Player Matchup

Fenrir
Fenrir
FourBasilisk623
Fenrir
Level 49
God Stats
9W - 7L
1,497 SR
Queue Stats
255W - 262L
1,426 Elo+
Party 1
Merlin
Merlin
Patriots9281
Merlin
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
81W - 98L
1,458 Elo+
Solo
Jormungandr
Jormungandr
SortingNewt8262
Jormungandr
Level 55
God Stats
43W - 44L
1,428 SR
Queue Stats
236W - 228L
1,430 Elo+
Party 1
Team Averages
Level 69
1,475 SR
1,438 Elo+

VS

Team Averages
Level 64
1,456 SR
1,486 Elo+
Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
conde_lonllon
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
supperpain2
Hachiman
Level 45
God Stats
14W - 17L
1,368 SR
Queue Stats
52W - 74L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 6
7,167
652
3,341
6,248
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
11
4 / 2 / 4
7,833
712
7,400
3,973
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
SortingNewt8262
Jormungandr
11
3 / 1 / 5
7,754
705
8,423
8,638
5,321
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 1 / 2
7,448
677
3,438
7,373
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 6 / 1
6,230
566
1,649
11,021
4,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
supperpain2
Hachiman
11
3 / 1 / 2
7,831
712
8,321
7,154
2,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
5
5
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
1
2
3
W
1
2
6
2
W
Merlin
4
2
4
3
W
Jormungandr
SortingNewt8262
Jormungandr
3
1
5
5.5
L
0
6
1
0.08
L
Hachiman
supperpain2
Hachiman
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,164
Damage
13,408
18,859
Taken
25,548
8,920
Mitigated
8,815
5,827
Healing
3,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,438
625
0
1,277
7,373
2,252
0
4,037
3,122
0
24,348
W
3,341
765
78
2,808
6,248
2,155
0
943
5,305
0
14,642
W
Merlin
7,400
1,005
0
114
3,973
1,444
0
109
3,864
34,420
0
W
Jormungandr
SortingNewt8262
Jormungandr
8,423
1,265
76
2,751
8,638
5,321
0
685
7,953
30,341
0
L
1,649
365
0
0
11,021
4,227
0
6,698
3,995
8,348
0
L
Hachiman
supperpain2
Hachiman
8,321
4,011
472
2,027
7,154
2,336
0
4,342
2,596
0
27,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,754
Gold Earned
21,509
130
Minions Killed
107
0
Camps Cleared
0
572,110
Distance Traveled
538,782
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,448
677
50
5
0
177,925
1
W
Fenrir
7,167
652
24
2
0
201,156
0
W
Merlin
7,833
712
62
6
0
184,346
2
W
Jormungandr
7,754
705
44
4
0
186,608
0
L
Ymir
6,230
566
16
1
0
184,473
0
L
Hachiman
7,831
712
41
4
0
176,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role