Player Matchup

Bellona
Bellona
TheDuke528
Bellona
Level 23
God Stats
35W - 22L
1,775 SR
Queue Stats
100W - 63L
1,683 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YourStepBrother
Tsukuyomi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,961 Elo+
Party 1
Baron Samedi
Baron Samedi
tragíc
Baron Samedi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,729 Elo+
Party 1
Sylvanus
Sylvanus
wydstepbro69420
Sylvanus
Level 67
God Stats
20W - 13L
1,765 SR
Queue Stats
268W - 158L
1,719 Elo+
Party 1
Set
Set
xPhoenix03
Set
Level 85
God Stats
4W - 2L
1,567 SR
Queue Stats
259W - 220L
1,573 Elo+
Party 2
Team Averages
Level 49
1,621 SR
1,733 Elo+

VS

Team Averages
Level 55
1,621 SR
1,503 Elo+
Pele
Pele
DazaXtreme
Pele
Level 59
God Stats
5W - 8L
1,671 SR
Queue Stats
697W - 634L
1,535 Elo+
Party 3
Nu Wa
Nu Wa
Genipep
Nu Wa
Level 84
God Stats
2W - 2L
1,573 SR
Queue Stats
161W - 144L
1,503 Elo+
Solo
Hachiman
Hachiman
flapjack2011
Hachiman
Level 62
God Stats
8W - 9L
1,868 SR
Queue Stats
77W - 98L
1,460 Elo+
Party 3
Terra
Terra
karatechoppanda
Terra
Level 50
God Stats
1W - 4L
1,275 SR
Queue Stats
505W - 491L
1,528 Elo+
Party 3
Tiamat
Tiamat
nampos
Tiamat
Level 21
God Stats
16W - 10L
1,720 SR
Queue Stats
508W - 502L
1,488 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TheDuke528
Bellona
2
0 / 0 / 0
5,162
323
0
589
130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
YourStepBrother
Tsukuyomi
16
6 / 4 / 3
10,185
637
11,500
12,189
4,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
tragíc
Baron Samedi
16
6 / 2 / 7
10,023
626
15,784
10,972
5,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
14
3 / 1 / 7
8,899
556
4,363
9,365
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
7 / 0 / 0
11,857
741
8,758
10,405
7,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,888
493
7,233
13,231
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
Genipep
Nu Wa
13
1 / 6 / 0
7,583
474
6,444
9,131
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
flapjack2011
Hachiman
12
1 / 7 / 3
7,207
450
2,117
11,887
3,515
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 3
7,789
487
4,112
12,694
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
nampos
Tiamat
11
0 / 4 / 0
6,213
388
2,130
6,718
3,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
22
Kills
7
7
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Nu Wa
Genipep
Nu Wa
1
6
0
0.17
W
Bellona
TheDuke528
Bellona
0
0
0
0
W
Tsukuyomi
YourStepBrother
Tsukuyomi
6
4
3
1.88
L
Hachiman
flapjack2011
Hachiman
1
7
3
0.36
L
2
2
3
1.75
L
Tiamat
nampos
Tiamat
0
4
0
0
W
Baron Samedi
tragíc
Baron Samedi
6
2
7
4.75
W
Sylvanus
3
1
7
6.5
W
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,405
Damage
22,036
43,520
Taken
53,661
25,673
Mitigated
25,009
19,952
Healing
11,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,233
1,615
0
1,300
13,231
6,213
0
6,205
7,026
0
58,147
L
Nu Wa
Genipep
Nu Wa
6,444
1,028
0
1,240
9,131
3,158
0
5,328
3,803
40,243
0
W
Bellona
TheDuke528
Bellona
0
0
0
0
589
130
0
557
0
0
0
W
Tsukuyomi
YourStepBrother
Tsukuyomi
11,500
3,417
0
3,187
12,189
4,373
2,006
2,922
9,227
0
70,892
L
Hachiman
flapjack2011
Hachiman
2,117
803
0
2,423
11,887
3,515
720
2,457
9,430
0
36,133
L
4,112
677
1,272
3,704
12,694
9,045
0
4,800
7,894
29,282
0
L
Tiamat
nampos
Tiamat
2,130
530
0
1,430
6,718
3,078
153
1,357
5,361
19,421
0
W
Baron Samedi
tragíc
Baron Samedi
15,784
998
1,440
5,153
10,972
5,652
538
2,670
8,092
75,408
0
W
Sylvanus
4,363
648
1,715
2,913
9,365
7,975
376
2,925
6,298
22,747
0
W
8,758
4,380
0
5,544
10,405
7,543
5,212
2,900
7,217
0
101,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,126
Gold Earned
36,680
516
Minions Killed
352
0
Camps Cleared
0
1,300,560
Distance Traveled
1,389,176
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,888
493
102
6
0
338,266
1
L
Nu Wa
7,583
474
81
5
0
288,126
0
W
Bellona
5,162
323
0
0
0
7,440
0
W
Tsukuyomi
10,185
637
110
7
0
358,179
3
L
Hachiman
7,207
450
78
5
0
267,406
0
L
Terra
7,789
487
45
3
0
327,708
5
L
Tiamat
6,213
388
46
3
0
167,670
0
W
Baron Samedi
10,023
626
133
8
0
289,049
2
W
Sylvanus
8,899
556
44
3
0
264,591
1
W
Set
11,857
741
229
14
0
381,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role