Player Matchup

Ullr
Ullr
NANoti
Ullr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Rinox123
Hades
Level 27
God Stats
2W - 2L
1,256 SR
Queue Stats
62W - 66L
1,626 Elo+
Party 1
Ymir
Ymir
androide_kun
Ymir
Level 27
God Stats
6W - 7L
1,512 SR
Queue Stats
44W - 38L
1,574 Elo+
Solo
Chang'e
Chang'e
lucasvitor360
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 84L
1,581 Elo+
Solo
Nemesis
Nemesis
romzoide
Nemesis
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 77L
1,626 Elo+
Party 1
Team Averages
Level 26
1,454 SR
1,582 Elo+

VS

Team Averages
Level 18
1,590 SR
1,504 Elo+
Fenrir
Fenrir
E_o_P1J4S
Fenrir
Level 6
God Stats
1W - 1L
1,711 SR
Queue Stats
6W - 6L
1,502 Elo+
Solo
Horus
Horus
Guinaumoff
Horus
Level 23
God Stats
1W - 2L
1,390 SR
Queue Stats
54W - 54L
1,561 Elo+
Solo
Ra
Ra
SupremacyKill
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,422 Elo+
Solo
Janus
Janus
elsopla_UY
Janus
Level 27
God Stats
3W - 3L
1,585 SR
Queue Stats
101W - 100L
1,479 Elo+
Solo
Izanami
Izanami
marcosfs
Izanami
Level 29
God Stats
28W - 19L
1,763 SR
Queue Stats
159W - 174L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
NANoti
Ullr
12
1 / 1 / 6
7,033
469
5,535
6,723
1,747
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
Rinox123
Hades
14
6 / 0 / 6
8,067
538
7,947
5,507
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 6
7,378
492
4,006
5,512
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
13
0 / 4 / 3
7,514
501
5,031
8,759
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
romzoide
Nemesis
15
9 / 1 / 6
9,197
613
6,890
8,293
3,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
E_o_P1J4S
Fenrir
14
4 / 4 / 0
8,278
552
5,493
12,088
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
9
0 / 4 / 2
6,367
424
3,026
9,215
4,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 6 / 0
6,123
408
1,735
5,863
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
13
1 / 2 / 2
7,257
484
4,255
6,467
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
marcosfs
Izanami
12
2 / 3 / 0
7,274
485
3,677
8,429
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
19
Kills
7
7
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
E_o_P1J4S
Fenrir
4
4
0
1
L
Horus
0
4
2
0.25
W
Ullr
NANoti
Ullr
1
1
6
4
W
Hades
Rinox123
Hades
6
0
6
9
L
0
6
0
0
W
3
1
6
6
L
Janus
1
2
2
1
W
Chang'e
0
4
3
0.38
L
Izanami
marcosfs
Izanami
2
3
0
0.67
W
Nemesis
romzoide
Nemesis
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,409
Damage
18,186
34,794
Taken
42,062
16,270
Mitigated
16,608
13,634
Healing
7,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
E_o_P1J4S
Fenrir
5,493
2,051
0
515
12,088
5,659
0
3,989
8,099
0
60,832
L
Horus
3,026
1,261
390
1,910
9,215
4,813
89
3,992
5,223
0
9,798
W
Ullr
NANoti
Ullr
5,535
1,410
516
3,509
6,723
1,747
1,030
367
6,356
0
32,415
W
Hades
Rinox123
Hades
7,947
1,252
305
2,366
5,507
2,121
1,614
1,153
4,354
41,821
0
L
1,735
458
0
28
5,863
1,752
348
2,236
3,627
29,173
0
W
4,006
936
234
2,399
5,512
3,385
140
37
5,475
23,561
0
L
Janus
4,255
214
0
2,586
6,467
1,916
156
4,317
2,150
38,248
0
W
Chang'e
5,031
190
447
3,008
8,759
5,359
490
4,190
4,569
44,477
0
L
Izanami
marcosfs
Izanami
3,677
2,548
0
2,098
8,429
2,468
215
2,450
5,979
0
49,456
W
Nemesis
romzoide
Nemesis
6,890
3,379
0
850
8,293
3,658
1,512
243
8,050
0
46,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,189
Gold Earned
35,299
328
Minions Killed
366
0
Camps Cleared
0
1,389,826
Distance Traveled
1,240,496
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,278
552
107
7
0
285,279
2
L
Horus
6,367
424
21
1
0
272,991
3
W
Ullr
7,033
469
51
3
0
287,746
4
W
Hades
8,067
538
70
5
0
271,055
4
L
Ra
6,123
408
53
4
0
177,519
1
W
Ymir
7,378
492
28
2
0
246,066
5
L
Janus
7,257
484
88
6
0
263,796
2
W
Chang'e
7,514
501
84
6
0
265,801
2
L
Izanami
7,274
485
97
6
0
240,911
5
W
Nemesis
9,197
613
95
6
0
319,158
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role