
2
10
6
W
Ne Zha
PeenMunchr
Ne Zha
10
3
11
5.17
L
2
9
4
0.44
L
Cerberus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,565
Damage
66,455
70,693
Taken
48,366
38,731
Mitigated
27,024
7,566
Healing
16,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BotPlaysOnly
Sylvanus
14,862
2,736
4,392
4,651
11,474
5,242
0
5,255
6,219
22,808
0
L
Kukulkan
DevilFunk
Kukulkan
6,332
244
0
350
7,114
2,663
0
1,891
5,223
19,148
0
W
Neith
LaXx MS
Neith
13,975
6,512
0
506
9,003
3,256
0
3,091
5,912
0
28,524
W
Bacchus
Mnunez71
Bacchus
8,846
508
1,198
2,285
9,792
12,075
0
2,751
7,041
18,530
0
L
Anhur
MoreTT0
Anhur
7,386
3,717
0
998
19,484
6,032
0
6,389
12,878
0
13,062
L
Izanami
NeoHurt
Izanami
5,939
4,082
0
847
10,594
3,322
0
5,294
5,300
0
32,469
W
Tsukuyomi
OleRasta
Tsukuyomi
11,850
4,564
450
2,004
7,973
2,956
0
2,484
5,489
0
36,819
W
Ne Zha
PeenMunchr
Ne Zha
16,922
7,133
0
1,259
10,124
3,495
0
3,333
6,791
0
33,447
L
9,326
2,273
0
1,049
15,341
4,593
0
5,427
9,844
0
19,886
L
Cerberus
10,582
502
0
4,322
18,160
22,121
0
4,707
13,453
27,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,099
Gold Earned
55,383
186
Minions Killed
163
4
Camps Cleared
11
779,965
Distance Traveled
935,036
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,251
1,125
26
3
3
178,349
0
L
Kukulkan
8,514
851
33
3
1
124,586
0
W
Neith
10,388
1,039
18
2
1
187,061
0
W
Bacchus
11,205
1,121
21
2
0
185,586
0
L
Anhur
9,221
922
14
1
0
158,353
0
L
Izanami
9,558
956
65
7
0
142,822
0
W
Tsukuyomi
11,260
1,126
60
6
5
200,791
0
W
Ne Zha
11,279
1,128
38
4
2
183,249
2
L
Pele
9,651
965
30
3
3
172,052
0
L
Cerberus
10,155
1,016
44
4
0
182,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role