Player Matchup

Hun Batz
Hun Batz
GKGIANT
Hun Batz
Level 29
God Stats
3W - 1L
1,796 SR
Queue Stats
40W - 52L
1,423 Elo+
Party 2
Nu Wa
Nu Wa
NMTBC_Void
Nu Wa
Level 24
God Stats
3W - 2L
1,821 SR
Queue Stats
76W - 91L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
XxBurnt-RadishxX
Kukulkan
Level 83
God Stats
9W - 4L
1,633 SR
Queue Stats
165W - 179L
1,391 Elo+
Party 2
Team Averages
Level 45
1,750 SR
1,401 Elo+

VS

Team Averages
Level 65
1,214 SR
1,321 Elo+
Geb
Geb
Over4chi3ver
Geb
Level 143
God Stats
13W - 19L
1,248 SR
Queue Stats
433W - 617L
1,350 Elo+
Solo
Mercury
Mercury
PVO_PJ
Mercury
Level 8
God Stats
2W - 1L
1,260 SR
Queue Stats
5W - 15L
1,127 Elo+
Party 1
Discordia
Discordia
iM_CHU-LE-TA
Discordia
Level 44
God Stats
3W - 3L
1,136 SR
Queue Stats
121W - 114L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GKGIANT
Hun Batz
13
7 / 10 / 1
11,016
734
8,919
16,082
5,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
13
0 / 9 / 9
9,600
640
5,597
12,272
3,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 9 / 6
10,558
704
7,390
14,043
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 21
11,687
779
8,941
15,066
8,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
PVO_PJ
Mercury
14
8 / 5 / 9
11,662
777
8,434
11,680
4,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
iM_CHU-LE-TA
Discordia
18
17 / 1 / 8
13,210
881
20,429
8,137
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
10
Kills
28
28
Deaths
10
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
GKGIANT
Hun Batz
7
10
1
0.75
L
Nu Wa
0
9
9
0.5
W
3
4
21
3.38
W
Mercury
PVO_PJ
Mercury
8
5
9
2.5
L
3
9
6
0.67
W
Discordia
iM_CHU-LE-TA
Discordia
17
1
8
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,906
Damage
37,804
42,397
Taken
34,883
14,361
Mitigated
15,532
3,297
Healing
7,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
GKGIANT
Hun Batz
8,919
3,066
0
736
16,082
5,488
0
10,640
5,080
0
30,264
L
Nu Wa
5,597
2,046
318
544
12,272
3,867
670
7,685
4,319
22,797
0
W
8,941
1,612
0
1,641
15,066
8,447
160
3,444
11,622
33,833
0
W
Mercury
PVO_PJ
Mercury
8,434
5,095
159
2,330
11,680
4,220
88
6,094
5,586
0
33,019
L
7,390
588
375
1,324
14,043
5,006
336
10,103
3,540
39,029
0
W
Discordia
iM_CHU-LE-TA
Discordia
20,429
909
576
2,950
8,137
2,865
1,962
3,511
4,626
84,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,174
Gold Earned
36,559
133
Minions Killed
185
0
Camps Cleared
0
690,555
Distance Traveled
859,771
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,016
734
32
2
0
241,011
1
L
Nu Wa
9,600
640
37
2
0
198,639
0
W
Geb
11,687
779
40
3
0
298,969
3
W
Mercury
11,662
777
31
2
0
299,897
0
L
Kukulkan
10,558
704
64
4
0
250,905
4
W
Discordia
13,210
881
114
8
0
260,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role