Player Matchup

Ah Puch
Ah Puch
Cuervo2
Ah Puch
Level 18
God Stats
2W - 2L
1,587 SR
Queue Stats
25W - 46L
1,364 Elo+
Party 2
Neith
Neith
ElColoDios
Neith
Level 10
God Stats
3W - 1L
1,677 SR
Queue Stats
14W - 20L
1,355 Elo+
Party 2
Sun Wukong
Sun Wukong
SHACROCK
Sun Wukong
Level 28
God Stats
12W - 7L
1,703 SR
Queue Stats
47W - 71L
1,407 Elo+
Party 2
Thanatos
Thanatos
TaberneroLoco
Thanatos
Level 40
God Stats
7W - 9L
1,446 SR
Queue Stats
54W - 85L
1,419 Elo+
Party 2
Terra
Terra
elslender
Terra
Level 29
God Stats
8W - 3L
1,686 SR
Queue Stats
74W - 81L
1,485 Elo+
Solo
Team Averages
Level 25
1,620 SR
1,406 Elo+

VS

Team Averages
Level 18
1,389 SR
1,415 Elo+
Jing Wei
Jing Wei
Apeli
Jing Wei
Level 21
God Stats
35W - 37L
1,238 SR
Queue Stats
93W - 103L
1,398 Elo+
Party 1
Ymir
Ymir
Rurro45
Ymir
Level 17
God Stats
32W - 30L
1,670 SR
Queue Stats
69W - 68L
1,389 Elo+
Party 1
King Arthur
King Arthur
Skinlessjester
King Arthur
Level 28
God Stats
1W - 5L
1,183 SR
Queue Stats
306W - 333L
1,431 Elo+
Solo
Nu Wa
Nu Wa
fortune9316
Nu Wa
Level 17
God Stats
6W - 7L
1,491 SR
Queue Stats
76W - 88L
1,369 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zER0zER07
Tsukuyomi
Level 6
God Stats
2W - 6L
1,365 SR
Queue Stats
6W - 10L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cuervo2
Ah Puch
20
6 / 3 / 6
13,842
494
21,409
12,154
5,448
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
19
3 / 6 / 5
12,420
444
10,975
13,197
4,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
SHACROCK
Sun Wukong
20
8 / 1 / 6
14,397
514
22,653
29,026
27,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
TaberneroLoco
Thanatos
18
5 / 4 / 6
12,352
441
9,140
16,064
10,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Terra
elslender
Terra
18
4 / 2 / 6
13,354
477
13,347
25,879
23,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Apeli
Jing Wei
16
3 / 3 / 4
10,395
371
13,463
15,396
5,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Rurro45
Ymir
15
2 / 4 / 5
10,877
388
12,795
22,253
18,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Skinlessjester
King Arthur
20
4 / 6 / 2
12,952
463
19,451
30,423
29,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 5 / 2
9,711
347
2,703
6,808
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
zER0zER07
Tsukuyomi
20
7 / 8 / 3
13,053
466
20,267
27,160
11,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
26
Kills
16
16
Deaths
26
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Apeli
Jing Wei
3
3
4
1.67
W
Ah Puch
Cuervo2
Ah Puch
6
3
6
3
W
Neith
3
6
5
0.92
L
Ymir
Rurro45
Ymir
2
4
5
1.13
W
Sun Wukong
SHACROCK
Sun Wukong
8
1
6
11
L
King Arthur
Skinlessjester
King Arthur
4
6
2
0.83
W
Thanatos
TaberneroLoco
Thanatos
5
4
6
2
W
Terra
elslender
Terra
4
2
6
3.5
L
0
5
2
0.2
L
Tsukuyomi
zER0zER07
Tsukuyomi
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,524
Damage
68,679
96,320
Taken
102,040
71,447
Mitigated
68,091
42,119
Healing
24,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Apeli
Jing Wei
13,463
7,088
0
4,359
15,396
5,481
609
4,676
10,694
0
58,850
W
Ah Puch
Cuervo2
Ah Puch
21,409
1,926
0
2,377
12,154
5,448
2,441
643
11,367
99,909
0
W
Neith
10,975
6,348
0
3,875
13,197
4,376
3,263
3,474
9,662
0
65,327
L
Ymir
Rurro45
Ymir
12,795
2,791
0
1,380
22,253
18,623
68
9,640
12,470
39,902
0
W
Sun Wukong
SHACROCK
Sun Wukong
22,653
8,107
941
12,028
29,026
27,725
1,781
4,159
24,002
0
97,550
L
King Arthur
Skinlessjester
King Arthur
19,451
1,338
1,096
8,898
30,423
29,884
431
6,008
23,588
343
86,767
W
Thanatos
TaberneroLoco
Thanatos
9,140
1,535
0
10,564
16,064
10,063
698
1,082
14,839
0
57,499
W
Terra
elslender
Terra
13,347
661
3,967
8,367
25,879
23,835
484
6,145
19,568
53,115
0
L
2,703
746
0
0
6,808
2,138
866
5,362
1,446
22,349
0
L
Tsukuyomi
zER0zER07
Tsukuyomi
20,267
4,567
0
8,591
27,160
11,965
0
9,070
17,925
0
99,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,365
Gold Earned
56,988
559
Minions Killed
503
0
Camps Cleared
0
2,382,377
Distance Traveled
2,166,886
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,395
371
92
3
0
521,225
7
W
Ah Puch
13,842
494
145
5
0
444,734
3
W
Neith
12,420
444
117
4
0
393,971
3
L
Ymir
10,877
388
45
2
0
509,439
4
W
Sun Wukong
14,397
514
138
5
0
513,299
5
L
King Arthur
12,952
463
142
5
0
505,717
1
W
Thanatos
12,352
441
77
3
0
441,708
0
W
Terra
13,354
477
82
3
0
588,665
5
L
Nu Wa
9,711
347
57
2
0
201,084
0
L
Tsukuyomi
13,053
466
167
6
0
429,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role