Player Matchup

Fenrir
Fenrir
MiniMoL0
Fenrir
Level 60
God Stats
26W - 15L
1,455 SR
Queue Stats
201W - 212L
1,398 Elo+
Party 1
Chaac
Chaac
Thavotl
Chaac
Level 29
God Stats
6W - 7L
1,399 SR
Queue Stats
53W - 55L
1,287 Elo+
Party 1
Nu Wa
Nu Wa
a1cwood
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 72L
1,360 Elo+
Solo
Team Averages
Level 39
1,451 SR
1,348 Elo+

VS

Team Averages
Level 20
1,401 SR
1,399 Elo+
Sylvanus
Sylvanus
Bull3tpr00fx12x
Sylvanus
Level 18
God Stats
35W - 39L
1,500 SR
Queue Stats
75W - 105L
1,386 Elo+
Party 2
Baron Samedi
Baron Samedi
Overly Toast
Baron Samedi
Level 17
God Stats
0W - 5L
1,179 SR
Queue Stats
46W - 53L
1,426 Elo+
Solo
Danzaburou
Danzaburou
jacob_moore38
Danzaburou
Level 25
God Stats
55W - 49L
1,524 SR
Queue Stats
92W - 115L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MiniMoL0
Fenrir
20
26 / 6 / 8
26,587
719
48,108
34,554
31,447
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
Thavotl
Chaac
20
5 / 3 / 17
21,099
570
28,344
34,386
27,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
a1cwood
Nu Wa
20
3 / 2 / 29
22,443
607
57,239
11,143
4,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
20
4 / 5 / 6
21,033
568
16,060
58,690
49,574
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Baron Samedi
Overly Toast
Baron Samedi
20
5 / 18 / 5
21,744
588
32,119
52,654
18,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
jacob_moore38
Danzaburou
20
2 / 11 / 5
20,146
544
17,025
40,187
9,543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
27
34
Kills
11
11
Deaths
34
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
4
5
6
1.4
W
Fenrir
MiniMoL0
Fenrir
26
6
8
5
L
Baron Samedi
Overly Toast
Baron Samedi
5
18
5
0.42
W
Chaac
Thavotl
Chaac
5
3
17
4.5
W
Nu Wa
a1cwood
Nu Wa
3
2
29
8.75
L
Danzaburou
jacob_moore38
Danzaburou
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,691
Damage
65,204
80,083
Taken
151,531
63,147
Mitigated
77,395
28,108
Healing
70,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
16,060
2,063
12,000
30,085
58,690
49,574
816
23,530
34,265
88,996
0
W
Fenrir
MiniMoL0
Fenrir
48,108
7,540
1,709
9,626
34,554
31,447
490
17,450
17,104
0
207,533
L
Baron Samedi
Overly Toast
Baron Samedi
32,119
1,564
5,109
11,464
52,654
18,278
0
21,052
30,835
175,059
0
W
Chaac
Thavotl
Chaac
28,344
1,323
0
11,891
34,386
27,557
427
24,676
9,710
0
112,099
W
Nu Wa
a1cwood
Nu Wa
57,239
10,221
2,690
2,192
11,143
4,143
1,396
6,240
4,903
207,810
0
L
Danzaburou
jacob_moore38
Danzaburou
17,025
4,015
823
11,067
40,187
9,543
2,726
11,333
28,279
0
161,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,129
Gold Earned
62,923
488
Minions Killed
454
0
Camps Cleared
0
1,942,392
Distance Traveled
1,536,588
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
21,033
568
92
2
0
539,236
3
W
Fenrir
26,587
719
161
4
0
648,767
3
L
Baron Samedi
21,744
588
157
4
0
477,259
4
W
Chaac
21,099
570
114
3
0
636,878
4
W
Nu Wa
22,443
607
213
6
0
656,747
0
L
Danzaburou
20,146
544
205
6
0
520,093
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role