Player Matchup

Sun Wukong
Sun Wukong
DegeneratexD
Sun Wukong
Level 11
God Stats
4W - 2L
1,693 SR
Queue Stats
6W - 3L
1,417 Elo+
Party 1
Kali
Kali
Palindrome0
Kali
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 19L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
SloppySnipes
Baron Samedi
Level 109
God Stats
9W - 3L
1,723 SR
Queue Stats
142W - 150L
1,517 Elo+
Party 1
Ganesha
Ganesha
cavinator100
Ganesha
Level 29
God Stats
5W - 8L
1,527 SR
Queue Stats
37W - 58L
1,395 Elo+
Party 1
Anhur
Anhur
josephjboyden
Anhur
Level 29
God Stats
6W - 12L
1,472 SR
Queue Stats
9W - 22L
1,368 Elo+
Party 1
Team Averages
Level 48
1,583 SR
1,421 Elo+

VS

Team Averages
Level 38
1,494 SR
1,235 Elo+
Cthulhu
Cthulhu
PauloBiobomb
Cthulhu
Level 32
God Stats
136W - 108L
1,531 SR
Queue Stats
373W - 379L
1,456 Elo+
Solo
Vamana
Vamana
PierdolaxDPL
Vamana
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 40L
1,019 Elo+
Party 2
Bellona
Bellona
Ratilla08
Bellona
Level 37
God Stats
8W - 7L
1,598 SR
Queue Stats
334W - 401L
1,315 Elo+
Solo
Discordia
Discordia
UMofuwMofuU
Discordia
Level 45
God Stats
5W - 5L
1,343 SR
Queue Stats
264W - 250L
1,366 Elo+
Solo
Izanami
Izanami
hajecJWP
Izanami
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 40L
1,019 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DegeneratexD
Sun Wukong
10
5 / 1 / 0
6,062
606
4,561
6,898
2,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
9 / 0 / 1
7,133
713
3,877
7,129
2,541
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SloppySnipes
Baron Samedi
9
0 / 1 / 4
5,357
536
2,652
5,377
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
cavinator100
Ganesha
9
0 / 0 / 8
5,665
567
2,165
4,453
1,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 2
5,075
508
3,060
2,515
554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PauloBiobomb
Cthulhu
6
0 / 2 / 0
4,420
442
1,679
5,127
2,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vamana
6
0 / 5 / 0
4,288
429
1,320
8,342
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Ratilla08
Bellona
9
0 / 4 / 0
4,800
480
2,813
6,238
3,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
UMofuwMofuU
Discordia
9
1 / 2 / 0
5,469
547
3,234
3,769
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
hajecJWP
Izanami
7
0 / 3 / 0
4,573
457
1,535
3,850
457
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
16
Kills
1
2
Deaths
16
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DegeneratexD
Sun Wukong
5
1
0
5
W
9
0
1
9.5
L
Cthulhu
PauloBiobomb
Cthulhu
0
2
0
0
L
Vamana
0
5
0
0
L
Bellona
Ratilla08
Bellona
0
4
0
0
W
Baron Samedi
SloppySnipes
Baron Samedi
0
1
4
2
L
Discordia
UMofuwMofuU
Discordia
1
2
0
0.5
W
Ganesha
cavinator100
Ganesha
0
0
8
4
L
Izanami
hajecJWP
Izanami
0
3
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,315
Damage
10,581
26,372
Taken
27,326
9,622
Mitigated
10,070
10,894
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DegeneratexD
Sun Wukong
4,561
624
0
1,734
6,898
2,996
1,331
0
6,598
0
23,042
W
3,877
1,893
0
3,269
7,129
2,541
42
824
6,225
0
35,580
L
Cthulhu
PauloBiobomb
Cthulhu
1,679
36
123
695
5,127
2,080
0
1,067
4,060
11,140
0
L
Vamana
1,320
612
0
2,007
8,342
2,509
396
1,468
6,874
0
15,454
L
Bellona
Ratilla08
Bellona
2,813
395
0
1,050
6,238
3,862
0
0
6,238
0
20,081
W
Baron Samedi
SloppySnipes
Baron Samedi
2,652
78
0
2,537
5,377
1,853
0
2,507
2,549
25,582
0
L
Discordia
UMofuwMofuU
Discordia
3,234
238
0
1,000
3,769
1,162
88
1,729
2,040
28,221
0
W
Ganesha
cavinator100
Ganesha
2,165
230
0
1,986
4,453
1,678
294
897
3,556
15,151
0
L
Izanami
hajecJWP
Izanami
1,535
1,265
111
258
3,850
457
274
553
3,297
0
22,692
W
3,060
600
0
1,368
2,515
554
776
284
2,231
0
23,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,292
Gold Earned
23,550
224
Minions Killed
223
0
Camps Cleared
0
997,883
Distance Traveled
796,331
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,062
606
42
4
0
191,438
0
W
Kali
7,133
713
67
7
0
204,631
2
L
Cthulhu
4,420
442
14
1
0
158,579
3
L
Vamana
4,288
429
27
3
0
161,055
0
L
Bellona
4,800
480
45
5
0
150,761
0
W
Baron Samedi
5,357
536
56
6
0
204,538
2
L
Discordia
5,469
547
76
8
0
175,098
2
W
Ganesha
5,665
567
2
0
0
207,099
1
L
Izanami
4,573
457
61
6
0
150,838
0
W
Anhur
5,075
508
57
6
0
190,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role