Player Matchup

Tyr
Tyr
Lil_Pomelo
Tyr
Level 123
God Stats
4W - 5L
1,466 SR
Queue Stats
186W - 179L
1,512 Elo+
Party 2
Sol
Sol
fargas_184
Sol
Level 67
God Stats
11W - 13L
1,637 SR
Queue Stats
21W - 25L
1,538 Elo+
Party 2
Ao Kuang
Ao Kuang
luc_27400
Ao Kuang
Level 107
God Stats
13W - 12L
1,579 SR
Queue Stats
191W - 173L
1,549 Elo+
Party 2
Team Averages
Level 99
1,561 SR
1,533 Elo+

VS

Team Averages
Level 113
1,621 SR
1,587 Elo+
Bellona
Bellona
Allfather_Viking
Bellona
Level 113
God Stats
1W - 0L
1,672 SR
Queue Stats
56W - 54L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
On-FireCrew
Nu Wa
Level 120
God Stats
5W - 5L
1,679 SR
Queue Stats
71W - 63L
1,587 Elo+
Party 1
Artemis
Artemis
kindah
Artemis
Level 107
God Stats
1W - 2L
1,511 SR
Queue Stats
76W - 64L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
10,093
721
9,118
14,919
9,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 3 / 5
9,118
651
7,255
8,186
2,661
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
luc_27400
Ao Kuang
13
3 / 4 / 3
10,238
731
6,015
14,712
6,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
9,643
689
8,380
11,707
11,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
2 / 4 / 8
9,587
685
11,431
8,588
3,209
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
kindah
Artemis
13
5 / 4 / 4
10,270
734
12,238
10,281
3,984
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
9
Kills
10
10
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
5
3
4
2.33
W
2
4
8
1.5
L
1
3
5
1.17
W
Artemis
kindah
Artemis
5
4
4
1.75
L
Ao Kuang
luc_27400
Ao Kuang
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,388
Damage
32,049
37,817
Taken
30,576
18,216
Mitigated
18,312
13,018
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,380
2,864
1,122
1,269
11,707
11,119
407
5,512
6,195
0
32,603
L
9,118
1,135
0
5,306
14,919
9,467
51
6,113
8,806
0
45,884
W
11,431
4,289
1,953
1,145
8,588
3,209
1,283
3,466
5,122
44,354
0
L
7,255
853
0
3,183
8,186
2,661
611
2,328
5,858
42,787
0
W
Artemis
kindah
Artemis
12,238
6,039
1,267
1,002
10,281
3,984
1,608
4,410
5,871
0
41,956
L
Ao Kuang
luc_27400
Ao Kuang
6,015
1,117
0
4,529
14,712
6,088
0
3,088
11,624
27,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
29,500
176
Minions Killed
160
0
Camps Cleared
0
777,285
Distance Traveled
783,771
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,643
689
51
4
0
311,031
1
L
Tyr
10,093
721
78
6
0
269,814
3
W
Nu Wa
9,587
685
55
4
0
251,811
6
L
Sol
9,118
651
61
4
0
238,675
4
W
Artemis
10,270
734
54
4
0
220,929
4
L
Ao Kuang
10,238
731
37
3
0
268,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role