Player Matchup

Tiamat
Tiamat
Queen_DeLaCreme
Tiamat
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,637 Elo+
Party 2
Yemoja
Yemoja
Quicksilver_75
Yemoja
Level 121
God Stats
2W - 0L
1,823 SR
Queue Stats
39W - 27L
1,446 Elo+
Party 2
Mulan
Mulan
Teecollings
Mulan
Level 28
God Stats
1W - 3L
1,228 SR
Queue Stats
160W - 119L
1,639 Elo+
Solo
Team Averages
Level 86
1,517 SR
1,574 Elo+

VS

Team Averages
Level 77
1,363 SR
1,518 Elo+
Hou Yi
Hou Yi
CorruptDefiance
Hou Yi
Level 109
God Stats
2W - 2L
1,334 SR
Queue Stats
66W - 85L
1,552 Elo+
Party 1
Thor
Thor
TimFoyled
Thor
Level 6
God Stats
0W - 1L
1,151 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
iCON Pepelepew
Vulcan
Level 117
God Stats
102W - 109L
1,605 SR
Queue Stats
189W - 239L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 6
10,226
682
4,387
11,848
6,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 3 / 14
10,852
723
1,476
16,102
10,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
10 / 3 / 3
11,771
785
12,957
18,752
10,662
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 5
10,174
678
12,203
12,759
4,773
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
6
0 / 2 / 5
7,721
515
644
1,909
492
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
5 / 4 / 4
10,799
720
21,194
9,214
3,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
14
Kills
10
11
Deaths
14
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
W
4
5
6
1.4
W
0
3
14
2.33
W
10
3
3
3.83
L
Thor
0
2
5
1.25
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,820
Damage
34,041
46,702
Taken
23,882
28,084
Mitigated
8,975
19,790
Healing
909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,203
5,401
0
659
12,759
4,773
372
3,970
8,515
0
34,705
W
4,387
679
580
3,493
11,848
6,436
792
5,356
6,492
31,973
0
W
1,476
523
4,533
4,000
16,102
10,986
483
8,507
7,595
16,074
0
W
12,957
2,474
0
7,184
18,752
10,662
1,712
7,418
11,334
0
60,762
L
Thor
644
144
0
250
1,909
492
0
403
1,444
0
2,307
L
21,194
11,523
0
0
9,214
3,710
339
1,114
8,036
65,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,849
Gold Earned
28,694
165
Minions Killed
131
0
Camps Cleared
0
736,852
Distance Traveled
577,839
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,174
678
43
3
0
219,704
1
W
Tiamat
10,226
682
60
4
0
243,641
0
W
Yemoja
10,852
723
23
2
0
235,048
1
W
Mulan
11,771
785
82
5
0
258,163
1
L
Thor
7,721
515
1
0
0
59,313
0
L
Vulcan
10,799
720
87
6
0
298,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role