Player Matchup

Danzaburou
Danzaburou
J_Love150
Danzaburou
Level 18
God Stats
22W - 12L
1,647 SR
Queue Stats
81W - 92L
1,378 Elo+
Solo
Hachiman
Hachiman
SadBoiMike
Hachiman
Level 28
God Stats
23W - 28L
1,435 SR
Queue Stats
202W - 219L
1,407 Elo+
Solo
Chaac
Chaac
faarenz
Chaac
Level 27
God Stats
15W - 15L
1,492 SR
Queue Stats
74W - 76L
1,442 Elo+
Solo
Ra
Ra
murphy422
Ra
Level 27
God Stats
4W - 2L
1,244 SR
Queue Stats
81W - 101L
1,438 Elo+
Solo
Cerberus
Cerberus
pomiker123
Cerberus
Level 4
God Stats
3W - 3L
1,373 SR
Queue Stats
6W - 7L
1,396 Elo+
Solo
Team Averages
Level 21
1,438 SR
1,412 Elo+

VS

Team Averages
Level 25
1,518 SR
1,440 Elo+
Chaac
Chaac
ClownCuck
Chaac
Level 25
God Stats
19W - 19L
1,359 SR
Queue Stats
79W - 124L
1,322 Elo+
Solo
Medusa
Medusa
IvanaTrumpaloot
Medusa
Level 17
God Stats
4W - 2L
1,739 SR
Queue Stats
10W - 11L
1,538 Elo+
Solo
Cthulhu
Cthulhu
TheLumberJack91
Cthulhu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,415 Elo+
Solo
Bakasura
Bakasura
Yidok
Bakasura
Level 27
God Stats
15W - 9L
1,491 SR
Queue Stats
510W - 537L
1,499 Elo+
Solo
Set
Set
newphoenixgames
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 49L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
J_Love150
Danzaburou
20
17 / 3 / 6
20,742
669
37,975
25,519
12,519
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
SadBoiMike
Hachiman
20
9 / 4 / 5
16,540
534
24,002
21,168
9,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
faarenz
Chaac
20
7 / 5 / 14
15,937
514
16,952
35,455
31,346
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
2 / 4 / 9
15,498
500
8,871
16,288
7,105
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
pomiker123
Cerberus
13
0 / 16 / 6
11,695
377
1,377
22,755
9,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ClownCuck
Chaac
20
4 / 9 / 8
13,857
447
14,335
28,329
25,764
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
3 / 7 / 7
13,079
422
10,307
23,185
10,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 7 / 6
14,770
476
21,455
35,175
49,887
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Yidok
Bakasura
20
10 / 7 / 6
16,368
528
16,469
27,740
13,925
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 7 / 5
11,479
370
7,329
12,037
8,556
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
61
35
Kills
29
32
Deaths
37
40
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
ClownCuck
Chaac
4
9
8
0.89
L
3
7
7
0.93
W
Danzaburou
J_Love150
Danzaburou
17
3
6
6.67
W
Hachiman
SadBoiMike
Hachiman
9
4
5
2.88
L
7
7
6
1.43
L
Bakasura
Yidok
Bakasura
10
7
6
1.86
W
Chaac
faarenz
Chaac
7
5
14
2.8
W
2
4
9
1.63
L
5
7
5
1.07
W
Cerberus
pomiker123
Cerberus
0
16
6
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,177
Damage
69,895
121,185
Taken
126,466
70,114
Mitigated
108,889
47,374
Healing
25,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ClownCuck
Chaac
14,335
3,769
0
7,606
28,329
25,764
656
1,510
26,819
0
80,243
L
10,307
6,330
0
5,068
23,185
10,757
1,515
1,144
22,041
0
67,214
W
Danzaburou
J_Love150
Danzaburou
37,975
22,325
0
10,929
25,519
12,519
8,458
2,614
22,579
230
202,126
W
Hachiman
SadBoiMike
Hachiman
24,002
17,875
0
7,213
21,168
9,617
5,983
3,138
17,841
0
129,115
L
21,455
1,794
605
792
35,175
49,887
560
4,460
30,715
72,505
0
L
Bakasura
Yidok
Bakasura
16,469
12,141
0
10,943
27,740
13,925
1,076
2,130
25,610
0
103,627
W
Chaac
faarenz
Chaac
16,952
4,784
721
20,457
35,455
31,346
2,175
8,259
26,687
0
101,273
W
8,871
1,426
1,074
5,654
16,288
7,105
3,422
4,669
11,411
88,402
0
L
7,329
3,424
0
828
12,037
8,556
1,308
1,234
10,803
0
37,511
W
Cerberus
pomiker123
Cerberus
1,377
254
0
1,326
22,755
9,527
84
2,775
19,583
14,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,412
Gold Earned
69,553
770
Minions Killed
593
0
Camps Cleared
0
2,493,086
Distance Traveled
2,389,288
29
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,857
447
119
4
0
463,261
0
L
Medusa
13,079
422
117
4
0
458,792
3
W
Danzaburou
20,742
669
279
9
0
543,374
0
W
Hachiman
16,540
534
184
6
0
546,961
4
L
Cthulhu
14,770
476
105
3
0
551,377
0
L
Bakasura
16,368
528
182
6
0
551,001
1
W
Chaac
15,937
514
121
4
0
589,200
15
W
Ra
15,498
500
162
5
0
435,611
2
L
Set
11,479
370
70
2
0
364,857
2
W
Cerberus
11,695
377
24
1
0
377,940
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role