Player Matchup

Neith
Neith
Legendplayer48
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,232 Elo+
Party 2
Anhur
Anhur
New Thegref
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,237 Elo+
Party 2
Nemesis
Nemesis
Snappyboy69
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,383 Elo+
Solo
Aphrodite
Aphrodite
gabriellavras
Aphrodite
Level 16
God Stats
13W - 15L
1,294 SR
Queue Stats
27W - 41L
1,288 Elo+
Solo
Mulan
Mulan
xXxXxDIOxXxXx
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 8
1,459 SR
1,328 Elo+

VS

Team Averages
Level 24
1,485 SR
1,454 Elo+
Chronos
Chronos
RealNggaBuilt
Chronos
Level 7
God Stats
66W - 62L
1,481 SR
Queue Stats
71W - 77L
1,330 Elo+
Solo
Merlin
Merlin
Varodney
Merlin
Level 37
God Stats
7W - 13L
1,259 SR
Queue Stats
197W - 184L
1,515 Elo+
Party 1
Camazotz
Camazotz
erick4327
Camazotz
Level 28
God Stats
6W - 2L
1,731 SR
Queue Stats
107W - 121L
1,397 Elo+
Solo
Fafnir
Fafnir
jiveone
Fafnir
Level 27
God Stats
3W - 2L
1,417 SR
Queue Stats
215W - 210L
1,457 Elo+
Party 1
Bellona
Bellona
loadedwookie
Bellona
Level 22
God Stats
20W - 17L
1,536 SR
Queue Stats
60W - 64L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 3
4,250
425
1,252
4,130
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 7 / 0
3,929
393
1,719
6,113
1,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Snappyboy69
Nemesis
9
1 / 3 / 1
5,313
531
4,283
8,302
2,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
gabriellavras
Aphrodite
6
0 / 1 / 0
4,093
409
657
2,276
1,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 3 / 0
4,829
483
3,492
7,343
4,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
8
0 / 1 / 6
5,000
500
3,906
3,510
740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Varodney
Merlin
11
9 / 2 / 3
7,155
716
6,490
3,707
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
erick4327
Camazotz
9
2 / 1 / 1
5,371
537
1,870
6,558
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fafnir
jiveone
Fafnir
8
4 / 0 / 4
5,975
598
2,241
5,918
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
loadedwookie
Bellona
11
2 / 0 / 1
5,946
595
3,743
3,881
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
17
17
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
0
7
0
0
W
Chronos
0
1
6
3
L
Nemesis
Snappyboy69
Nemesis
1
3
1
0.5
W
Merlin
Varodney
Merlin
9
2
3
5.25
W
Camazotz
erick4327
Camazotz
2
1
1
2.5
L
Aphrodite
gabriellavras
Aphrodite
0
1
0
0
W
Fafnir
jiveone
Fafnir
4
0
4
6
W
Bellona
loadedwookie
Bellona
2
0
1
2.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,403
Damage
18,250
28,164
Taken
23,574
11,455
Mitigated
11,777
5,648
Healing
9,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,252
805
0
410
4,130
1,077
0
2,309
1,643
0
3,492
L
1,719
1,135
0
517
6,113
1,553
64
3,814
1,967
0
6,852
W
Chronos
3,906
2,121
258
576
3,510
740
220
0
3,435
24,101
0
L
Nemesis
Snappyboy69
Nemesis
4,283
2,436
0
1,854
8,302
2,426
0
1,286
6,972
0
24,109
W
Merlin
Varodney
Merlin
6,490
571
0
637
3,707
1,163
654
0
3,663
31,770
0
W
Camazotz
erick4327
Camazotz
1,870
491
0
4,285
6,558
1,705
0
0
6,533
0
22,286
L
Aphrodite
gabriellavras
Aphrodite
657
316
0
109
2,276
1,787
58
0
2,276
9,096
0
W
Fafnir
jiveone
Fafnir
2,241
755
87
2,162
5,918
4,880
18
0
5,768
10,772
0
W
Bellona
loadedwookie
Bellona
3,743
1,285
0
1,642
3,881
3,289
800
657
3,224
0
25,446
L
3,492
1,005
0
2,758
7,343
4,612
0
4,598
2,669
0
14,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,414
Gold Earned
29,447
113
Minions Killed
238
0
Camps Cleared
0
903,804
Distance Traveled
939,131
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,250
425
3
0
0
205,053
0
L
Anhur
3,929
393
9
1
0
164,475
2
W
Chronos
5,000
500
38
4
0
167,155
0
L
Nemesis
5,313
531
61
6
0
199,262
0
W
Merlin
7,155
716
73
7
0
185,118
0
W
Camazotz
5,371
537
47
5
0
186,712
0
L
Aphrodite
4,093
409
19
2
0
162,709
3
W
Fafnir
5,975
598
27
3
0
205,161
1
W
Bellona
5,946
595
53
5
0
194,985
2
L
Mulan
4,829
483
21
2
0
172,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role